Player Matchup

Olorun
Olorun
 
Olorun
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
NeroMayhem176
Hou Yi
Level 20
God Stats
14W - 17L
1,337 SR
Queue Stats
131W - 148L
1,258 Elo+
Party 2
Ares
Ares
Rasta1450P
Ares
Level 107
God Stats
65W - 65L
1,423 SR
Queue Stats
345W - 344L
1,405 Elo+
Party 2
Chiron
Chiron
SweetCandy115
Chiron
Level 160
God Stats
17W - 15L
1,550 SR
Queue Stats
314W - 346L
1,430 Elo+
Party 2
Nemesis
Nemesis
ThEdR3w
Nemesis
Level 108
God Stats
6W - 2L
1,635 SR
Queue Stats
12W - 10L
1,459 Elo+
Party 2
Team Averages
Level 111
1,489 SR
1,411 Elo+

VS

Team Averages
Level 54
1,485 SR
1,348 Elo+
Anhur
Anhur
Demon__Crusader
Anhur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,448 Elo+
Party 1
Bakasura
Bakasura
Moon_Gas22
Bakasura
Level 17
God Stats
2W - 2L
1,706 SR
Queue Stats
3W - 5L
1,448 Elo+
Party 1
Khepri
Khepri
RowdyButRequiem
Khepri
Level 15
God Stats
1W - 4L
1,372 SR
Queue Stats
1W - 6L
1,242 Elo+
Party 1
Amaterasu
Amaterasu
TheFallenAngel7_
Amaterasu
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,242 Elo+
Party 1
Danzaburou
Danzaburou
hung_solo-01
Danzaburou
Level 147
God Stats
20W - 15L
1,345 SR
Queue Stats
136W - 159L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
5 / 0 / 5
9,705
607
8,979
9,154
4,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
3 / 0 / 10
8,631
539
9,184
7,042
2,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 1 / 9
9,145
572
4,032
12,029
11,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
8 / 0 / 3
9,756
610
12,098
8,061
3,443
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nemesis
ThEdR3w
Nemesis
15
3 / 1 / 2
8,981
561
4,396
13,722
5,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
5,705
357
5,147
12,620
4,272
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Moon_Gas22
Bakasura
9
0 / 6 / 1
5,972
373
5,286
12,644
5,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 5 / 1
6,224
389
2,019
10,217
6,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
11
0 / 2 / 0
6,625
414
3,730
11,285
7,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
hung_solo-01
Danzaburou
13
0 / 3 / 0
7,548
472
6,504
9,613
4,491
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
3
22
Kills
0
2
Deaths
22
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
5
0
5
7.5
L
0
6
1
0.08
L
Bakasura
Moon_Gas22
Bakasura
0
6
1
0.08
W
3
0
10
8
W
3
1
9
7.5
L
0
5
1
0.1
W
8
0
3
9.5
W
Nemesis
ThEdR3w
Nemesis
3
1
2
4
L
Amaterasu
0
2
0
0
L
Danzaburou
hung_solo-01
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,689
Damage
22,686
50,008
Taken
56,379
26,902
Mitigated
27,984
18,615
Healing
10,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
8,979
6,133
756
6,540
9,154
4,157
1,527
167
8,854
61,283
0
L
5,147
2,214
0
409
12,620
4,272
140
3,143
9,477
0
19,452
L
Bakasura
Moon_Gas22
Bakasura
5,286
3,108
0
2,903
12,644
5,996
0
2,491
10,153
0
24,689
W
9,184
3,969
0
3,843
7,042
2,812
603
704
6,313
0
48,560
W
4,032
343
0
1,555
12,029
11,291
605
681
11,348
32,389
0
L
2,019
366
0
699
10,217
6,141
752
2,104
8,113
22,097
0
W
12,098
4,502
1,200
3,384
8,061
3,443
3,500
150
7,861
0
72,928
W
Nemesis
ThEdR3w
Nemesis
4,396
2,620
0
1,337
13,722
5,199
0
317
13,174
0
78,755
L
Amaterasu
3,730
1,933
0
3,599
11,285
7,084
0
4,854
6,431
0
32,602
L
Danzaburou
hung_solo-01
Danzaburou
6,504
2,712
0
2,494
9,613
4,491
0
586
9,027
0
64,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,218
Gold Earned
32,074
440
Minions Killed
286
0
Camps Cleared
0
1,538,534
Distance Traveled
1,525,429
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,705
607
101
6
0
296,311
3
L
Anhur
5,705
357
34
2
0
288,826
0
L
Bakasura
5,972
373
58
4
0
329,828
2
W
Hou Yi
8,631
539
73
5
0
302,568
1
W
Ares
9,145
572
47
3
0
310,590
3
L
Khepri
6,224
389
27
2
0
294,561
0
W
Chiron
9,756
610
114
7
0
279,661
3
W
Nemesis
8,981
561
105
7
0
349,404
1
L
Amaterasu
6,625
414
70
4
0
336,219
2
L
Danzaburou
7,548
472
97
6
0
275,995
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role