Player Matchup

Persephone
Persephone
Klayface1
Persephone
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 49L
1,365 Elo+
Party 1
Ymir
Ymir
MrBad1298
Ymir
Level 61
God Stats
19W - 23L
1,369 SR
Queue Stats
80W - 99L
1,294 Elo+
Party 2
Charybdis
Charybdis
Smallppt69
Charybdis
Level 45
God Stats
10W - 11L
1,440 SR
Queue Stats
50W - 64L
1,350 Elo+
Party 2
Loki
Loki
UnluckyLion3679
Loki
Level 27
God Stats
3W - 3L
1,459 SR
Queue Stats
32W - 28L
1,375 Elo+
Party 1
Yemoja
Yemoja
jay11511
Yemoja
Level 27
God Stats
12W - 13L
1,462 SR
Queue Stats
19W - 35L
1,303 Elo+
Party 2
Team Averages
Level 45
1,446 SR
1,337 Elo+

VS

Team Averages
Level 63
1,481 SR
1,362 Elo+
Fenrir
Fenrir
RH-Badman
Fenrir
Level 106
God Stats
1W - 2L
1,484 SR
Queue Stats
27W - 26L
1,349 Elo+
Solo
Baron Samedi
Baron Samedi
TheRufous
Baron Samedi
Level 29
God Stats
14W - 17L
1,477 SR
Queue Stats
57W - 87L
1,394 Elo+
Party 3
Nike
Nike
Zero6188
Nike
Level 69
God Stats
3W - 3L
1,612 SR
Queue Stats
148W - 196L
1,423 Elo+
Party 3
Medusa
Medusa
osmar31700
Medusa
Level 67
God Stats
7W - 10L
1,522 SR
Queue Stats
98W - 126L
1,303 Elo+
Solo
Khepri
Khepri
trevogg
Khepri
Level 45
God Stats
6W - 9L
1,312 SR
Queue Stats
121W - 121L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Klayface1
Persephone
12
1 / 3 / 3
7,921
566
7,552
8,169
3,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
14
4 / 0 / 1
8,455
604
6,616
9,208
9,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
Smallppt69
Charybdis
11
1 / 2 / 1
6,592
471
10,191
12,986
5,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
5 / 0 / 2
7,900
564
4,985
9,193
3,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
jay11511
Yemoja
11
1 / 0 / 1
6,972
498
3,164
6,892
5,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
RH-Badman
Fenrir
11
2 / 1 / 0
6,700
479
3,151
11,700
5,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
TheRufous
Baron Samedi
11
2 / 4 / 1
6,951
497
7,362
10,847
5,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nike
11
0 / 5 / 0
6,551
468
5,551
12,407
5,657
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
osmar31700
Medusa
10
1 / 1 / 1
6,071
434
8,124
6,763
2,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
trevogg
Khepri
10
0 / 1 / 1
6,347
453
4,725
12,346
10,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
12
Kills
5
5
Deaths
12
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Persephone
Klayface1
Persephone
1
3
3
0.83
W
Ymir
4
0
1
4.5
L
Fenrir
RH-Badman
Fenrir
2
1
0
2
W
Charybdis
Smallppt69
Charybdis
1
2
1
0.75
L
Baron Samedi
TheRufous
Baron Samedi
2
4
1
0.63
W
5
0
2
6
L
Nike
0
5
0
0
W
Yemoja
jay11511
Yemoja
1
0
1
1.5
L
Medusa
osmar31700
Medusa
1
1
1
1.5
L
Khepri
trevogg
Khepri
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,508
Damage
28,913
46,448
Taken
54,063
26,573
Mitigated
29,295
16,788
Healing
19,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Klayface1
Persephone
7,552
713
0
2,146
8,169
3,554
0
5,096
3,070
50,094
0
W
Ymir
6,616
1,721
0
2,668
9,208
9,380
440
1,347
7,861
47,344
2,672
L
Fenrir
RH-Badman
Fenrir
3,151
444
0
6,550
11,700
5,061
0
1,955
9,745
0
42,867
W
Charybdis
Smallppt69
Charybdis
10,191
7,819
0
5,650
12,986
5,115
1,304
2,372
10,614
0
58,962
L
Baron Samedi
TheRufous
Baron Samedi
7,362
131
79
2,861
10,847
5,590
123
5,883
4,964
43,965
0
W
4,985
1,330
0
3,217
9,193
3,429
798
1,014
8,179
0
47,172
L
Nike
5,551
893
0
2,406
12,407
5,657
305
6,127
6,280
0
45,572
W
Yemoja
jay11511
Yemoja
3,164
972
899
2,208
6,892
5,095
250
2,256
4,636
19,674
0
L
Medusa
osmar31700
Medusa
8,124
3,428
0
3,140
6,763
2,906
0
1,169
5,594
0
42,919
L
Khepri
trevogg
Khepri
4,725
287
336
3,786
12,346
10,081
76
1,924
10,422
22,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,840
Gold Earned
32,620
373
Minions Killed
308
0
Camps Cleared
0
1,274,623
Distance Traveled
1,250,762
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
7,921
566
79
6
0
257,109
4
W
Ymir
8,455
604
90
6
0
250,561
0
L
Fenrir
6,700
479
70
5
0
266,930
1
W
Charybdis
6,592
471
76
5
0
232,015
0
L
Baron Samedi
6,951
497
71
5
0
258,849
2
W
Loki
7,900
564
92
7
0
302,360
1
L
Nike
6,551
468
66
5
0
225,198
5
W
Yemoja
6,972
498
36
3
0
232,578
0
L
Medusa
6,071
434
70
5
0
222,076
1
L
Khepri
6,347
453
31
2
0
277,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role