Player Matchup

Da Ji
Da Ji
Eerilly
Da Ji
Level 107
God Stats
9W - 14L
1,514 SR
Queue Stats
57W - 60L
1,478 Elo+
Solo
Baron Samedi
Baron Samedi
KingSev3nSin
Baron Samedi
Level 137
God Stats
2W - 0L
1,397 SR
Queue Stats
77W - 112L
1,341 Elo+
Solo
Shiva
Shiva
Sole56
Shiva
Level 48
God Stats
1W - 0L
1,548 SR
Queue Stats
18W - 38L
1,327 Elo+
Solo
Team Averages
Level 97
1,486 SR
1,382 Elo+

VS

Team Averages
Level 90
1,436 SR
1,436 Elo+
Ra
Ra
 
Ra
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
NO NO I WIN
Ares
Level 160
God Stats
4W - 4L
1,530 SR
Queue Stats
332W - 385L
1,456 Elo+
Solo
Thor
Thor
Storm Cobra
Thor
Level 53
God Stats
0W - 3L
1,279 SR
Queue Stats
8W - 9L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Eerilly
Da Ji
13
6 / 3 / 11
9,175
765
11,015
10,556
4,828
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
KingSev3nSin
Baron Samedi
15
7 / 1 / 10
10,038
837
15,907
11,557
6,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
Sole56
Shiva
15
5 / 0 / 11
10,164
847
11,063
13,522
13,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
1 / 9 / 2
7,707
642
5,455
12,739
5,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 3 / 1
8,544
712
9,487
17,560
20,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
1 / 6 / 2
7,654
638
8,315
13,824
7,084
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
18
Kills
4
4
Deaths
18
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
9
2
0.22
W
Da Ji
Eerilly
Da Ji
6
3
11
3.83
W
Baron Samedi
KingSev3nSin
Baron Samedi
7
1
10
12
L
2
3
1
0.83
W
Shiva
Sole56
Shiva
5
0
11
10.5
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,985
Damage
23,257
35,635
Taken
44,123
24,499
Mitigated
33,346
14,248
Healing
5,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,455
425
960
682
12,739
5,780
0
5,622
7,117
24,055
0
W
Da Ji
Eerilly
Da Ji
11,015
2,713
0
1,849
10,556
4,828
454
3,707
6,849
0
21,660
W
Baron Samedi
KingSev3nSin
Baron Samedi
15,907
2,183
3,952
4,003
11,557
6,431
340
5,919
5,638
47,230
0
L
9,487
359
0
3,652
17,560
20,482
0
7,209
10,351
19,192
0
W
Shiva
Sole56
Shiva
11,063
2,086
563
3,881
13,522
13,240
0
5,997
7,525
0
34,158
L
8,315
1,487
0
250
13,824
7,084
0
3,525
10,299
0
24,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,377
Gold Earned
23,905
145
Minions Killed
91
9
Camps Cleared
3
648,606
Distance Traveled
590,941
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,707
642
50
4
1
175,471
1
W
Da Ji
9,175
765
18
2
2
225,542
3
W
Baron Samedi
10,038
837
84
7
4
195,009
1
L
Ares
8,544
712
13
1
2
221,846
2
W
Shiva
10,164
847
43
4
3
228,055
0
L
Thor
7,654
638
28
2
0
193,624
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role