Player Matchup

Baron Samedi
Baron Samedi
Artaise
Baron Samedi
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,514 Elo+
Party 2
Charybdis
Charybdis
BrycesKitten
Charybdis
Level 7
God Stats
2W - 0L
1,277 SR
Queue Stats
6W - 4L
1,354 Elo+
Party 2
King Arthur
King Arthur
MaybeATrap
King Arthur
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,305 Elo+
Party 2
Team Averages
Level 46
1,426 SR
1,391 Elo+

VS

Team Averages
Level 67
1,436 SR
1,217 Elo+
Hachiman
Hachiman
 
Hachiman
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
LordArkaius
Cthulhu
Level 29
God Stats
0W - 2L
1,308 SR
Queue Stats
4W - 15L
1,116 Elo+
Party 1
Merlin
Merlin
XCaboose911X
Merlin
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,034 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Artaise
Baron Samedi
15
10 / 1 / 13
10,887
837
17,541
12,929
7,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
BrycesKitten
Charybdis
16
15 / 2 / 9
11,750
904
20,106
12,798
6,018
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

King Arthur
MaybeATrap
King Arthur
13
0 / 3 / 20
8,957
689
9,904
18,717
16,921
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
2 / 6 / 3
9,159
705
10,951
16,346
7,382
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
LordArkaius
Cthulhu
13
3 / 7 / 0
9,623
740
8,230
22,393
18,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
11
1 / 12 / 1
7,411
570
9,747
14,045
6,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
10
25
Kills
6
6
Deaths
25
42
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
6
3
0.58
W
Baron Samedi
Artaise
Baron Samedi
10
1
13
16.5
W
Charybdis
BrycesKitten
Charybdis
15
2
9
9.75
L
Cthulhu
LordArkaius
Cthulhu
3
7
0
0.43
W
King Arthur
MaybeATrap
King Arthur
0
3
20
3.33
L
Merlin
1
12
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,551
Damage
28,928
44,444
Taken
52,784
30,769
Mitigated
32,182
10,434
Healing
1,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
10,951
4,197
0
561
16,346
7,382
0
4,439
11,907
40
25,747
W
Baron Samedi
Artaise
Baron Samedi
17,541
436
2,964
4,561
12,929
7,830
379
6,451
6,478
48,415
0
W
Charybdis
BrycesKitten
Charybdis
20,106
13,073
0
1,330
12,798
6,018
1,904
3,972
8,424
0
41,006
L
Cthulhu
LordArkaius
Cthulhu
8,230
983
138
1,222
22,393
18,448
0
7,617
14,776
22,664
0
W
King Arthur
MaybeATrap
King Arthur
9,904
1,751
0
1,579
18,717
16,921
38
7,726
10,991
0
21,700
L
Merlin
9,747
632
0
0
14,045
6,352
0
6,112
7,933
23,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,594
Gold Earned
26,193
148
Minions Killed
106
4
Camps Cleared
3
641,675
Distance Traveled
569,403
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,159
705
40
3
0
199,718
2
W
Baron Samedi
10,887
837
77
6
4
224,753
1
W
Charybdis
11,750
904
49
4
0
190,164
0
L
Cthulhu
9,623
740
33
3
3
196,701
0
W
King Arthur
8,957
689
22
2
0
226,758
0
L
Merlin
7,411
570
33
3
0
172,984
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role