Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
COL301179
Medusa
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 32L
1,569 Elo+
Party 2
Guan Yu
Guan Yu
YourNewStepPaps
Guan Yu
Level 68
God Stats
1W - 0L
1,294 SR
Queue Stats
59W - 39L
1,528 Elo+
Party 2
Team Averages
Level 64
1,431 SR
1,533 Elo+

VS

Team Averages
Level 91
1,489 SR
1,545 Elo+
Nike
Nike
TheDoctor7998
Nike
Level 105
God Stats
0W - 1L
1,321 SR
Queue Stats
11W - 9L
1,455 Elo+
Solo
Persephone
Persephone
betiux15
Persephone
Level 145
God Stats
43W - 36L
1,614 SR
Queue Stats
175W - 139L
1,533 Elo+
Party 1
Medusa
Medusa
thetrashmaster13
Medusa
Level 24
God Stats
5W - 7L
1,531 SR
Queue Stats
24W - 18L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
14
3 / 2 / 9
9,377
781
7,287
8,667
3,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
COL301179
Medusa
15
5 / 3 / 7
10,167
847
14,879
12,892
5,470
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
6 / 2 / 6
10,911
909
8,450
15,891
16,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 4
8,538
712
8,193
15,442
13,333
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
betiux15
Persephone
13
4 / 3 / 2
9,271
773
14,540
8,223
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 4 / 3
7,621
635
5,923
10,894
3,037
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
14
Kills
7
7
Deaths
14
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
3
2
9
3.75
W
Medusa
COL301179
Medusa
5
3
7
2.83
L
3
7
4
0.71
W
6
2
6
4.5
L
Persephone
betiux15
Persephone
4
3
2
1.67
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,616
Damage
28,656
37,450
Taken
34,559
25,966
Mitigated
18,595
8,453
Healing
1,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
7,287
542
129
1,000
8,667
3,560
843
5,491
3,176
27,777
0
W
Medusa
COL301179
Medusa
14,879
5,434
0
1,241
12,892
5,470
1,698
4,562
8,330
0
55,582
L
8,193
1,099
0
0
15,442
13,333
0
3,920
11,214
0
20,123
W
8,450
1,182
1,229
4,854
15,891
16,936
400
4,793
11,098
0
19,270
L
Persephone
betiux15
Persephone
14,540
162
0
811
8,223
2,225
0
1,296
6,880
37,067
0
L
5,923
2,282
0
480
10,894
3,037
0
1,706
9,032
0
26,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,455
Gold Earned
25,430
161
Minions Killed
131
8
Camps Cleared
4
675,955
Distance Traveled
639,336
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,377
781
58
5
2
211,618
2
W
Medusa
10,167
847
80
7
5
213,533
2
L
Nike
8,538
712
27
2
0
182,846
1
W
Guan Yu
10,911
909
23
2
1
250,804
3
L
Persephone
9,271
773
55
5
2
222,280
4
L
Medusa
7,621
635
49
4
2
234,210
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role