Player Matchup

Yu Huang
Yu Huang
AlecaiX
Yu Huang
Level 139
God Stats
0W - 4L
1,086 SR
Queue Stats
27W - 29L
1,448 Elo+
Party 2
Atlas
Atlas
PoseidnOwnZ
Atlas
Level 26
God Stats
7W - 9L
1,454 SR
Queue Stats
21W - 30L
1,415 Elo+
Party 2
Kukulkan
Kukulkan
Xx Venom209 xX
Kukulkan
Level 66
God Stats
9W - 14L
1,508 SR
Queue Stats
17W - 31L
1,366 Elo+
Party 2
Team Averages
Level 77
1,350 SR
1,410 Elo+

VS

Team Averages
Level 92
1,452 SR
1,297 Elo+
Lancelot
Lancelot
Djangoshow
Lancelot
Level 4
God Stats
2W - 3L
1,573 SR
Queue Stats
2W - 3L
1,088 Elo+
Party 1
Baron Samedi
Baron Samedi
FRESHASBIgSMOKe
Baron Samedi
Level 124
God Stats
12W - 11L
1,510 SR
Queue Stats
81W - 133L
1,392 Elo+
Party 1
Horus
Horus
MellowDaPro
Horus
Level 148
God Stats
2W - 9L
1,273 SR
Queue Stats
429W - 519L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AlecaiX
Yu Huang
13
2 / 7 / 4
8,927
687
10,408
13,294
3,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 5
8,794
676
5,496
12,571
11,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
14
4 / 4 / 2
9,324
717
15,006
9,376
3,495
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Djangoshow
Lancelot
14
5 / 2 / 4
9,665
743
7,952
10,850
4,868
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
FRESHASBIgSMOKe
Baron Samedi
14
1 / 2 / 10
8,980
691
9,987
13,630
7,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
6 / 3 / 6
10,439
803
11,260
20,363
14,158
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
7
Kills
12
12
Deaths
7
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
AlecaiX
Yu Huang
2
7
4
0.57
W
Lancelot
Djangoshow
Lancelot
5
2
4
3.5
W
Baron Samedi
FRESHASBIgSMOKe
Baron Samedi
1
2
10
3
W
6
3
6
3
L
1
1
5
3.5
L
Kukulkan
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,910
Damage
29,199
35,241
Taken
44,843
18,703
Mitigated
26,382
4,554
Healing
17,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
AlecaiX
Yu Huang
10,408
829
548
1,598
13,294
3,813
881
4,715
8,579
36,598
0
W
Lancelot
Djangoshow
Lancelot
7,952
1,121
700
440
10,850
4,868
0
7,660
3,190
0
21,491
W
Baron Samedi
FRESHASBIgSMOKe
Baron Samedi
9,987
772
2,293
5,562
13,630
7,356
0
10,715
2,915
40,812
0
W
11,260
4,048
3,529
4,611
20,363
14,158
60
13,400
6,963
0
20,528
L
5,496
2,354
307
1,171
12,571
11,395
174
3,459
9,112
14,248
0
L
Kukulkan
15,006
1,039
285
645
9,376
3,495
77
2,088
7,288
33,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,045
Gold Earned
29,084
118
Minions Killed
116
6
Camps Cleared
5
631,467
Distance Traveled
756,780
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,927
687
60
5
3
199,996
2
W
Lancelot
9,665
743
33
3
1
297,950
0
W
Baron Samedi
8,980
691
65
5
2
218,050
0
W
Horus
10,439
803
18
1
2
240,780
0
L
Atlas
8,794
676
9
1
0
190,190
0
L
Kukulkan
9,324
717
49
4
3
241,281
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role