Player Matchup

Ra
Ra
Curey77
Ra
Level 92
God Stats
7W - 3L
1,490 SR
Queue Stats
160W - 149L
1,512 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Elcachasduras
Ah Muzen Cab
Level 108
God Stats
6W - 4L
1,576 SR
Queue Stats
359W - 305L
1,527 Elo+
Party 1
Khepri
Khepri
JoseD1607
Khepri
Level 124
God Stats
4W - 1L
1,638 SR
Queue Stats
418W - 384L
1,500 Elo+
Party 1
Tyr
Tyr
berna200102
Tyr
Level 108
God Stats
1W - 2L
1,564 SR
Queue Stats
146W - 149L
1,523 Elo+
Party 1
Horus
Horus
gablui2029
Horus
Level 118
God Stats
10W - 11L
1,618 SR
Queue Stats
227W - 220L
1,535 Elo+
Party 1
Team Averages
Level 110
1,577 SR
1,520 Elo+

VS

Team Averages
Level 52
1,473 SR
1,384 Elo+
Medusa
Medusa
CaseraBlanca
Medusa
Level 127
God Stats
76W - 85L
1,535 SR
Queue Stats
864W - 1,005L
1,413 Elo+
Party 2
Bakasura
Bakasura
Crezzzz
Bakasura
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 37L
1,479 Elo+
Party 3
Ullr
Ullr
Joe7688
Ullr
Level 45
God Stats
20W - 24L
1,533 SR
Queue Stats
35W - 46L
1,467 Elo+
Party 3
Ymir
Ymir
Patricio91
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,168 Elo+
Party 2
Discordia
Discordia
nathanfitzy30
Discordia
Level 40
God Stats
1W - 1L
1,298 SR
Queue Stats
21W - 28L
1,394 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 4
10,954
577
16,713
16,070
8,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Elcachasduras
Ah Muzen Cab
19
10 / 3 / 0
12,166
640
16,751
13,155
6,264
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Khepri
JoseD1607
Khepri
15
2 / 3 / 3
9,628
507
6,362
15,838
8,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 4 / 4
10,083
531
7,224
19,533
18,869
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Horus
14
1 / 1 / 8
9,472
499
5,593
14,139
13,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
4 / 5 / 1
10,293
542
11,033
15,416
5,029
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
Crezzzz
Bakasura
14
2 / 6 / 5
9,151
482
11,764
20,262
8,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ullr
Joe7688
Ullr
15
6 / 2 / 2
10,354
545
14,589
13,782
6,135
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 3 / 3
8,269
435
2,016
12,159
8,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
nathanfitzy30
Discordia
13
1 / 5 / 3
8,581
452
8,541
11,285
3,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
27
21
Kills
13
13
Deaths
21
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Medusa
4
5
1
0.9
L
Bakasura
Crezzzz
Bakasura
2
6
5
0.75
W
6
2
4
4
W
Ah Muzen Cab
Elcachasduras
Ah Muzen Cab
10
3
0
3.33
L
Ullr
Joe7688
Ullr
6
2
2
3.5
W
Khepri
JoseD1607
Khepri
2
3
3
1.17
L
0
3
3
0.5
W
2
4
4
1
W
Horus
1
1
8
5
L
Discordia
nathanfitzy30
Discordia
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,643
Damage
47,943
78,735
Taken
72,904
55,824
Mitigated
32,379
25,751
Healing
10,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
11,033
6,173
0
2,797
15,416
5,029
1,481
1,364
14,052
0
72,574
L
Bakasura
Crezzzz
Bakasura
11,764
7,780
0
3,750
20,262
8,815
1,104
5,762
14,500
0
73,682
W
16,713
2,179
1,223
3,739
16,070
8,437
484
5,131
10,654
94,804
0
W
Ah Muzen Cab
Elcachasduras
Ah Muzen Cab
16,751
7,613
0
2,186
13,155
6,264
6,468
1,921
11,209
0
126,851
L
Ullr
Joe7688
Ullr
14,589
5,407
0
2,730
13,782
6,135
3,208
6,024
7,758
0
67,765
W
Khepri
JoseD1607
Khepri
6,362
743
0
5,467
15,838
8,601
616
922
14,358
64,317
0
L
2,016
90
0
648
12,159
8,929
145
4,452
7,707
21,622
0
W
7,224
1,007
0
7,051
19,533
18,869
0
987
18,195
0
71,508
W
Horus
5,593
2,145
2,368
3,717
14,139
13,653
0
2,100
11,333
488
16,041
L
Discordia
nathanfitzy30
Discordia
8,541
698
0
625
11,285
3,471
57
6,123
5,162
45,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,303
Gold Earned
46,648
561
Minions Killed
465
0
Camps Cleared
0
1,983,992
Distance Traveled
1,777,457
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,293
542
111
6
0
336,078
2
L
Bakasura
9,151
482
140
7
0
395,142
3
W
Ra
10,954
577
138
7
0
394,146
2
W
Ah Muzen Cab
12,166
640
171
9
0
367,501
2
L
Ullr
10,354
545
107
6
0
368,248
1
W
Khepri
9,628
507
101
5
0
401,336
4
L
Ymir
8,269
435
29
2
0
321,233
0
W
Tyr
10,083
531
122
6
0
399,981
2
W
Horus
9,472
499
29
2
0
421,028
3
L
Discordia
8,581
452
78
4
0
356,756
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role