Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Pillow151545
Merlin
Level 68
God Stats
5W - 4L
1,448 SR
Queue Stats
249W - 202L
1,559 Elo+
Party 2
Shiva
Shiva
Vicious Crux
Shiva
Level 147
God Stats
10W - 6L
1,689 SR
Queue Stats
98W - 86L
1,560 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
domvex
Ah Muzen Cab
Level 121
God Stats
3W - 1L
1,625 SR
Queue Stats
134W - 120L
1,595 Elo+
Party 2
Aphrodite
Aphrodite
ohJsun
Aphrodite
Level 65
God Stats
34W - 43L
1,396 SR
Queue Stats
425W - 338L
1,446 Elo+
Solo
Team Averages
Level 105
1,532 SR
1,532 Elo+

VS

Team Averages
Level 130
1,466 SR
1,465 Elo+
Cerberus
Cerberus
Anko
Cerberus
Level 147
God Stats
5W - 3L
1,546 SR
Queue Stats
126W - 166L
1,451 Elo+
Party 3
Horus
Horus
Cordini9996
Horus
Level 125
God Stats
0W - 3L
1,117 SR
Queue Stats
41W - 41L
1,491 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
GoGetemAsh
Ah Muzen Cab
Level 122
God Stats
4W - 5L
1,667 SR
Queue Stats
59W - 79L
1,461 Elo+
Party 3
Ymir
Ymir
MeltingWorm653
Ymir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 67L
1,499 Elo+
Party 1
The Morrigan
The Morrigan
StabboTheCrabbo
The Morrigan
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
2 / 2 / 15
10,293
792
6,704
14,415
20,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
17
4 / 2 / 16
10,307
793
19,398
8,457
3,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
5 / 1 / 14
11,048
850
22,399
19,940
21,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
domvex
Ah Muzen Cab
19
8 / 2 / 9
11,501
885
20,665
10,099
5,013
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
ohJsun
Aphrodite
19
7 / 0 / 14
11,422
879
20,861
10,605
6,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Anko
Cerberus
15
1 / 5 / 4
9,155
704
7,536
26,242
22,877
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 4 / 3
8,684
668
6,885
22,483
24,481
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Muzen Cab
GoGetemAsh
Ah Muzen Cab
16
2 / 3 / 0
9,303
716
11,695
16,968
7,453
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 9 / 3
8,966
690
6,932
21,699
10,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

The Morrigan
StabboTheCrabbo
The Morrigan
15
2 / 5 / 3
9,178
706
6,919
12,648
5,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
20
26
Kills
7
7
Deaths
26
68
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
2
15
4.75
L
Cerberus
Anko
Cerberus
1
5
4
0.6
L
1
4
3
0.63
L
Ah Muzen Cab
GoGetemAsh
Ah Muzen Cab
2
3
0
0.67
L
1
9
3
0.28
W
Merlin
4
2
16
6
L
The Morrigan
StabboTheCrabbo
The Morrigan
2
5
3
0.7
W
5
1
14
12
W
Ah Muzen Cab
domvex
Ah Muzen Cab
8
2
9
6.25
W
Aphrodite
ohJsun
Aphrodite
7
0
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,027
Damage
39,967
63,516
Taken
100,040
56,860
Mitigated
71,184
21,666
Healing
19,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,704
578
0
748
14,415
20,222
433
3,267
11,088
18,651
0
L
Cerberus
Anko
Cerberus
7,536
574
405
4,961
26,242
22,877
0
10,311
15,289
22,982
0
L
6,885
3,206
3,704
5,037
22,483
24,481
342
12,916
9,247
0
12,644
L
Ah Muzen Cab
GoGetemAsh
Ah Muzen Cab
11,695
4,641
0
4,161
16,968
7,453
0
6,379
10,399
0
44,728
L
6,932
996
60
705
21,699
10,596
0
11,266
10,147
23,377
0
W
Merlin
19,398
1,658
0
752
8,457
3,822
1,608
4,394
3,937
50,023
0
L
The Morrigan
StabboTheCrabbo
The Morrigan
6,919
1,129
0
310
12,648
5,777
567
6,017
6,526
26,670
0
W
22,399
2,186
900
3,835
19,940
21,425
2,013
5,271
14,487
0
46,660
W
Ah Muzen Cab
domvex
Ah Muzen Cab
20,665
5,167
0
1,915
10,099
5,013
4,611
4,134
5,839
0
57,559
W
Aphrodite
ohJsun
Aphrodite
20,861
2,812
5,369
8,147
10,605
6,378
1,013
3,701
6,778
59,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,571
Gold Earned
45,286
342
Minions Killed
237
0
Camps Cleared
0
1,365,999
Distance Traveled
1,169,538
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,293
792
22
2
0
278,072
3
L
Cerberus
9,155
704
70
5
0
234,267
1
L
Horus
8,684
668
12
1
0
258,162
0
L
Ah Muzen Cab
9,303
716
59
5
0
262,048
0
L
Ymir
8,966
690
38
3
0
212,750
0
W
Merlin
10,307
793
71
5
0
247,040
4
L
The Morrigan
9,178
706
58
4
0
202,311
0
W
Shiva
11,048
850
52
4
0
305,952
3
W
Ah Muzen Cab
11,501
885
104
8
0
261,448
1
W
Aphrodite
11,422
879
93
7
0
273,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role