Player Matchup

Cliodhna
Cliodhna
BobbMann
Cliodhna
Level 68
God Stats
9W - 11L
1,463 SR
Queue Stats
255W - 231L
1,635 Elo+
Solo
Ishtar
Ishtar
RBPoseidon
Ishtar
Level 154
God Stats
3W - 3L
1,602 SR
Queue Stats
338W - 209L
1,588 Elo+
Party 2
Athena
Athena
YamatOneP
Athena
Level 148
God Stats
1W - 0L
1,792 SR
Queue Stats
102W - 69L
1,640 Elo+
Party 2
Ullr
Ullr
breedableEboy
Ullr
Level 154
God Stats
3W - 0L
1,790 SR
Queue Stats
57W - 48L
1,564 Elo+
Party 1
Chronos
Chronos
ohTemplar
Chronos
Level 160
God Stats
2W - 3L
1,275 SR
Queue Stats
241W - 219L
1,696 Elo+
Party 1
Team Averages
Level 137
1,584 SR
1,624 Elo+

VS

Team Averages
Level 123
1,602 SR
1,596 Elo+
Ishtar
Ishtar
ASASE
Ishtar
Level 146
God Stats
1W - 2L
1,467 SR
Queue Stats
133W - 140L
1,594 Elo+
Solo
Thor
Thor
BleachBilly
Thor
Level 119
God Stats
17W - 14L
1,662 SR
Queue Stats
291W - 284L
1,621 Elo+
Solo
Yemoja
Yemoja
Mawtyyy
Yemoja
Level 127
God Stats
7W - 7L
1,580 SR
Queue Stats
95W - 118L
1,494 Elo+
Solo
Mercury
Mercury
deathlord84
Mercury
Level 81
God Stats
17W - 4L
1,681 SR
Queue Stats
43W - 38L
1,642 Elo+
Solo
Chang'e
Chang'e
vahnzizka
Chang'e
Level 144
God Stats
8W - 9L
1,619 SR
Queue Stats
614W - 598L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BobbMann
Cliodhna
16
8 / 0 / 7
10,492
552
13,883
14,526
6,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ishtar
RBPoseidon
Ishtar
17
5 / 1 / 5
10,976
578
15,779
10,549
5,509
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
YamatOneP
Athena
14
2 / 0 / 12
9,692
510
6,489
16,967
21,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
3 / 1 / 4
10,482
552
12,490
14,583
8,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos
ohTemplar
Chronos
18
4 / 2 / 10
11,034
581
13,298
13,023
7,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
ASASE
Ishtar
15
2 / 6 / 0
9,742
513
9,772
17,450
7,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

15
0 / 3 / 1
9,830
517
10,549
17,178
13,601
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
Mawtyyy
Yemoja
12
0 / 5 / 2
8,323
438
5,637
16,820
15,990
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mercury
deathlord84
Mercury
15
1 / 4 / 0
9,224
485
9,325
18,913
8,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
vahnzizka
Chang'e
14
1 / 4 / 0
8,871
467
7,417
15,117
6,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
7
22
Kills
4
4
Deaths
22
38
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ishtar
ASASE
Ishtar
2
6
0
0.33
L
0
3
1
0.17
W
Cliodhna
BobbMann
Cliodhna
8
0
7
11.5
L
Yemoja
Mawtyyy
Yemoja
0
5
2
0.2
W
Ishtar
RBPoseidon
Ishtar
5
1
5
7.5
W
Athena
YamatOneP
Athena
2
0
12
8
W
3
1
4
5
L
Mercury
deathlord84
Mercury
1
4
0
0.25
W
Chronos
ohTemplar
Chronos
4
2
10
4.5
L
Chang'e
vahnzizka
Chang'e
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,939
Damage
42,700
69,648
Taken
85,478
48,763
Mitigated
52,288
27,101
Healing
23,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
ASASE
Ishtar
9,772
5,104
0
5,644
17,450
7,377
0
6,513
10,937
0
86,353
L
10,549
2,849
0
1,565
17,178
13,601
219
1,590
15,588
333
85,400
W
Cliodhna
BobbMann
Cliodhna
13,883
4,940
0
5,246
14,526
6,443
150
2,641
11,885
0
81,506
L
Yemoja
Mawtyyy
Yemoja
5,637
1,020
4,629
3,845
16,820
15,990
0
4,587
12,233
28,110
0
W
Ishtar
RBPoseidon
Ishtar
15,779
10,370
0
4,307
10,549
5,509
327
3,835
6,714
0
92,599
W
Athena
YamatOneP
Athena
6,489
2,573
0
3,883
16,967
21,000
0
6,697
10,270
21,084
0
W
12,490
6,772
0
6,769
14,583
8,610
1,236
1,599
12,984
89
82,609
L
Mercury
deathlord84
Mercury
9,325
3,900
0
2,236
18,913
8,379
0
2,732
16,181
0
95,003
W
Chronos
ohTemplar
Chronos
13,298
5,591
0
6,896
13,023
7,201
3,015
1,696
11,327
88,615
10,965
L
Chang'e
vahnzizka
Chang'e
7,417
284
1,840
4,135
15,117
6,941
0
2,973
12,144
79,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,676
Gold Earned
45,990
547
Minions Killed
611
0
Camps Cleared
0
1,868,932
Distance Traveled
1,776,967
15
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,742
513
142
7
0
279,198
5
L
Thor
9,830
517
160
8
0
364,751
9
W
Cliodhna
10,492
552
97
5
0
422,219
2
L
Yemoja
8,323
438
39
2
0
333,573
7
W
Ishtar
10,976
578
159
8
0
328,987
5
W
Athena
9,692
510
19
1
0
420,919
4
W
Ullr
10,482
552
135
7
0
346,511
1
L
Mercury
9,224
485
139
7
0
442,566
2
W
Chronos
11,034
581
137
7
0
350,296
3
L
Chang'e
8,871
467
131
7
0
356,879
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role