Player Matchup

Medusa
Medusa
Masters
AK RobbZZ
Medusa
Masters
Level 156
God Stats
26W - 0L
1,866 SR
Queue Stats
121W - 8L
2,650 MMR
Party 1
Cabrakan
Cabrakan
Masters
Avecio
Cabrakan
Masters
Level 160
God Stats
22W - 2L
2,043 SR
Queue Stats
138W - 14L
2,663 MMR
Party 1
Cu Chulainn
Cu Chulainn
Masters
TwoMode
Cu Chulainn
Masters
Level 157
God Stats
3W - 1L
1,755 SR
Queue Stats
199W - 35L
3,350 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 158
1,888 SR
2,888 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 115
1,714 SR
1,663 MMR
Vamana
Vamana
Gold I
Nx_SuPreM--
Vamana
Gold I
Level 113
God Stats
25W - 26L
1,623 SR
Queue Stats
180W - 268L
1,649 MMR
Solo
Neith
Neith
Gold IV
Piet-TheOne
Neith
Gold IV
Level 103
God Stats
6W - 2L
1,763 SR
Queue Stats
168W - 226L
1,549 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
vAXxiZz-II
Baron Samedi
Gold II
Level 128
God Stats
0W - 2L
1,755 SR
Queue Stats
43W - 46L
1,791 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AK RobbZZ
Medusa
12
8 / 0 / 7
7,645
956
8,568
6,945
3,042
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
Avecio
Cabrakan
11
6 / 0 / 11
7,611
951
6,448
7,909
8,848
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
TwoMode
Cu Chulainn
11
3 / 0 / 11
7,297
912
7,817
10,044
6,927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
PersephoneAh Muzen CabThothAchillesFenrir

VS

Bans
AtlasGuan YuBaba YagaOdinHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
7
0 / 6 / 0
4,780
598
4,724
9,254
6,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 5 / 0
4,900
613
3,637
7,974
4,011
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
vAXxiZz-II
Baron Samedi
8
0 / 6 / 0
4,870
609
3,793
8,411
3,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
0
17
Kills
0
0
Deaths
17
29
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
AK RobbZZ
Medusa
8
0
7
11.5
W
Cabrakan
Avecio
Cabrakan
6
0
11
11.5
L
Vamana
0
6
0
0
L
0
5
0
0
W
Cu Chulainn
TwoMode
Cu Chulainn
3
0
11
8.5
L
Baron Samedi
vAXxiZz-II
Baron Samedi
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,833
Damage
12,154
24,898
Taken
25,639
18,817
Mitigated
13,665
10,837
Healing
3,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AK RobbZZ
Medusa
8,568
4,445
0
1,277
6,945
3,042
2,021
1,191
5,593
0
34,216
W
Cabrakan
Avecio
Cabrakan
6,448
1,285
964
3,109
7,909
8,848
367
1,077
6,637
12,073
0
L
Vamana
4,724
2,359
0
774
9,254
6,070
0
2,111
7,143
0
12,148
L
3,637
1,402
0
1,336
7,974
4,011
0
1,916
6,058
0
10,592
W
Cu Chulainn
TwoMode
Cu Chulainn
7,817
2,080
1,166
4,321
10,044
6,927
295
1,253
8,665
0
24,657
L
Baron Samedi
vAXxiZz-II
Baron Samedi
3,793
200
382
991
8,411
3,584
0
2,543
5,868
10,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,553
Gold Earned
14,550
91
Minions Killed
49
6
Camps Cleared
1
464,279
Distance Traveled
336,233
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,645
956
42
5
4
153,005
1
W
Cabrakan
7,611
951
8
1
1
151,831
2
L
Vamana
4,780
598
14
2
0
119,557
0
L
Neith
4,900
613
16
2
0
104,149
0
W
Cu Chulainn
7,297
912
41
5
1
159,443
3
L
Baron Samedi
4,870
609
19
2
1
112,527
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role