Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
 
Bakasura
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
Axessor
Hachiman
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 85L
1,643 Elo+
Party 2
Fenrir
Fenrir
SupportOrTroII
Fenrir
Level 25
God Stats
2W - 1L
1,704 SR
Queue Stats
32W - 25L
1,613 Elo+
Party 2
Janus
Janus
ЗакисьАшотa
Janus
Level 29
God Stats
21W - 8L
1,799 SR
Queue Stats
117W - 41L
1,752 Elo+
Party 3
Team Averages
Level 81
1,601 SR
1,602 Elo+

VS

Team Averages
Level 37
1,543 SR
1,522 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Billieeeee
Ganesha
Level 3
God Stats
1W - 2L
1,717 SR
Queue Stats
2W - 4L
1,716 Elo+
Party 1
Atlas
Atlas
Ketamineblender
Atlas
Level 13
God Stats
6W - 10L
1,500 SR
Queue Stats
105W - 100L
1,443 Elo+
Party 1
Thanatos
Thanatos
WaifuCatcher
Thanatos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Freya
Freya
wolfe980
Freya
Level 121
God Stats
4W - 8L
1,500 SR
Queue Stats
195W - 197L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
3 / 0 / 1
7,295
730
4,231
5,641
3,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bakasura
 
Bakasura
9
4 / 1 / 5
6,020
602
2,946
7,521
2,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
Axessor
Hachiman
11
0 / 1 / 3
6,155
616
2,571
4,311
1,274
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
3 / 1 / 6
5,921
592
2,777
7,142
3,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
7 / 0 / 3
6,915
692
7,551
3,520
1,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
3
0 / 0 / 0
3,553
355
932
1,573
272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
Billieeeee
Ganesha
8
2 / 4 / 1
5,105
511
1,859
8,238
4,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 3 / 0
4,469
447
2,992
8,010
3,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thanatos
WaifuCatcher
Thanatos
5
0 / 5 / 0
4,159
416
1,825
6,670
2,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Freya
wolfe980
Freya
7
1 / 5 / 0
4,784
478
3,213
7,124
2,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
17
Kills
3
3
Deaths
17
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
3
0
1
3.5
W
Bakasura
 
Bakasura
4
1
5
6.5
L
Ah Muzen Cab
 
Ah Muzen Cab
0
0
0
0
W
Hachiman
Axessor
Hachiman
0
1
3
1.5
L
Ganesha
Billieeeee
Ganesha
2
4
1
0.63
L
0
3
0
0
W
3
1
6
6
L
Thanatos
WaifuCatcher
Thanatos
0
5
0
0
L
Freya
wolfe980
Freya
1
5
0
0.2
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,076
Damage
10,821
28,135
Taken
31,615
12,829
Mitigated
13,986
10,158
Healing
7,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
4,231
886
0
3,558
5,641
3,903
0
2,622
2,542
39,075
0
W
Bakasura
 
Bakasura
2,946
2,200
0
1,966
7,521
2,591
152
1,347
6,067
30
29,376
L
Ah Muzen Cab
 
Ah Muzen Cab
932
539
0
946
1,573
272
0
0
1,573
0
7,004
W
Hachiman
Axessor
Hachiman
2,571
1,439
0
1,620
4,311
1,274
0
344
3,967
0
44,180
L
Ganesha
Billieeeee
Ganesha
1,859
400
0
484
8,238
4,947
0
2,490
5,371
10,271
0
L
2,992
763
0
1,964
8,010
3,355
0
4,014
3,718
17,309
0
W
2,777
1,427
0
2,264
7,142
3,785
0
1,025
6,067
39
11,746
L
Thanatos
WaifuCatcher
Thanatos
1,825
787
0
3,381
6,670
2,503
0
601
6,069
0
20,392
L
Freya
wolfe980
Freya
3,213
1,053
0
1,125
7,124
2,909
0
4,456
2,398
17,378
0
W
7,551
1,085
0
750
3,520
1,276
136
2,120
1,184
48,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,306
Gold Earned
22,070
372
Minions Killed
114
0
Camps Cleared
0
997,597
Distance Traveled
753,861
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,295
730
104
10
0
157,561
2
W
Bakasura
6,020
602
70
7
0
245,793
1
L
Ah Muzen Cab
3,553
355
15
2
0
47,828
1
W
Hachiman
6,155
616
87
9
0
175,274
3
L
Ganesha
5,105
511
9
1
0
190,038
0
L
Atlas
4,469
447
29
3
0
160,102
2
W
Fenrir
5,921
592
23
2
0
196,883
2
L
Thanatos
4,159
416
31
3
0
182,489
1
L
Freya
4,784
478
30
3
0
173,404
3
W
Janus
6,915
692
88
9
0
222,086
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role