Player Matchup

Bacchus
Bacchus
Carnation
Bacchus
Level 47
God Stats
2W - 2L
1,474 SR
Queue Stats
70W - 57L
1,549 Elo+
Party 3
Vulcan
Vulcan
Erictex135
Vulcan
Level 120
God Stats
4W - 1L
1,649 SR
Queue Stats
122W - 97L
1,537 Elo+
Party 2
Ymir
Ymir
Joester2448
Ymir
Level 29
God Stats
33W - 17L
1,647 SR
Queue Stats
33W - 17L
1,637 Elo+
Party 2
Izanami
Izanami
Robbaayy
Izanami
Level 67
God Stats
20W - 20L
1,527 SR
Queue Stats
70W - 71L
1,495 Elo+
Party 2
Set
Set
thecowsmeow
Set
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 84L
1,542 Elo+
Party 3
Team Averages
Level 66
1,560 SR
1,552 Elo+

VS

Team Averages
Level 88
1,473 SR
1,458 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
DoubleDigletts
Ganesha
Level 113
God Stats
9W - 7L
1,380 SR
Queue Stats
22W - 24L
1,496 Elo+
Party 1
Thoth
Thoth
SeizeWRLD
Thoth
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,366 Elo+
Party 1
Shiva
Shiva
cal48
Shiva
Level 125
God Stats
0W - 1L
1,483 SR
Queue Stats
23W - 27L
1,486 Elo+
Party 1
Nox
Nox
ntrdavis
Nox
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Carnation
Bacchus
10
0 / 0 / 4
5,425
904
3,455
4,704
3,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
Erictex135
Vulcan
12
4 / 0 / 4
6,171
1,029
9,629
2,830
1,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 0 / 7
5,848
975
3,823
5,515
2,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Robbaayy
Izanami
12
1 / 1 / 3
5,792
965
1,841
3,900
1,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
3 / 0 / 2
5,438
906
5,182
4,294
1,950
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
9
0 / 2 / 0
4,681
780
2,441
5,458
2,339
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
0 / 0 / 0
4,994
832
3,625
7,684
4,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
SeizeWRLD
Thoth
10
1 / 3 / 0
4,934
822
5,039
6,073
2,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shiva
cal48
Shiva
9
0 / 2 / 1
4,702
784
2,098
3,517
1,570
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 2 / 0
4,834
806
2,344
5,143
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
9
Kills
1
1
Deaths
9
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
2
0
0
W
Bacchus
Carnation
Bacchus
0
0
4
2
L
0
0
0
0
W
Vulcan
Erictex135
Vulcan
4
0
4
6
W
1
0
7
4.5
W
Izanami
Robbaayy
Izanami
1
1
3
2.5
L
Thoth
SeizeWRLD
Thoth
1
3
0
0.33
L
Shiva
cal48
Shiva
0
2
1
0.25
L
0
2
0
0
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,930
Damage
15,547
21,243
Taken
27,875
11,328
Mitigated
13,456
5,195
Healing
2,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
2,441
1,072
0
168
5,458
2,339
0
3,384
2,074
0
7,090
W
Bacchus
Carnation
Bacchus
3,455
947
44
572
4,704
3,727
0
2,340
2,364
10,045
0
L
3,625
161
0
706
7,684
4,625
0
4,457
3,227
8,437
0
W
Vulcan
Erictex135
Vulcan
9,629
2,788
0
750
2,830
1,087
273
1,870
960
26,513
0
W
3,823
428
0
1,708
5,515
2,968
87
3,686
1,829
7,562
0
W
Izanami
Robbaayy
Izanami
1,841
923
0
1,046
3,900
1,596
1,403
1,730
2,170
0
26,009
L
Thoth
SeizeWRLD
Thoth
5,039
208
18
510
6,073
2,645
0
4,668
1,405
15,659
0
L
Shiva
cal48
Shiva
2,098
756
0
642
3,517
1,570
0
1,452
2,065
0
6,767
L
2,344
119
0
0
5,143
2,277
0
2,946
2,197
13,785
0
W
5,182
2,494
0
1,075
4,294
1,950
0
1,382
2,912
0
11,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,674
Gold Earned
24,145
150
Minions Killed
103
0
Camps Cleared
0
715,303
Distance Traveled
615,014
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
4,681
780
14
2
0
130,091
0
W
Bacchus
5,425
904
18
3
0
137,626
1
L
Ganesha
4,994
832
8
1
0
144,844
2
W
Vulcan
6,171
1,029
48
8
0
153,803
2
W
Ymir
5,848
975
12
2
0
149,466
3
W
Izanami
5,792
965
57
10
0
127,004
3
L
Thoth
4,934
822
37
6
0
139,394
0
L
Shiva
4,702
784
17
3
0
72,161
0
L
Nox
4,834
806
27
5
0
128,524
1
W
Set
5,438
906
15
3
0
147,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role