Player Matchup

Neith
Neith
Choizo6
Neith
Level 98
God Stats
6W - 6L
1,560 SR
Queue Stats
407W - 329L
1,544 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Hubby_Daman
Morgan Le Fay
Level 139
God Stats
0W - 2L
1,726 SR
Queue Stats
80W - 74L
1,531 Elo+
Party 1
Sobek
Sobek
ISprynt22
Sobek
Level 29
God Stats
2W - 1L
1,715 SR
Queue Stats
12W - 16L
1,463 Elo+
Party 1
Amaterasu
Amaterasu
Nihilated
Amaterasu
Level 105
God Stats
18W - 17L
1,552 SR
Queue Stats
437W - 351L
1,552 Elo+
Party 3
Yemoja
Yemoja
Wifey_Shaiii
Yemoja
Level 147
God Stats
1W - 5L
1,295 SR
Queue Stats
148W - 149L
1,529 Elo+
Party 1
Team Averages
Level 104
1,570 SR
1,524 Elo+

VS

Team Averages
Level 141
1,578 SR
1,493 Elo+
Hel
Hel
 
Hel
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
FlightLifeFiddy
Xing Tian
Level 156
God Stats
7W - 2L
1,800 SR
Queue Stats
287W - 287L
1,570 Elo+
Solo
Anubis
Anubis
Frank_Woods10
Anubis
Level 108
God Stats
1W - 0L
1,549 SR
Queue Stats
12W - 21L
1,389 Elo+
Party 2
Chronos
Chronos
Shazam1230
Chronos
Level 155
God Stats
2W - 2L
1,544 SR
Queue Stats
214W - 183L
1,547 Elo+
Party 2
Nike
Nike
THEbeast7575
Nike
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Choizo6
Neith
18
5 / 2 / 3
10,433
652
30,006
17,645
8,750
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Hubby_Daman
Morgan Le Fay
17
1 / 3 / 5
9,524
595
27,911
15,274
6,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
ISprynt22
Sobek
15
0 / 3 / 5
9,559
597
6,419
17,783
26,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amaterasu
Nihilated
Amaterasu
16
2 / 6 / 3
10,008
626
17,799
43,708
33,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
16
0 / 3 / 7
8,864
554
9,301
14,742
18,152
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
5 / 2 / 10
11,499
719
18,543
24,529
25,990
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
FlightLifeFiddy
Xing Tian
18
1 / 1 / 14
10,584
662
15,801
30,719
37,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
4 / 2 / 10
11,167
698
24,156
22,046
16,479
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos
Shazam1230
Chronos
17
1 / 2 / 10
10,626
664
24,802
22,816
13,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 1 / 7
11,396
712
15,657
24,496
25,506
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
67
8
Kills
16
17
Deaths
8
23
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
5
2
10
5
L
Neith
Choizo6
Neith
5
2
3
3.25
W
Xing Tian
FlightLifeFiddy
Xing Tian
1
1
14
8
W
4
2
10
4.5
L
Morgan Le Fay
Hubby_Daman
Morgan Le Fay
1
3
5
1.17
L
Sobek
ISprynt22
Sobek
0
3
5
0.83
L
Amaterasu
Nihilated
Amaterasu
2
6
3
0.58
W
Chronos
Shazam1230
Chronos
1
2
10
3
W
5
1
7
8.5
L
Yemoja
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,436
Damage
98,959
109,152
Taken
124,606
93,434
Mitigated
118,692
57,217
Healing
67,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
18,543
447
21,560
14,246
24,529
25,990
245
9,466
15,063
27,258
0
L
Neith
Choizo6
Neith
30,006
9,238
2,822
5,796
17,645
8,750
0
14,628
2,757
0
52,131
W
Xing Tian
FlightLifeFiddy
Xing Tian
15,801
1,039
2,547
8,337
30,719
37,469
935
8,216
22,503
25,517
0
W
24,156
1,253
549
6,809
22,046
16,479
1,587
7,301
14,745
46,330
0
L
Morgan Le Fay
Hubby_Daman
Morgan Le Fay
27,911
4,297
434
1,771
15,274
6,928
0
12,530
2,744
54,724
0
L
Sobek
ISprynt22
Sobek
6,419
720
1,429
3,288
17,783
26,442
13
13,825
3,722
12,369
0
L
Amaterasu
Nihilated
Amaterasu
17,799
5,382
3,580
19,029
43,708
33,162
60
30,394
12,533
0
25,291
W
Chronos
Shazam1230
Chronos
24,802
5,200
1,696
3,587
22,816
13,248
4,068
8,588
14,228
57,475
0
W
15,657
2,696
4,588
3,138
24,496
25,506
1,119
10,060
14,436
0
30,746
L
Yemoja
9,301
2,741
16,822
2,246
14,742
18,152
0
10,491
4,094
16,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,388
Gold Earned
55,272
144
Minions Killed
183
0
Camps Cleared
0
1,355,162
Distance Traveled
1,629,978
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,499
719
24
2
0
355,861
0
L
Neith
10,433
652
51
3
0
288,694
0
W
Xing Tian
10,584
662
18
1
0
333,864
5
W
Anubis
11,167
698
42
3
0
282,847
0
L
Morgan Le Fay
9,524
595
57
4
0
274,528
0
L
Sobek
9,559
597
7
0
0
314,442
0
L
Amaterasu
10,008
626
15
1
0
256,718
0
W
Chronos
10,626
664
74
5
0
339,816
3
W
Nike
11,396
712
25
2
0
317,590
0
L
Yemoja
8,864
554
14
1
0
220,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role