Player Matchup

Achilles
Achilles
DarthVesskel
Achilles
Level 128
God Stats
24W - 19L
1,727 SR
Queue Stats
673W - 770L
1,418 Elo+
Party 2
Ishtar
Ishtar
Halruu
Ishtar
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 55L
1,499 Elo+
Party 2
Ganesha
Ganesha
WolfHunter117
Ganesha
Level 127
God Stats
8W - 10L
1,585 SR
Queue Stats
206W - 272L
1,427 Elo+
Party 2
Team Averages
Level 105
1,604 SR
1,448 Elo+

VS

Team Averages
Level 85
1,387 SR
1,454 Elo+
King Arthur
King Arthur
CrazyOz
King Arthur
Level 142
God Stats
9W - 11L
1,410 SR
Queue Stats
386W - 476L
1,478 Elo+
Party 1
Merlin
Merlin
GeXt
Merlin
Level 47
God Stats
2W - 3L
1,252 SR
Queue Stats
81W - 125L
1,426 Elo+
Party 1
Ishtar
Ishtar
illdomybestbru
Ishtar
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 25L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DarthVesskel
Achilles
9
1 / 5 / 1
6,547
655
7,766
14,916
9,285
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ishtar
Halruu
Ishtar
10
1 / 2 / 0
6,482
648
7,143
9,041
3,683
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
10
0 / 2 / 1
6,255
626
4,375
10,021
10,428
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CrazyOz
King Arthur
11
2 / 1 / 7
7,141
714
6,195
10,364
10,042
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
GeXt
Merlin
12
1 / 1 / 6
7,314
731
7,782
5,913
2,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
6 / 0 / 3
7,955
796
13,990
9,348
4,665
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
9
9
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CrazyOz
King Arthur
2
1
7
5.5
L
Achilles
DarthVesskel
Achilles
1
5
1
0.3
W
Merlin
GeXt
Merlin
1
1
6
4
L
Ishtar
Halruu
Ishtar
1
2
0
0.5
L
Ganesha
0
2
1
0.25
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,284
Damage
27,967
33,978
Taken
25,625
23,396
Mitigated
17,082
6,363
Healing
3,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CrazyOz
King Arthur
6,195
1,084
0
500
10,364
10,042
240
1,957
8,407
107
18,875
L
Achilles
DarthVesskel
Achilles
7,766
1,681
485
2,911
14,916
9,285
0
3,879
11,037
0
20,097
W
Merlin
GeXt
Merlin
7,782
547
0
230
5,913
2,375
647
1,386
4,527
24,750
0
L
Ishtar
Halruu
Ishtar
7,143
4,241
0
1,327
9,041
3,683
216
2,810
6,231
0
22,955
L
Ganesha
4,375
207
836
804
10,021
10,428
0
1,604
8,417
15,906
0
W
13,990
7,418
0
2,581
9,348
4,665
680
1,396
7,952
0
26,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,284
Gold Earned
22,410
93
Minions Killed
105
2
Camps Cleared
6
567,450
Distance Traveled
533,814
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,141
714
19
2
4
180,608
1
L
Achilles
6,547
655
28
3
0
190,328
1
W
Merlin
7,314
731
60
6
0
168,209
0
L
Ishtar
6,482
648
58
6
2
175,266
3
L
Ganesha
6,255
626
7
1
0
201,856
4
W
Ishtar
7,955
796
26
3
2
184,997
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role