Player Matchup

Heimdallr
Heimdallr
AbyssEmperor V
Heimdallr
Level 160
God Stats
1W - 0L
1,393 SR
Queue Stats
14W - 18L
1,506 Elo+
Party 2
Jormungandr
Jormungandr
GORILLAZGONWYLD
Jormungandr
Level 123
God Stats
23W - 14L
1,611 SR
Queue Stats
82W - 83L
1,476 Elo+
Party 2
Thanatos
Thanatos
MuffenChop
Thanatos
Level 129
God Stats
9W - 8L
1,547 SR
Queue Stats
82W - 77L
1,543 Elo+
Party 2
Hera
Hera
Punk Wrecks
Hera
Level 58
God Stats
15W - 15L
1,500 SR
Queue Stats
22W - 30L
1,437 Elo+
Party 2
Odin
Odin
iLiKePaNcAkEmIx
Odin
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 21L
1,373 Elo+
Party 2
Team Averages
Level 96
1,510 SR
1,467 Elo+

VS

Team Averages
Level 50
1,525 SR
1,449 Elo+
Thanatos
Thanatos
Ace Juggernaut7
Thanatos
Level 89
God Stats
1W - 6L
1,352 SR
Queue Stats
152W - 116L
1,492 Elo+
Party 1
Vamana
Vamana
Gleqii
Vamana
Level 47
God Stats
11W - 4L
1,892 SR
Queue Stats
216W - 168L
1,427 Elo+
Party 1
Nu Wa
Nu Wa
Queenabbie
Nu Wa
Level 41
God Stats
1W - 8L
1,194 SR
Queue Stats
18W - 38L
1,366 Elo+
Solo
Baron Samedi
Baron Samedi
lmaorawrXD
Baron Samedi
Level 28
God Stats
56W - 22L
1,663 SR
Queue Stats
89W - 50L
1,517 Elo+
Party 1
Artemis
Artemis
punkrockangel09
Artemis
Level 46
God Stats
100W - 84L
1,524 SR
Queue Stats
114W - 113L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AbyssEmperor V
Heimdallr
17
5 / 3 / 17
11,860
1,078
16,494
13,121
5,249
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
GORILLAZGONWYLD
Jormungandr
18
7 / 5 / 18
12,844
1,168
16,221
17,345
15,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
MuffenChop
Thanatos
19
16 / 1 / 10
14,816
1,347
20,226
15,145
7,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
2 / 4 / 22
11,685
1,062
19,807
14,072
4,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
0 / 5 / 21
10,604
964
6,129
13,756
15,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

216

VS

Team 2 Tickets

109

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
17
7 / 10 / 4
11,753
1,068
16,932
22,652
9,420
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
Gleqii
Vamana
18
4 / 7 / 12
11,767
1,070
12,034
20,580
21,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
17
0 / 6 / 13
10,653
968
6,699
15,297
7,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
lmaorawrXD
Baron Samedi
17
5 / 3 / 10
11,885
1,080
19,632
14,146
6,978
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 4 / 9
11,661
1,060
13,285
13,724
5,543
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
66
30
Kills
18
18
Deaths
30
88
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AbyssEmperor V
Heimdallr
5
3
17
4.5
L
Thanatos
7
10
4
0.9
W
Jormungandr
GORILLAZGONWYLD
Jormungandr
7
5
18
3.2
L
Vamana
Gleqii
Vamana
4
7
12
1.43
W
Thanatos
MuffenChop
Thanatos
16
1
10
21
W
2
4
22
3.25
L
Nu Wa
0
6
13
1.08
W
0
5
21
2.1
L
Baron Samedi
lmaorawrXD
Baron Samedi
5
3
10
3.33
L
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,877
Damage
68,582
73,439
Taken
86,399
48,652
Mitigated
51,242
12,500
Healing
20,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AbyssEmperor V
Heimdallr
16,494
6,516
0
726
13,121
5,249
0
4,450
8,552
0
35,758
L
Thanatos
16,932
3,850
0
8,965
22,652
9,420
0
8,315
14,187
0
39,937
W
Jormungandr
GORILLAZGONWYLD
Jormungandr
16,221
4,295
0
546
17,345
15,582
0
6,137
10,852
35,247
0
L
Vamana
Gleqii
Vamana
12,034
5,177
0
3,696
20,580
21,738
0
8,082
11,907
0
23,281
W
Thanatos
MuffenChop
Thanatos
20,226
6,054
0
10,652
15,145
7,577
0
4,018
10,921
0
48,344
W
19,807
5,011
0
0
14,072
4,805
0
6,153
7,657
39,252
0
L
Nu Wa
6,699
1,988
0
419
15,297
7,563
0
4,875
10,166
17,877
1,291
W
6,129
2,180
0
576
13,756
15,439
0
5,475
8,115
0
11,232
L
Baron Samedi
lmaorawrXD
Baron Samedi
19,632
1,288
2,507
4,468
14,146
6,978
0
7,844
6,262
37,735
0
L
13,285
6,600
0
0
13,724
5,543
0
6,322
7,099
0
38,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,809
Gold Earned
57,719
202
Minions Killed
184
7
Camps Cleared
9
974,640
Distance Traveled
1,072,737
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,860
1,078
49
4
1
191,589
0
L
Thanatos
11,753
1,068
44
4
3
267,046
3
W
Jormungandr
12,844
1,168
35
3
0
174,861
1
L
Vamana
11,767
1,070
9
1
1
239,815
0
W
Thanatos
14,816
1,347
60
5
5
223,370
2
W
Hera
11,685
1,062
40
4
1
207,553
0
L
Nu Wa
10,653
968
34
3
2
172,387
0
W
Odin
10,604
964
18
2
0
177,267
0
L
Baron Samedi
11,885
1,080
45
4
0
195,143
0
L
Artemis
11,661
1,060
52
5
3
198,346
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role