Player Matchup

Cernunnos
Cernunnos
Bloody_Skull_91
Cernunnos
Level 64
God Stats
3W - 1L
1,676 SR
Queue Stats
24W - 34L
1,379 Elo+
Solo
Sun Wukong
Sun Wukong
Earth G20
Sun Wukong
Level 124
God Stats
73W - 123L
1,428 SR
Queue Stats
74W - 135L
1,340 Elo+
Party 2
Baron Samedi
Baron Samedi
WinDeviL
Baron Samedi
Level 106
God Stats
44W - 88L
1,323 SR
Queue Stats
64W - 152L
1,261 Elo+
Party 2
Team Averages
Level 98
1,475 SR
1,327 Elo+

VS

Team Averages
Level 36
1,444 SR
1,367 Elo+
Nemesis
Nemesis
Alex_jf7
Nemesis
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 34L
1,416 Elo+
Party 1
Neith
Neith
javi-tole00
Neith
Level 16
God Stats
1W - 7L
1,429 SR
Queue Stats
5W - 10L
1,308 Elo+
Party 1
Aphrodite
Aphrodite
joffrey66240
Aphrodite
Level 49
God Stats
14W - 27L
1,404 SR
Queue Stats
99W - 149L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bloody_Skull_91
Cernunnos
20
6 / 1 / 3
17,457
698
31,819
15,438
9,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Earth G20
Sun Wukong
18
2 / 8 / 6
14,596
584
23,489
45,548
38,778
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
WinDeviL
Baron Samedi
20
2 / 2 / 8
15,679
627
30,056
27,295
20,195
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alex_jf7
Nemesis
20
4 / 5 / 7
16,229
649
22,800
32,449
24,774
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
4 / 2 / 5
15,839
634
29,904
35,252
17,815
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
joffrey66240
Aphrodite
20
3 / 3 / 6
15,416
617
19,073
32,368
18,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
29
10
Kills
11
11
Deaths
10
17
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Alex_jf7
Nemesis
4
5
7
1.5
W
Cernunnos
Bloody_Skull_91
Cernunnos
6
1
3
7.5
W
Sun Wukong
Earth G20
Sun Wukong
2
8
6
0.63
W
Baron Samedi
WinDeviL
Baron Samedi
2
2
8
3
L
4
2
5
3.25
L
Aphrodite
joffrey66240
Aphrodite
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,364
Damage
71,777
88,281
Taken
100,069
68,139
Mitigated
61,125
42,022
Healing
50,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Alex_jf7
Nemesis
22,800
9,713
270
5,291
32,449
24,774
77
8,101
24,348
622
62,335
W
Cernunnos
Bloody_Skull_91
Cernunnos
31,819
14,877
85
5,525
15,438
9,166
2,337
3,013
12,425
0
97,281
W
Sun Wukong
Earth G20
Sun Wukong
23,489
3,400
0
14,700
45,548
38,778
216
11,449
34,099
747
59,126
W
Baron Samedi
WinDeviL
Baron Samedi
30,056
1,740
7,584
14,128
27,295
20,195
337
5,912
21,383
79,949
0
L
29,904
12,130
0
4,383
35,252
17,815
1,437
11,373
23,879
0
80,260
L
Aphrodite
joffrey66240
Aphrodite
19,073
1,939
19,338
21,149
32,368
18,536
315
11,903
20,465
68,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,732
Gold Earned
47,484
286
Minions Killed
261
10
Camps Cleared
10
1,317,918
Distance Traveled
1,431,014
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
16,229
649
65
3
4
500,804
0
W
Cernunnos
17,457
698
144
6
6
430,101
1
W
Sun Wukong
14,596
584
58
2
2
407,130
1
W
Baron Samedi
15,679
627
84
3
2
480,687
6
L
Neith
15,839
634
92
4
2
445,852
0
L
Aphrodite
15,416
617
104
4
4
484,358
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role