Player Matchup

Achilles
Achilles
GoodbyetoAllthat
Achilles
Level 44
God Stats
0W - 1L
1,830 SR
Queue Stats
0W - 5L
1,127 Elo+
Party 1
Kukulkan
Kukulkan
Kosnemo
Kukulkan
Level 110
God Stats
11W - 33L
1,360 SR
Queue Stats
170W - 238L
1,403 Elo+
Solo
Awilix
Awilix
ThatPh4Guy
Awilix
Level 53
God Stats
0W - 2L
1,761 SR
Queue Stats
2W - 8L
1,380 Elo+
Party 1
Team Averages
Level 69
1,651 SR
1,304 Elo+

VS

Team Averages
Level 76
1,482 SR
1,317 Elo+
Baron Samedi
Baron Samedi
ACongoCoalminer
Baron Samedi
Level 114
God Stats
15W - 9L
1,543 SR
Queue Stats
145W - 190L
1,430 Elo+
Party 2
Ymir
Ymir
WiWBeights
Ymir
Level 66
God Stats
1W - 3L
1,404 SR
Queue Stats
176W - 236L
1,461 Elo+
Party 2
Neith
Neith
iFlaqZz
Neith
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
32W - 41L
1,060 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 0
10,174
636
3,819
19,306
28,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
Kosnemo
Kukulkan
14
0 / 6 / 1
9,064
567
14,911
11,437
5,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
ThatPh4Guy
Awilix
14
1 / 4 / 1
9,390
587
5,857
16,718
8,319
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ACongoCoalminer
Baron Samedi
18
6 / 0 / 6
11,606
725
16,412
10,437
8,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 1 / 8
11,367
710
9,308
13,299
17,549
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
iFlaqZz
Neith
15
2 / 1 / 9
10,542
659
14,687
9,276
4,319
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
2
Kills
12
12
Deaths
2
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ACongoCoalminer
Baron Samedi
6
0
6
9
L
1
2
0
0.5
L
Kukulkan
Kosnemo
Kukulkan
0
6
1
0.08
L
Awilix
ThatPh4Guy
Awilix
1
4
1
0.38
W
4
1
8
8
W
Neith
iFlaqZz
Neith
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,587
Damage
40,407
47,461
Taken
33,012
42,970
Mitigated
30,293
4,725
Healing
11,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ACongoCoalminer
Baron Samedi
16,412
2,217
2,255
4,925
10,437
8,425
215
6,579
3,858
39,586
0
L
3,819
673
0
1,915
19,306
28,713
0
8,812
10,033
0
17,147
L
Kukulkan
Kosnemo
Kukulkan
14,911
255
0
482
11,437
5,938
0
7,213
3,929
53,234
0
L
Awilix
ThatPh4Guy
Awilix
5,857
1,632
0
2,328
16,718
8,319
0
8,821
7,351
0
25,955
W
9,308
3,297
0
1,812
13,299
17,549
0
5,561
7,738
40,612
0
W
Neith
iFlaqZz
Neith
14,687
2,058
0
2,604
9,276
4,319
0
3,205
6,071
0
43,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,628
Gold Earned
33,515
161
Minions Killed
192
5
Camps Cleared
10
834,503
Distance Traveled
898,880
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,606
725
71
4
4
289,969
3
L
Achilles
10,174
636
24
2
0
273,971
3
L
Kukulkan
9,064
567
81
5
5
245,036
0
L
Awilix
9,390
587
56
4
0
315,496
3
W
Ymir
11,367
710
67
4
5
296,856
0
W
Neith
10,542
659
54
3
1
312,055
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role