Player Matchup

Fenrir
Fenrir
Acid x Birdy
Fenrir
Level 92
God Stats
23W - 26L
1,549 SR
Queue Stats
210W - 195L
1,509 Elo+
Party 1
Neith
Neith
ChildAbusePro
Neith
Level 16
God Stats
1W - 1L
1,740 SR
Queue Stats
19W - 16L
1,554 Elo+
Solo
Cthulhu
Cthulhu
Kriv1211
Cthulhu
Level 28
God Stats
11W - 5L
1,875 SR
Queue Stats
56W - 45L
1,573 Elo+
Party 1
Anubis
Anubis
Schmied
Anubis
Level 84
God Stats
0W - 1L
1,700 SR
Queue Stats
245W - 203L
1,507 Elo+
Party 1
Cliodhna
Cliodhna
VesperRegent446
Cliodhna
Level 25
God Stats
6W - 9L
1,484 SR
Queue Stats
265W - 286L
1,520 Elo+
Solo
Team Averages
Level 49
1,669 SR
1,532 Elo+

VS

Team Averages
Level 83
1,613 SR
1,743 Elo+
Agni
Agni
 
Agni
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Ce3jo
Heimdallr
Level 86
God Stats
9W - 4L
1,314 SR
Queue Stats
59W - 63L
1,305 Elo+
Solo
Kali
Kali
Immortal79xX
Kali
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
417W - 154L
1,973 Elo+
Party 2
Bacchus
Bacchus
MorganFreemon8
Bacchus
Level 99
God Stats
8W - 2L
1,894 SR
Queue Stats
249W - 87L
1,967 Elo+
Party 2
Anubis
Anubis
Poggerino25
Anubis
Level 49
God Stats
14W - 6L
1,858 SR
Queue Stats
356W - 108L
1,972 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
1 / 2 / 3
7,288
663
2,497
11,849
9,458
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 3 / 2
7,857
714
7,113
7,587
4,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cthulhu
Kriv1211
Cthulhu
13
1 / 3 / 2
7,455
678
8,035
14,746
16,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
Schmied
Anubis
13
0 / 5 / 3
7,332
667
7,633
13,017
7,331
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cliodhna
14
2 / 5 / 1
7,475
680
4,867
11,378
5,344
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
4 / 0 / 8
8,727
793
14,486
8,069
3,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Ce3jo
Heimdallr
14
0 / 1 / 5
7,828
712
5,583
5,475
3,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
7 / 0 / 8
9,126
830
12,480
13,318
7,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 3 / 10
8,232
748
6,058
11,781
14,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
15
4 / 1 / 6
8,262
751
7,910
6,972
3,524
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
5
Kills
18
18
Deaths
5
11
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
4
0
8
8
L
Fenrir
1
2
3
1.25
W
Heimdallr
Ce3jo
Heimdallr
0
1
5
2.5
L
1
3
2
0.67
W
7
0
8
11
L
Cthulhu
Kriv1211
Cthulhu
1
3
2
0.67
W
3
3
10
2.67
W
Anubis
4
1
6
7
L
Anubis
Schmied
Anubis
0
5
3
0.3
L
Cliodhna
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,145
Damage
46,517
58,577
Taken
45,615
42,404
Mitigated
31,958
11,358
Healing
14,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
14,486
1,453
84
3,396
8,069
3,502
0
2,241
5,733
43,491
0
L
Fenrir
2,497
122
0
2,148
11,849
9,458
0
6,531
5,068
0
10,486
W
Heimdallr
Ce3jo
Heimdallr
5,583
2,289
0
449
5,475
3,022
270
1,599
3,844
0
25,865
L
7,113
2,195
0
1,709
7,587
4,086
0
3,782
3,637
0
29,841
W
12,480
5,431
0
7,157
13,318
7,454
275
5,385
7,657
0
32,943
L
Cthulhu
Kriv1211
Cthulhu
8,035
1,045
0
939
14,746
16,185
0
4,568
10,020
17,947
0
W
6,058
1,101
0
739
11,781
14,456
53
3,003
8,630
12,121
0
W
Anubis
7,910
775
0
2,184
6,972
3,524
65
2,749
4,083
19,696
0
L
Anubis
Schmied
Anubis
7,633
442
0
4,314
13,017
7,331
0
6,205
6,662
38,337
0
L
Cliodhna
4,867
293
0
2,248
11,378
5,344
0
6,428
4,736
0
17,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,407
Gold Earned
42,175
192
Minions Killed
211
0
Camps Cleared
0
1,065,110
Distance Traveled
1,154,456
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,727
793
89
8
0
224,859
1
L
Fenrir
7,288
663
17
2
0
236,526
0
W
Heimdallr
7,828
712
46
4
0
222,432
3
L
Neith
7,857
714
63
6
0
182,483
1
W
Kali
9,126
830
32
3
0
275,954
0
L
Cthulhu
7,455
678
29
3
0
217,914
1
W
Bacchus
8,232
748
10
1
0
218,526
1
W
Anubis
8,262
751
34
3
0
212,685
1
L
Anubis
7,332
667
55
5
0
196,331
0
L
Cliodhna
7,475
680
28
3
0
231,856
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role