Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
Bweft
Skadi
Level 118
God Stats
6W - 6L
1,418 SR
Queue Stats
289W - 251L
1,542 Elo+
Party 2
Lancelot
Lancelot
DrivingM3Nuts
Lancelot
Level 88
God Stats
0W - 1L
1,529 SR
Queue Stats
48W - 52L
1,569 Elo+
Party 3
Merlin
Merlin
ivar123
Merlin
Level 149
God Stats
2W - 3L
1,755 SR
Queue Stats
274W - 252L
1,550 Elo+
Party 2
Hel
Hel
xOFxDAJxSkillz
Hel
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,552 Elo+
Party 3
Team Averages
Level 117
1,541 SR
1,542 Elo+

VS

Team Averages
Level 151
1,551 SR
1,556 Elo+
Aphrodite
Aphrodite
ADUIH3022
Aphrodite
Level 159
God Stats
2W - 0L
1,726 SR
Queue Stats
73W - 61L
1,586 Elo+
Party 1
Sun Wukong
Sun Wukong
I420recon420I
Sun Wukong
Level 155
God Stats
2W - 0L
1,715 SR
Queue Stats
29W - 38L
1,460 Elo+
Solo
Rama
Rama
OlyJD
Rama
Level 160
God Stats
13W - 18L
1,417 SR
Queue Stats
1,240W - 1,133L
1,584 Elo+
Solo
Baba Yaga
Baba Yaga
Shuho03
Baba Yaga
Level 124
God Stats
2W - 0L
1,511 SR
Queue Stats
73W - 50L
1,589 Elo+
Party 1
Cthulhu
Cthulhu
WanzoManzo
Cthulhu
Level 156
God Stats
3W - 1L
1,386 SR
Queue Stats
85W - 76L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
1 / 7 / 8
8,415
601
10,076
20,805
28,748
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
Bweft
Skadi
17
2 / 8 / 11
9,938
710
19,622
21,901
10,794
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
DrivingM3Nuts
Lancelot
17
7 / 7 / 4
9,963
712
12,487
18,905
10,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
ivar123
Merlin
18
7 / 6 / 7
11,283
806
25,201
16,928
9,100
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 5 / 4
8,023
573
720
13,607
8,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ADUIH3022
Aphrodite
18
3 / 4 / 20
11,130
795
13,500
20,948
11,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
I420recon420I
Sun Wukong
17
4 / 4 / 14
10,772
769
18,687
18,075
11,744
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Rama
OlyJD
Rama
19
7 / 4 / 13
11,314
808
14,087
18,297
8,513
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baba Yaga
Shuho03
Baba Yaga
20
12 / 4 / 15
12,487
892
24,726
20,324
11,179
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
WanzoManzo
Cthulhu
18
7 / 4 / 18
11,305
808
17,019
23,260
27,194
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
113
18
Kills
33
33
Deaths
20
34
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
7
8
0.71
W
Aphrodite
ADUIH3022
Aphrodite
3
4
20
3.25
L
Skadi
Bweft
Skadi
2
8
11
0.94
L
Lancelot
DrivingM3Nuts
Lancelot
7
7
4
1.29
W
Sun Wukong
I420recon420I
Sun Wukong
4
4
14
2.75
W
Rama
OlyJD
Rama
7
4
13
3.38
W
Baba Yaga
Shuho03
Baba Yaga
12
4
15
4.88
W
Cthulhu
WanzoManzo
Cthulhu
7
4
18
4
L
Merlin
ivar123
Merlin
7
6
7
1.75
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,106
Damage
88,019
92,146
Taken
100,904
67,685
Mitigated
69,696
30,272
Healing
51,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
10,076
1,164
1,407
1,405
20,805
28,748
0
11,314
9,491
0
13,901
W
Aphrodite
ADUIH3022
Aphrodite
13,500
1,316
12,839
12,911
20,948
11,066
1,835
5,343
15,605
25,255
0
L
Skadi
Bweft
Skadi
19,622
6,618
513
2,268
21,901
10,794
0
13,049
8,852
0
40,811
L
Lancelot
DrivingM3Nuts
Lancelot
12,487
1,100
961
4,776
18,905
10,630
0
10,306
8,599
0
17,951
W
Sun Wukong
I420recon420I
Sun Wukong
18,687
2,246
2,503
3,696
18,075
11,744
1,348
3,682
14,393
0
32,439
W
Rama
OlyJD
Rama
14,087
8,660
701
3,668
18,297
8,513
2,421
5,562
12,735
0
25,330
W
Baba Yaga
Shuho03
Baba Yaga
24,726
1,476
1,142
6,315
20,324
11,179
1,306
6,012
14,312
46,092
0
W
Cthulhu
WanzoManzo
Cthulhu
17,019
746
3,781
4,310
23,260
27,194
271
5,322
17,938
31,036
0
L
Merlin
ivar123
Merlin
25,201
2,148
2,075
4,311
16,928
9,100
0
10,978
5,950
52,770
0
L
720
651
7,294
5,262
13,607
8,413
0
9,598
4,009
2,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,622
Gold Earned
57,008
139
Minions Killed
157
0
Camps Cleared
0
1,100,134
Distance Traveled
1,350,743
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,415
601
6
0
0
220,300
0
W
Aphrodite
11,130
795
36
3
0
273,050
0
L
Skadi
9,938
710
50
4
0
215,174
0
L
Lancelot
9,963
712
14
1
0
251,591
0
W
Sun Wukong
10,772
769
24
2
0
260,048
4
W
Rama
11,314
808
21
2
0
237,405
0
W
Baba Yaga
12,487
892
48
3
0
292,785
3
W
Cthulhu
11,305
808
28
2
0
287,455
2
L
Merlin
11,283
806
64
5
0
237,356
2
L
Hel
8,023
573
5
0
0
175,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role