Player Matchup

Hades
Hades
Chalanskie77
Hades
Level 59
God Stats
5W - 5L
1,465 SR
Queue Stats
191W - 238L
1,405 Elo+
Party 2
Charybdis
Charybdis
DeadDeeg
Charybdis
Level 120
God Stats
15W - 13L
1,521 SR
Queue Stats
497W - 645L
1,333 Elo+
Party 1
Ares
Ares
PIDUMBO7104
Ares
Level 86
God Stats
2W - 1L
1,453 SR
Queue Stats
101W - 153L
1,269 Elo+
Party 2
Guan Yu
Guan Yu
RunsWithBlunts_
Guan Yu
Level 64
God Stats
22W - 21L
1,522 SR
Queue Stats
118W - 173L
1,381 Elo+
Party 1
Odin
Odin
jeuk
Odin
Level 84
God Stats
2W - 6L
1,292 SR
Queue Stats
386W - 498L
1,402 Elo+
Party 1
Team Averages
Level 83
1,451 SR
1,358 Elo+

VS

Team Averages
Level 49
1,501 SR
1,399 Elo+
Vulcan
Vulcan
SlippyTippy
Vulcan
Level 64
God Stats
3W - 5L
1,453 SR
Queue Stats
86W - 107L
1,443 Elo+
Solo
Gilgamesh
Gilgamesh
SpiralTree
Gilgamesh
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,493 Elo+
Solo
Sol
Sol
cyberheaux
Sol
Level 26
God Stats
28W - 32L
1,492 SR
Queue Stats
32W - 43L
1,410 Elo+
Party 3
Ganesha
Ganesha
hunterjj14
Ganesha
Level 118
God Stats
4W - 6L
1,560 SR
Queue Stats
87W - 110L
1,351 Elo+
Party 3
Ishtar
Ishtar
ikscar
Ishtar
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 30L
1,299 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 5
9,551
796
9,183
11,985
8,553
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
DeadDeeg
Charybdis
17
4 / 0 / 3
9,436
786
9,996
12,552
5,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 1 / 10
8,684
724
4,460
15,301
18,153
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
4 / 2 / 7
9,437
786
8,077
17,669
17,034
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Odin
jeuk
Odin
15
2 / 0 / 9
8,897
741
7,894
10,299
9,885
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
3 / 1 / 1
9,108
759
16,273
4,950
2,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
SpiralTree
Gilgamesh
12
0 / 4 / 3
7,988
666
3,639
11,050
6,845
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 3 / 3
8,390
699
9,110
10,130
5,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ganesha
hunterjj14
Ganesha
15
0 / 3 / 3
8,891
741
6,998
14,781
16,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ishtar
ikscar
Ishtar
16
1 / 3 / 2
8,593
716
12,493
8,382
4,220
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
14
Kills
4
4
Deaths
14
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
W
Charybdis
DeadDeeg
Charybdis
4
0
3
5.5
W
1
1
10
6
W
4
2
7
3.75
L
Vulcan
3
1
1
3.5
L
Gilgamesh
SpiralTree
Gilgamesh
0
4
3
0.38
L
0
3
3
0.5
L
Ganesha
hunterjj14
Ganesha
0
3
3
0.5
L
Ishtar
ikscar
Ishtar
1
3
2
0.67
W
Odin
jeuk
Odin
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,610
Damage
48,513
67,806
Taken
49,293
59,372
Mitigated
34,575
19,163
Healing
10,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,183
998
583
3,994
11,985
8,553
226
7,069
4,739
42,228
0
W
Charybdis
DeadDeeg
Charybdis
9,996
5,120
0
4,260
12,552
5,747
1,452
6,897
5,469
0
53,259
W
4,460
582
775
882
15,301
18,153
581
6,022
8,993
18,589
0
W
8,077
1,219
2,841
5,060
17,669
17,034
1,074
5,761
11,650
0
23,272
L
Vulcan
16,273
7,088
0
1,239
4,950
2,427
0
1,633
3,317
44,921
0
L
Gilgamesh
SpiralTree
Gilgamesh
3,639
1,409
1,005
1,977
11,050
6,845
0
1,729
9,321
0
9,392
L
9,110
3,138
0
3,090
10,130
5,040
1,266
2,177
7,953
32,374
3,369
L
Ganesha
hunterjj14
Ganesha
6,998
602
0
2,174
14,781
16,043
0
6,319
8,462
22,204
0
L
Ishtar
ikscar
Ishtar
12,493
6,693
0
809
8,382
4,220
675
1,785
6,597
0
35,986
W
Odin
jeuk
Odin
7,894
1,025
0
768
10,299
9,885
0
4,673
5,514
0
15,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,005
Gold Earned
42,970
244
Minions Killed
220
0
Camps Cleared
0
1,308,614
Distance Traveled
1,113,446
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,551
796
80
7
0
254,975
1
W
Charybdis
9,436
786
96
8
0
225,257
1
W
Ares
8,684
724
20
2
0
260,170
1
W
Guan Yu
9,437
786
28
2
0
278,027
1
L
Vulcan
9,108
759
84
7
0
277,706
1
L
Gilgamesh
7,988
666
9
1
0
168,555
0
L
Sol
8,390
699
58
5
0
224,984
2
L
Ganesha
8,891
741
9
1
0
241,112
7
L
Ishtar
8,593
716
60
5
0
201,089
1
W
Odin
8,897
741
20
2
0
290,185
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role