Player Matchup

Charybdis
Charybdis
DurpleMcRat
Charybdis
Level 29
God Stats
2W - 4L
1,277 SR
Queue Stats
111W - 119L
1,441 Elo+
Party 1
Athena
Athena
Starnes977
Athena
Level 64
God Stats
7W - 4L
1,640 SR
Queue Stats
118W - 116L
1,478 Elo+
Party 1
Hercules
Hercules
Trimzy6
Hercules
Level 49
God Stats
2W - 1L
1,858 SR
Queue Stats
34W - 39L
1,450 Elo+
Party 3
Arachne
Arachne
VileBlessing
Arachne
Level 113
God Stats
1W - 0L
1,322 SR
Queue Stats
264W - 254L
1,570 Elo+
Party 3
Freya
Freya
kansib
Freya
Level 104
God Stats
8W - 9L
1,535 SR
Queue Stats
364W - 346L
1,580 Elo+
Party 3
Team Averages
Level 72
1,527 SR
1,504 Elo+

VS

Team Averages
Level 55
1,551 SR
1,479 Elo+
Khepri
Khepri
 
Khepri
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
CIearCub
Jormungandr
Level 59
God Stats
1W - 4L
1,623 SR
Queue Stats
43W - 29L
1,559 Elo+
Party 2
Chernobog
Chernobog
Trece x 317
Chernobog
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,530 Elo+
Party 2
Arachne
Arachne
oKayAus
Arachne
Level 44
God Stats
2W - 2L
1,631 SR
Queue Stats
28W - 17L
1,677 Elo+
Party 2
Freya
Freya
shlidankus
Freya
Level 30
God Stats
6W - 8L
1,500 SR
Queue Stats
121W - 185L
1,131 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DurpleMcRat
Charybdis
14
2 / 0 / 2
8,664
542
12,381
11,427
4,867
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Starnes977
Athena
9
0 / 3 / 5
7,051
441
6,147
17,555
14,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
Trimzy6
Hercules
12
1 / 2 / 0
7,480
468
3,712
8,443
4,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Arachne
VileBlessing
Arachne
13
2 / 6 / 4
8,157
510
9,029
15,448
7,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Freya
kansib
Freya
15
9 / 1 / 3
9,610
601
16,106
12,446
6,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
1 / 2 / 3
6,946
434
5,262
13,958
14,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
CIearCub
Jormungandr
13
5 / 1 / 2
8,444
528
12,798
11,919
8,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
Trece x 317
Chernobog
12
0 / 2 / 3
6,972
436
10,815
13,591
5,403
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
oKayAus
Arachne
11
5 / 5 / 3
7,693
481
11,648
16,339
7,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
6
1 / 4 / 1
5,856
366
2,397
5,148
1,949
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
24
14
Kills
12
12
Deaths
14
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
2
3
1.25
L
Jormungandr
CIearCub
Jormungandr
5
1
2
6
W
Charybdis
DurpleMcRat
Charybdis
2
0
2
3
W
Athena
Starnes977
Athena
0
3
5
0.83
L
Chernobog
Trece x 317
Chernobog
0
2
3
0.75
W
Hercules
Trimzy6
Hercules
1
2
0
0.5
W
Arachne
VileBlessing
Arachne
2
6
4
0.67
W
Freya
kansib
Freya
9
1
3
10.5
L
Arachne
oKayAus
Arachne
5
5
3
1.3
L
Freya
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,375
Damage
42,920
65,319
Taken
60,955
37,501
Mitigated
38,778
21,688
Healing
10,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
5,262
994
0
1,513
13,958
14,920
228
6,065
7,893
24,864
0
L
Jormungandr
CIearCub
Jormungandr
12,798
4,202
0
520
11,919
8,535
840
3,784
7,884
67,665
0
W
Charybdis
DurpleMcRat
Charybdis
12,381
8,427
0
3,655
11,427
4,867
0
1,835
9,592
33
88,173
W
Athena
Starnes977
Athena
6,147
1,880
0
3,232
17,555
14,420
0
4,663
12,892
14,479
0
L
Chernobog
Trece x 317
Chernobog
10,815
7,233
0
2,632
13,591
5,403
0
3,435
10,156
0
62,451
W
Hercules
Trimzy6
Hercules
3,712
1,318
48
1,296
8,443
4,471
2,262
3,538
4,905
0
40,671
W
Arachne
VileBlessing
Arachne
9,029
6,498
0
5,924
15,448
7,615
0
3,733
11,677
0
62,600
W
Freya
kansib
Freya
16,106
5,325
0
7,533
12,446
6,128
658
6,797
5,425
61,050
8,175
L
Arachne
oKayAus
Arachne
11,648
6,765
0
4,619
16,339
7,971
0
4,730
11,519
0
50,689
L
Freya
2,397
807
0
1,056
5,148
1,949
0
2,641
2,507
16,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,962
Gold Earned
35,911
445
Minions Killed
365
0
Camps Cleared
0
1,538,475
Distance Traveled
1,343,541
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,946
434
33
2
0
308,383
0
L
Jormungandr
8,444
528
105
7
0
304,233
1
W
Charybdis
8,664
542
143
9
0
277,950
7
W
Athena
7,051
441
16
1
0
321,248
2
L
Chernobog
6,972
436
99
6
0
286,405
3
W
Hercules
7,480
468
76
5
0
311,000
0
W
Arachne
8,157
510
109
7
0
324,807
5
W
Freya
9,610
601
101
6
0
303,470
4
L
Arachne
7,693
481
91
6
0
328,867
0
L
Freya
5,856
366
37
2
0
115,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role