Player Matchup

Mulan
Mulan
Cymbalism
Mulan
Level 29
God Stats
6W - 5L
1,646 SR
Queue Stats
19W - 27L
1,339 Elo+
Party 2
Artemis
Artemis
KingLordGaming
Artemis
Level 27
God Stats
1W - 2L
1,218 SR
Queue Stats
40W - 61L
1,266 Elo+
Party 3
Ao Kuang
Ao Kuang
MoonMan6969
Ao Kuang
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 103L
1,253 Elo+
Party 3
Anubis
Anubis
Saltman3000
Anubis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 32L
1,304 Elo+
Party 3
Jormungandr
Jormungandr
Sean13
Jormungandr
Level 97
God Stats
0W - 2L
1,306 SR
Queue Stats
71W - 89L
1,356 Elo+
Party 2
Team Averages
Level 43
1,434 SR
1,304 Elo+

VS

Team Averages
Level 92
1,558 SR
1,428 Elo+
Artio
Artio
BigBenYuhh
Artio
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 88L
1,377 Elo+
Party 1
Zhong Kui
Zhong Kui
Jubacid
Zhong Kui
Level 104
God Stats
1W - 1L
1,485 SR
Queue Stats
5W - 3L
1,588 Elo+
Solo
Lancelot
Lancelot
Madehnn
Lancelot
Level 105
God Stats
4W - 3L
1,702 SR
Queue Stats
51W - 58L
1,329 Elo+
Party 1
Anubis
Anubis
Nobleattempt
Anubis
Level 121
God Stats
23W - 16L
1,604 SR
Queue Stats
152W - 147L
1,535 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ProN0ble
Ah Muzen Cab
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
61W - 69L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Cymbalism
Mulan
15
2 / 0 / 1
10,062
437
9,698
19,758
22,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
0 / 5 / 3
8,669
377
10,355
13,252
4,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
MoonMan6969
Ao Kuang
19
3 / 0 / 2
11,701
509
11,405
26,903
19,965
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
15
0 / 6 / 0
9,058
394
5,535
15,381
4,915
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Sean13
Jormungandr
17
3 / 2 / 0
10,187
443
14,281
18,521
7,178
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
15
2 / 2 / 3
10,023
436
3,625
20,470
22,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
Jubacid
Zhong Kui
18
0 / 4 / 0
11,251
489
18,435
16,570
13,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
Madehnn
Lancelot
18
4 / 1 / 1
10,999
478
8,226
15,731
7,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
20
6 / 0 / 2
12,486
543
21,406
14,085
7,953
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
ProN0ble
Ah Muzen Cab
17
1 / 1 / 4
10,758
468
13,618
10,792
5,377
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
8
Kills
13
13
Deaths
8
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artio
2
2
3
1.75
L
Mulan
Cymbalism
Mulan
2
0
1
2.5
W
Zhong Kui
Jubacid
Zhong Kui
0
4
0
0
L
0
5
3
0.3
W
Lancelot
Madehnn
Lancelot
4
1
1
4.5
L
Ao Kuang
MoonMan6969
Ao Kuang
3
0
2
4
W
Anubis
6
0
2
7
W
Ah Muzen Cab
ProN0ble
Ah Muzen Cab
1
1
4
3
L
Anubis
0
6
0
0
L
Jormungandr
Sean13
Jormungandr
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,274
Damage
65,310
93,815
Taken
77,648
59,799
Mitigated
57,797
33,558
Healing
26,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
3,625
726
493
5,927
20,470
22,804
128
5,475
14,995
31,042
0
L
Mulan
Cymbalism
Mulan
9,698
936
314
10,066
19,758
22,926
0
3,126
16,632
898
58,753
W
Zhong Kui
Jubacid
Zhong Kui
18,435
2,684
0
5,589
16,570
13,887
838
11,715
4,855
91,468
0
L
10,355
3,011
0
2,439
13,252
4,815
0
3,999
9,253
0
69,725
W
Lancelot
Madehnn
Lancelot
8,226
1,749
0
1,500
15,731
7,776
838
5,439
10,292
0
104,455
L
Ao Kuang
MoonMan6969
Ao Kuang
11,405
2,804
0
15,681
26,903
19,965
0
17,352
8,599
87,333
0
W
Anubis
21,406
531
93
9,513
14,085
7,953
1,437
6,562
7,523
117,268
0
W
Ah Muzen Cab
ProN0ble
Ah Muzen Cab
13,618
5,189
0
3,778
10,792
5,377
2,553
2,928
7,864
0
99,233
L
Anubis
5,535
41
0
3,581
15,381
4,915
1,728
11,821
3,560
64,204
0
L
Jormungandr
Sean13
Jormungandr
14,281
3,110
0
1,477
18,521
7,178
0
6,161
12,305
103,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,677
Gold Earned
55,517
632
Minions Killed
679
0
Camps Cleared
0
2,003,794
Distance Traveled
2,204,117
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,023
436
37
2
0
441,355
3
L
Mulan
10,062
437
94
4
0
438,598
7
W
Zhong Kui
11,251
489
167
7
0
386,529
0
L
Artemis
8,669
377
109
5
0
395,534
0
W
Lancelot
10,999
478
143
6
0
535,974
3
L
Ao Kuang
11,701
509
162
7
0
435,531
0
W
Anubis
12,486
543
175
8
0
399,039
0
W
Ah Muzen Cab
10,758
468
157
7
0
441,220
4
L
Anubis
9,058
394
106
5
0
311,853
1
L
Jormungandr
10,187
443
161
7
0
422,278
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role