Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
TTV_MysticalW0lf
Apollo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,485 Elo+
Party 3
Guan Yu
Guan Yu
Wakanda-4evaa
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,458 Elo+
Party 2
Loki
Loki
bravo2773
Loki
Level 59
God Stats
9W - 10L
1,515 SR
Queue Stats
48W - 62L
1,438 Elo+
Party 2
Hel
Hel
ponti797
Hel
Level 20
God Stats
3W - 6L
1,296 SR
Queue Stats
17W - 18L
1,366 Elo+
Party 2
Team Averages
Level 35
1,462 SR
1,449 Elo+

VS

Team Averages
Level 59
1,633 SR
1,506 Elo+
Atlas
Atlas
ATTACKonTRITTON
Atlas
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 41L
1,237 Elo+
Solo
Khepri
Khepri
Aspudulike04
Khepri
Level 62
God Stats
5W - 1L
1,771 SR
Queue Stats
238W - 225L
1,561 Elo+
Party 1
Merlin
Merlin
DreamMochi
Merlin
Level 108
God Stats
8W - 5L
1,697 SR
Queue Stats
129W - 113L
1,554 Elo+
Party 1
Danzaburou
Danzaburou
MRMISHIMISHI
Danzaburou
Level 26
God Stats
14W - 12L
1,755 SR
Queue Stats
26W - 24L
1,594 Elo+
Party 1
Thanatos
Thanatos
Velethid
Thanatos
Level 29
God Stats
12W - 11L
1,442 SR
Queue Stats
71W - 55L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
8
0 / 3 / 1
4,957
413
2,349
7,053
2,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

9
2 / 4 / 0
5,360
447
4,533
10,410
2,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
12
1 / 3 / 1
6,609
551
4,307
9,648
8,945
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
11
1 / 2 / 1
6,520
543
2,575
9,264
3,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
0 / 7 / 0
5,364
447
2,287
8,978
2,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 3
7,543
629
5,036
7,009
5,014
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Khepri
9
0 / 0 / 4
6,505
542
1,709
9,099
8,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
DreamMochi
Merlin
14
6 / 0 / 6
8,945
745
5,867
3,344
1,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
MRMISHIMISHI
Danzaburou
10
1 / 2 / 4
6,730
561
6,840
6,468
2,720
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Velethid
Thanatos
14
11 / 0 / 3
8,810
734
10,383
9,620
4,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
4
Kills
18
19
Deaths
4
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
3
1
0.17
W
0
2
3
0.75
W
Khepri
0
0
4
2
W
Merlin
DreamMochi
Merlin
6
0
6
9
W
Danzaburou
MRMISHIMISHI
Danzaburou
1
2
4
1.5
L
2
4
0
0.5
W
Thanatos
Velethid
Thanatos
11
0
3
12.5
L
Guan Yu
1
3
1
0.5
L
Loki
1
2
1
0.75
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,051
Damage
29,835
45,353
Taken
35,540
19,990
Mitigated
21,543
15,530
Healing
18,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
2,349
303
2,384
2,274
7,053
2,234
0
1,015
6,038
14,479
0
W
5,036
1,687
0
1,605
7,009
5,014
32
0
7,009
34,223
0
W
Khepri
1,709
172
0
2,341
9,099
8,024
221
2,629
6,470
21,237
0
W
Merlin
DreamMochi
Merlin
5,867
537
0
922
3,344
1,323
1,015
353
2,991
68,857
0
W
Danzaburou
MRMISHIMISHI
Danzaburou
6,840
2,702
0
1,902
6,468
2,720
307
999
5,469
0
43,074
L
4,533
2,934
0
2,114
10,410
2,982
29
1,493
8,917
0
28,526
W
Thanatos
Velethid
Thanatos
10,383
3,162
0
11,873
9,620
4,462
0
1,573
8,047
0
57,161
L
Guan Yu
4,307
871
170
3,075
9,648
8,945
0
3,683
5,463
0
38,628
L
Loki
2,575
444
0
4,276
9,264
3,164
0
1,546
7,682
0
54,312
L
2,287
241
153
1,084
8,978
2,665
0
4,337
4,641
30,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,810
Gold Earned
38,533
309
Minions Killed
359
0
Camps Cleared
0
1,126,659
Distance Traveled
1,214,702
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
4,957
413
29
2
0
214,844
0
W
Atlas
7,543
629
79
7
0
203,717
2
W
Khepri
6,505
542
29
2
0
225,722
1
W
Merlin
8,945
745
104
9
0
247,391
4
W
Danzaburou
6,730
561
63
5
0
228,625
1
L
Apollo
5,360
447
52
4
0
222,568
1
W
Thanatos
8,810
734
84
7
0
309,247
0
L
Guan Yu
6,609
551
72
6
0
209,152
3
L
Loki
6,520
543
105
9
0
251,490
0
L
Hel
5,364
447
51
4
0
228,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role