Player Matchup

Bacchus
Bacchus
Dennlar
Bacchus
Level 111
God Stats
6W - 3L
1,716 SR
Queue Stats
95W - 101L
1,372 Elo+
Solo
Danzaburou
Danzaburou
Zebin
Danzaburou
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 62L
1,438 Elo+
Party 1
Baron Samedi
Baron Samedi
pplayer
Baron Samedi
Level 66
God Stats
3W - 4L
1,543 SR
Queue Stats
24W - 40L
1,410 Elo+
Party 1
Team Averages
Level 82
1,586 SR
1,407 Elo+

VS

Team Averages
Level 61
1,456 SR
1,496 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Hexomancer
Ah Puch
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 9L
1,702 Elo+
Party 2
Hou Yi
Hou Yi
killzone7401
Hou Yi
Level 38
God Stats
2W - 2L
1,367 SR
Queue Stats
2W - 5L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dennlar
Bacchus
10
0 / 2 / 1
6,827
621
3,499
15,242
16,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Danzaburou
Zebin
Danzaburou
10
0 / 5 / 1
6,542
595
3,454
10,112
3,997
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
pplayer
Baron Samedi
10
0 / 6 / 0
6,336
576
7,523
9,826
4,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
6 / 2 / 6
8,362
760
10,753
12,585
8,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
Hexomancer
Ah Puch
15
5 / 0 / 8
9,028
821
14,379
6,537
2,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
13
2 / 0 / 10
7,951
723
6,546
3,535
1,523
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
37
0
Kills
13
13
Deaths
2
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
6
2
6
4.5
L
Bacchus
Dennlar
Bacchus
0
2
1
0.25
W
Ah Puch
Hexomancer
Ah Puch
5
0
8
9
L
Danzaburou
Zebin
Danzaburou
0
5
1
0.1
W
Hou Yi
2
0
10
7
L
Baron Samedi
pplayer
Baron Samedi
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,476
Damage
31,678
35,180
Taken
22,657
24,993
Mitigated
13,054
5,111
Healing
7,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
10,753
2,580
0
3,617
12,585
8,559
0
6,162
6,423
437
22,359
L
Bacchus
Dennlar
Bacchus
3,499
440
0
2,222
15,242
16,361
0
5,049
9,856
11,251
0
W
Ah Puch
Hexomancer
Ah Puch
14,379
931
0
3,785
6,537
2,972
75
3,680
2,857
50,157
0
L
Danzaburou
Zebin
Danzaburou
3,454
295
0
281
10,112
3,997
0
4,543
5,368
0
18,120
W
Hou Yi
6,546
3,052
0
558
3,535
1,523
1,195
1,483
2,052
0
17,582
L
Baron Samedi
pplayer
Baron Samedi
7,523
588
1,076
1,532
9,826
4,635
0
5,290
4,392
20,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,705
Gold Earned
25,341
96
Minions Killed
129
2
Camps Cleared
8
569,288
Distance Traveled
655,406
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,362
760
17
2
0
229,047
3
L
Bacchus
6,827
621
15
1
0
208,069
1
W
Ah Puch
9,028
821
75
7
6
217,738
3
L
Danzaburou
6,542
595
38
3
2
183,186
0
W
Hou Yi
7,951
723
37
3
2
208,621
2
L
Baron Samedi
6,336
576
43
4
0
178,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role