Player Matchup

Thoth
Thoth
AbruptVipahz
Thoth
Level 150
God Stats
5W - 6L
1,428 SR
Queue Stats
325W - 322L
1,492 Elo+
Party 1
Sylvanus
Sylvanus
DeStReR LoGiC
Sylvanus
Level 99
God Stats
6W - 5L
1,469 SR
Queue Stats
122W - 128L
1,455 Elo+
Party 2
King Arthur
King Arthur
OdinElite
King Arthur
Level 160
God Stats
12W - 9L
1,751 SR
Queue Stats
543W - 513L
1,463 Elo+
Party 1
Ishtar
Ishtar
nightst4lker000
Ishtar
Level 129
God Stats
11W - 8L
1,517 SR
Queue Stats
202W - 205L
1,527 Elo+
Party 1
Bakasura
Bakasura
zR0sKillz
Bakasura
Level 57
God Stats
2W - 1L
1,696 SR
Queue Stats
108W - 92L
1,428 Elo+
Party 2
Team Averages
Level 119
1,572 SR
1,473 Elo+

VS

Team Averages
Level 109
1,614 SR
1,469 Elo+
Tyr
Tyr
C0ca de Al1tr0
Tyr
Level 72
God Stats
0W - 2L
1,500 SR
Queue Stats
448W - 454L
1,452 Elo+
Solo
Aphrodite
Aphrodite
Curly God 333
Aphrodite
Level 124
God Stats
49W - 25L
1,652 SR
Queue Stats
111W - 101L
1,555 Elo+
Solo
Freya
Freya
NdubitablyNasti
Freya
Level 128
God Stats
6W - 12L
1,574 SR
Queue Stats
25W - 29L
1,499 Elo+
Solo
Mulan
Mulan
SpaceNinjaYoshi
Mulan
Level 158
God Stats
10W - 8L
1,842 SR
Queue Stats
108W - 114L
1,488 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
oscarfu_1403run
Ah Muzen Cab
Level 65
God Stats
0W - 3L
1,500 SR
Queue Stats
90W - 103L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 10 / 8
18,181
491
28,120
28,826
14,516
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
DeStReR LoGiC
Sylvanus
20
2 / 6 / 21
16,292
440
27,472
49,464
55,429
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
OdinElite
King Arthur
20
5 / 4 / 9
16,578
448
24,104
48,067
71,768
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

20
7 / 5 / 11
19,259
521
33,950
38,885
23,097
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
zR0sKillz
Bakasura
20
6 / 7 / 10
18,674
505
34,745
43,666
26,637
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 12
16,450
445
28,641
51,959
75,309
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Aphrodite
Curly God 333
Aphrodite
20
6 / 2 / 17
17,346
469
29,745
42,959
30,217
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
3 / 12 / 10
14,733
398
19,954
44,353
21,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
11 / 5 / 14
18,209
492
36,176
42,224
43,065
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
oscarfu_1403run
Ah Muzen Cab
20
6 / 8 / 13
17,132
463
30,735
36,203
15,914
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
98
31
Kills
32
32
Deaths
31
59
Assists
66
Player
Kills
Deaths
Assists
KDA
W
11
10
8
1.5
L
6
4
12
3
L
Aphrodite
Curly God 333
Aphrodite
6
2
17
7.25
W
Sylvanus
DeStReR LoGiC
Sylvanus
2
6
21
2.08
L
3
12
10
0.67
W
King Arthur
OdinElite
King Arthur
5
4
9
2.38
L
11
5
14
3.6
W
7
5
11
2.5
L
Ah Muzen Cab
oscarfu_1403run
Ah Muzen Cab
6
8
13
1.56
W
Bakasura
zR0sKillz
Bakasura
6
7
10
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

148,391
Damage
145,251
208,908
Taken
217,698
191,447
Mitigated
185,721
52,357
Healing
104,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,120
572
0
1,508
28,826
14,516
441
9,073
19,433
135,026
0
L
28,641
4,272
0
14,027
51,959
75,309
967
13,510
36,261
92
105,627
L
Aphrodite
Curly God 333
Aphrodite
29,745
2,579
15,738
29,193
42,959
30,217
1,154
14,075
26,486
100,152
0
W
Sylvanus
DeStReR LoGiC
Sylvanus
27,472
3,523
9,569
13,461
49,464
55,429
476
14,532
34,600
54,807
0
L
19,954
5,882
0
17,364
44,353
21,216
2,138
10,696
32,090
132,504
0
W
King Arthur
OdinElite
King Arthur
24,104
2,668
0
4,964
48,067
71,768
570
12,794
35,001
365
115,200
L
36,176
4,203
0
21,537
42,224
43,065
2,486
11,676
28,097
53
173,714
W
33,950
19,836
0
14,437
38,885
23,097
8,723
5,951
32,782
74
204,456
L
Ah Muzen Cab
oscarfu_1403run
Ah Muzen Cab
30,735
10,720
0
6,154
36,203
15,914
4,063
10,464
25,396
0
172,482
W
Bakasura
zR0sKillz
Bakasura
34,745
20,587
0
8,418
43,666
26,637
0
11,045
32,351
117
232,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,984
Gold Earned
83,870
842
Minions Killed
768
0
Camps Cleared
0
3,438,156
Distance Traveled
3,304,748
24
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
18,181
491
156
4
0
664,166
5
L
Tyr
16,450
445
135
4
0
770,572
2
L
Aphrodite
17,346
469
153
4
0
667,466
9
W
Sylvanus
16,292
440
44
1
0
674,493
2
L
Freya
14,733
398
114
3
0
584,703
7
W
King Arthur
16,578
448
145
4
0
675,178
2
L
Mulan
18,209
492
177
5
0
676,803
11
W
Ishtar
19,259
521
241
7
0
663,775
15
L
Ah Muzen Cab
17,132
463
189
5
0
605,204
3
W
Bakasura
18,674
505
256
7
0
760,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role