Player Matchup

Kali
Kali
 
Kali
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
DHuMPTS
Scylla
Level 160
God Stats
2W - 2L
1,721 SR
Queue Stats
302W - 317L
1,419 Elo+
Solo
Ganesha
Ganesha
GuilhermeQuartz
Ganesha
Level 128
God Stats
0W - 2L
1,350 SR
Queue Stats
12W - 19L
1,437 Elo+
Solo
Hachiman
Hachiman
Matheous
Hachiman
Level 149
God Stats
5W - 12L
1,277 SR
Queue Stats
230W - 250L
1,589 Elo+
Solo
Chaac
Chaac
zGrimoIX
Chaac
Level 100
God Stats
7W - 2L
1,797 SR
Queue Stats
592W - 553L
1,501 Elo+
Solo
Team Averages
Level 132
1,529 SR
1,489 Elo+

VS

Team Averages
Level 92
1,517 SR
1,469 Elo+
Rama
Rama
Araldokiler
Rama
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
306W - 326L
1,436 Elo+
Party 1
Nike
Nike
Aso500
Nike
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,412 Elo+
Party 2
Nu Wa
Nu Wa
SheaCouleé
Nu Wa
Level 158
God Stats
29W - 27L
1,498 SR
Queue Stats
355W - 375L
1,466 Elo+
Solo
Chaac
Chaac
ottimos
Chaac
Level 45
God Stats
9W - 9L
1,461 SR
Queue Stats
260W - 261L
1,501 Elo+
Party 1
Ganesha
Ganesha
sakentros
Ganesha
Level 83
God Stats
8W - 3L
1,624 SR
Queue Stats
223W - 239L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
10
1 / 5 / 2
6,039
503
8,072
10,245
4,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Scylla
DHuMPTS
Scylla
11
1 / 3 / 1
6,444
537
3,971
6,766
2,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

8
0 / 3 / 2
5,390
449
2,677
8,432
6,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
Matheous
Hachiman
10
1 / 3 / 1
5,816
485
6,844
7,038
2,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
zGrimoIX
Chaac
11
1 / 2 / 0
6,703
559
6,802
11,126
5,889
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
6,619
552
4,424
10,399
3,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
Aso500
Nike
11
1 / 1 / 0
6,520
543
5,057
8,204
3,869
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 1 / 6
7,330
611
7,444
4,862
2,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
ottimos
Chaac
13
9 / 1 / 3
7,884
657
9,057
12,733
7,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
sakentros
Ganesha
10
0 / 0 / 8
6,616
551
3,075
6,833
6,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
4
Kills
16
16
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
1
5
2
0.4
W
2
1
1
2.5
W
Nike
Aso500
Nike
1
1
0
1
L
Scylla
DHuMPTS
Scylla
1
3
1
0.5
L
0
3
2
0.33
L
Hachiman
Matheous
Hachiman
1
3
1
0.5
W
4
1
6
7
W
Chaac
ottimos
Chaac
9
1
3
10.5
W
Ganesha
sakentros
Ganesha
0
0
8
4
L
Chaac
zGrimoIX
Chaac
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,366
Damage
29,057
43,607
Taken
43,031
21,362
Mitigated
23,533
11,013
Healing
16,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
8,072
4,132
0
3,022
10,245
4,177
0
2,926
7,319
0
37,812
W
4,424
3,841
0
5,356
10,399
3,871
100
1,255
9,144
0
50,945
W
Nike
Aso500
Nike
5,057
1,281
0
2,301
8,204
3,869
322
0
8,204
0
44,556
L
Scylla
DHuMPTS
Scylla
3,971
631
0
699
6,766
2,437
0
3,147
3,619
43,032
0
L
2,677
497
0
1,189
8,432
6,551
0
2,826
5,606
15,829
0
L
Hachiman
Matheous
Hachiman
6,844
3,768
0
1,925
7,038
2,308
0
1,179
5,859
0
39,374
W
7,444
1,459
71
1,179
4,862
2,035
1,003
1,303
3,425
48,285
0
W
Chaac
ottimos
Chaac
9,057
3,356
0
5,451
12,733
7,594
359
2,673
9,982
0
53,192
W
Ganesha
sakentros
Ganesha
3,075
1,083
0
2,037
6,833
6,164
0
1,183
5,628
22,446
0
L
Chaac
zGrimoIX
Chaac
6,802
1,926
0
4,178
11,126
5,889
0
441
10,685
0
51,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,392
Gold Earned
34,969
339
Minions Killed
381
0
Camps Cleared
0
1,184,588
Distance Traveled
1,178,750
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,039
503
57
5
0
251,893
5
W
Rama
6,619
552
99
8
0
202,076
1
W
Nike
6,520
543
87
7
0
218,064
4
L
Scylla
6,444
537
94
8
0
221,456
4
L
Ganesha
5,390
449
6
1
0
241,655
2
L
Hachiman
5,816
485
71
6
0
227,310
5
W
Nu Wa
7,330
611
92
8
0
227,023
6
W
Chaac
7,884
657
91
8
0
270,859
0
W
Ganesha
6,616
551
12
1
0
260,728
1
L
Chaac
6,703
559
111
9
0
242,274
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role