Player Matchup

Ra
Ra
Demoratsu
Ra
Level 136
God Stats
2W - 4L
1,319 SR
Queue Stats
65W - 76L
1,387 Elo+
Party 1
Bastet
Bastet
Gemini Bucky
Bastet
Level 160
God Stats
2W - 0L
1,628 SR
Queue Stats
51W - 67L
1,434 Elo+
Party 1
Atlas
Atlas
Papa_Doomslayer
Atlas
Level 100
God Stats
14W - 8L
1,529 SR
Queue Stats
143W - 118L
1,533 Elo+
Solo
Vamana
Vamana
Pittsbvrqh
Vamana
Level 124
God Stats
2W - 1L
1,725 SR
Queue Stats
89W - 103L
1,352 Elo+
Party 1
Skadi
Skadi
The Squishy 03
Skadi
Level 138
God Stats
1W - 0L
1,283 SR
Queue Stats
236W - 227L
1,442 Elo+
Solo
Team Averages
Level 132
1,497 SR
1,430 Elo+

VS

Team Averages
Level 100
1,508 SR
1,450 Elo+
Izanami
Izanami
 
Izanami
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Dr Dirtnap
Tiamat
Level 102
God Stats
7W - 8L
1,476 SR
Queue Stats
56W - 71L
1,512 Elo+
Solo
Sylvanus
Sylvanus
Kingdebane
Sylvanus
Level 97
God Stats
4W - 2L
1,729 SR
Queue Stats
189W - 189L
1,418 Elo+
Solo
Lancelot
Lancelot
StevenRayJr7
Lancelot
Level 101
God Stats
24W - 22L
1,476 SR
Queue Stats
327W - 394L
1,422 Elo+
Solo
Da Ji
Da Ji
mtndewqueen01
Da Ji
Level 95
God Stats
4W - 7L
1,361 SR
Queue Stats
46W - 58L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 4
10,206
567
7,990
16,194
6,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
15
3 / 1 / 5
9,305
517
10,673
14,115
6,039
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 0 / 5
9,051
503
10,790
14,029
11,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Vamana
Pittsbvrqh
Vamana
17
1 / 0 / 1
10,642
591
10,959
15,585
13,593
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
3 / 1 / 3
8,867
493
16,799
10,380
3,890
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
2 / 2 / 0
8,237
458
7,793
19,030
7,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
Dr Dirtnap
Tiamat
13
0 / 3 / 2
8,136
452
9,506
12,191
7,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
Kingdebane
Sylvanus
12
0 / 2 / 1
7,975
443
7,781
17,736
14,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
StevenRayJr7
Lancelot
17
0 / 1 / 1
10,056
559
9,494
16,889
14,320
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
3 / 4 / 1
9,068
504
12,311
21,514
10,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
12
Kills
5
5
Deaths
12
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
2
0
1
W
3
3
4
1.67
L
Tiamat
Dr Dirtnap
Tiamat
0
3
2
0.33
W
Bastet
3
1
5
5.5
L
Sylvanus
Kingdebane
Sylvanus
0
2
1
0.25
W
2
0
5
4.5
W
Vamana
Pittsbvrqh
Vamana
1
0
1
1.5
L
Lancelot
StevenRayJr7
Lancelot
0
1
1
0.5
W
3
1
3
4.5
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,211
Damage
46,885
70,303
Taken
87,360
41,845
Mitigated
54,152
25,675
Healing
36,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,793
6,070
0
7,493
19,030
7,696
44
4,074
14,956
0
80,754
W
7,990
1,069
584
8,134
16,194
6,911
1,394
7,874
7,642
79,826
0
L
Tiamat
Dr Dirtnap
Tiamat
9,506
1,454
0
2,372
12,191
7,098
694
5,792
6,399
53,914
0
W
Bastet
10,673
1,903
0
3,577
14,115
6,039
28
2,362
11,633
0
73,202
L
Sylvanus
Kingdebane
Sylvanus
7,781
1,909
4,324
7,717
17,736
14,951
0
5,405
12,331
33,719
0
W
10,790
3,945
333
4,736
14,029
11,412
0
3,836
10,193
33,677
0
W
Vamana
Pittsbvrqh
Vamana
10,959
4,929
0
5,858
15,585
13,593
0
0
15,585
0
91,785
L
Lancelot
StevenRayJr7
Lancelot
9,494
3,530
0
6,480
16,889
14,320
0
1,199
15,690
0
90,317
W
16,799
6,574
0
2,453
10,380
3,890
1,410
3,127
7,231
0
77,294
L
12,311
2,697
0
8,096
21,514
10,087
0
2,376
19,138
0
79,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,071
Gold Earned
43,472
605
Minions Killed
559
0
Camps Cleared
0
1,866,166
Distance Traveled
1,613,998
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,237
458
131
7
0
297,787
12
W
Ra
10,206
567
160
9
0
331,849
3
L
Tiamat
8,136
452
95
5
0
275,080
3
W
Bastet
9,305
517
112
6
0
425,155
6
L
Sylvanus
7,975
443
42
2
0
296,491
3
W
Atlas
9,051
503
48
3
0
376,148
3
W
Vamana
10,642
591
176
10
0
384,424
5
L
Lancelot
10,056
559
177
10
0
375,731
2
W
Skadi
8,867
493
109
6
0
348,590
6
L
Da Ji
9,068
504
114
6
0
368,909
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role