Player Matchup

Guan Yu
Guan Yu
CowboyKeebop
Guan Yu
Level 157
God Stats
2W - 1L
1,883 SR
Queue Stats
98W - 95L
1,528 Elo+
Party 1
Sol
Sol
Lansky187
Sol
Level 156
God Stats
2W - 3L
1,225 SR
Queue Stats
647W - 653L
1,477 Elo+
Solo
Mulan
Mulan
MingusDewDew
Mulan
Level 89
God Stats
6W - 2L
1,583 SR
Queue Stats
177W - 186L
1,538 Elo+
Solo
Anubis
Anubis
Wing Chun Foo
Anubis
Level 154
God Stats
5W - 1L
1,724 SR
Queue Stats
236W - 248L
1,514 Elo+
Solo
Tiamat
Tiamat
sufferer69
Tiamat
Level 147
God Stats
1W - 0L
1,296 SR
Queue Stats
38W - 34L
1,524 Elo+
Party 1
Team Averages
Level 141
1,542 SR
1,516 Elo+

VS

Team Averages
Level 125
1,551 SR
1,522 Elo+
Set
Set
MiiyuTY
Set
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,458 Elo+
Solo
Ne Zha
Ne Zha
Neseter
Ne Zha
Level 147
God Stats
1W - 2L
1,265 SR
Queue Stats
18W - 15L
1,602 Elo+
Solo
Horus
Horus
Silpancho
Horus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 16L
1,509 Elo+
Solo
Xbalanque
Xbalanque
weestef
Xbalanque
Level 160
God Stats
14W - 9L
1,662 SR
Queue Stats
776W - 808L
1,537 Elo+
Solo
Fenrir
Fenrir
xReturn0fSimbax
Fenrir
Level 122
God Stats
3W - 1L
1,828 SR
Queue Stats
109W - 107L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CowboyKeebop
Guan Yu
15
1 / 2 / 12
8,498
773
6,695
17,677
17,543
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
3 / 0 / 11
9,078
825
14,972
12,526
5,673
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
4 / 4 / 11
8,541
776
9,673
15,246
17,078
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

14
2 / 3 / 9
8,442
767
13,899
11,632
6,673
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
sufferer69
Tiamat
17
6 / 0 / 9
9,671
879
14,343
11,135
8,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
14
0 / 3 / 6
8,023
729
4,983
9,757
5,843
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ne Zha
Neseter
Ne Zha
15
2 / 3 / 5
7,830
712
14,841
11,998
5,850
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
Silpancho
Horus
14
1 / 4 / 5
7,344
668
5,365
18,152
14,453
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Xbalanque
weestef
Xbalanque
16
3 / 3 / 4
8,566
779
22,683
15,090
7,535
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

12
2 / 3 / 4
7,901
718
8,421
14,243
14,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
32
16
Kills
8
9
Deaths
16
52
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
CowboyKeebop
Guan Yu
1
2
12
3.5
W
3
0
11
8.5
L
Set
0
3
6
1
W
4
4
11
2.38
L
Ne Zha
Neseter
Ne Zha
2
3
5
1.5
L
Horus
Silpancho
Horus
1
4
5
0.88
W
2
3
9
2.17
W
Tiamat
sufferer69
Tiamat
6
0
9
10.5
L
Xbalanque
weestef
Xbalanque
3
3
4
1.67
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,582
Damage
56,293
68,216
Taken
69,240
55,411
Mitigated
47,754
36,589
Healing
33,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
CowboyKeebop
Guan Yu
6,695
1,825
9,472
7,699
17,677
17,543
849
0
17,677
0
14,848
W
14,972
4,111
564
4,814
12,526
5,673
1,936
0
12,526
27,502
0
L
Set
4,983
1,071
1,672
2,957
9,757
5,843
0
6,269
3,488
0
17,829
W
9,673
1,807
1,236
2,134
15,246
17,078
350
0
15,246
0
14,389
L
Ne Zha
Neseter
Ne Zha
14,841
2,913
1,028
4,128
11,998
5,850
0
7,559
4,439
0
25,148
L
Horus
Silpancho
Horus
5,365
2,565
7,334
7,967
18,152
14,453
0
11,170
6,982
0
9,595
W
13,899
411
740
3,752
11,632
6,673
467
0
11,632
26,588
0
W
Tiamat
sufferer69
Tiamat
14,343
828
2,235
3,943
11,135
8,444
689
0
11,135
27,063
0
L
Xbalanque
weestef
Xbalanque
22,683
5,828
1,593
3,943
15,090
7,535
0
10,780
4,310
0
43,122
L
8,421
1,576
911
2,261
14,243
14,073
0
7,436
6,807
0
10,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,230
Gold Earned
39,664
109
Minions Killed
116
0
Camps Cleared
0
1,114,696
Distance Traveled
1,120,607
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,498
773
7
1
0
253,521
1
W
Sol
9,078
825
31
3
0
259,330
1
L
Set
8,023
729
25
2
0
229,608
0
W
Mulan
8,541
776
8
1
0
162,693
0
L
Ne Zha
7,830
712
21
2
0
223,225
0
L
Horus
7,344
668
6
1
0
236,298
2
W
Anubis
8,442
767
30
3
0
181,366
0
W
Tiamat
9,671
879
33
3
0
257,786
4
L
Xbalanque
8,566
779
58
5
0
194,954
1
L
Fenrir
7,901
718
6
1
0
236,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role