Player Matchup

Mulan
Mulan
Add Chi
Mulan
Level 117
God Stats
0W - 2L
1,359 SR
Queue Stats
117W - 88L
1,667 Elo+
Party 3
Neith
Neith
Magic Editor
Neith
Level 119
God Stats
4W - 3L
1,533 SR
Queue Stats
57W - 47L
1,561 Elo+
Party 3
Sylvanus
Sylvanus
MrSubmissive
Sylvanus
Level 160
God Stats
5W - 3L
1,657 SR
Queue Stats
174W - 182L
1,561 Elo+
Solo
Charybdis
Charybdis
Naytoh
Charybdis
Level 128
God Stats
0W - 1L
1,236 SR
Queue Stats
157W - 140L
1,609 Elo+
Party 3
Hel
Hel
TimRelax
Hel
Level 149
God Stats
5W - 7L
1,465 SR
Queue Stats
352W - 311L
1,664 Elo+
Party 3
Team Averages
Level 135
1,450 SR
1,612 Elo+

VS

Team Averages
Level 149
1,673 SR
1,528 Elo+
Xbalanque
Xbalanque
AJH The Legend
Xbalanque
Level 157
God Stats
15W - 4L
1,715 SR
Queue Stats
489W - 459L
1,504 Elo+
Party 1
Ishtar
Ishtar
Jflo95
Ishtar
Level 160
God Stats
16W - 9L
1,677 SR
Queue Stats
247W - 243L
1,529 Elo+
Party 1
Poseidon
Poseidon
ParadoxDj
Poseidon
Level 157
God Stats
32W - 20L
1,623 SR
Queue Stats
470W - 484L
1,473 Elo+
Party 2
King Arthur
King Arthur
RedTedBundy
King Arthur
Level 120
God Stats
2W - 0L
1,707 SR
Queue Stats
139W - 123L
1,546 Elo+
Solo
Bacchus
Bacchus
SherlonB
Bacchus
Level 153
God Stats
49W - 30L
1,642 SR
Queue Stats
177W - 180L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Add Chi
Mulan
7
0 / 1 / 0
4,501
450
1,705
7,170
5,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 2 / 0
4,493
449
1,238
5,247
2,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
MrSubmissive
Sylvanus
8
0 / 1 / 0
4,529
453
1,020
4,117
1,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Charybdis
Naytoh
Charybdis
8
0 / 3 / 0
4,762
476
4,096
8,398
2,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
1 / 0 / 0
5,136
514
4,503
4,715
1,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AJH The Legend
Xbalanque
10
2 / 0 / 3
5,684
568
8,137
6,364
2,361
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ishtar
Jflo95
Ishtar
10
2 / 0 / 1
5,641
564
2,749
4,890
2,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Poseidon
ParadoxDj
Poseidon
10
2 / 0 / 0
5,509
551
1,943
5,139
1,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
RedTedBundy
King Arthur
9
0 / 1 / 0
5,452
545
1,659
5,099
3,009
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bacchus
SherlonB
Bacchus
9
1 / 0 / 4
5,601
560
3,918
5,703
5,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
15
1
Kills
7
7
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
AJH The Legend
Xbalanque
2
0
3
3.5
L
Mulan
Add Chi
Mulan
0
1
0
0
W
Ishtar
Jflo95
Ishtar
2
0
1
2.5
L
0
2
0
0
L
Sylvanus
MrSubmissive
Sylvanus
0
1
0
0
L
Charybdis
Naytoh
Charybdis
0
3
0
0
W
Poseidon
ParadoxDj
Poseidon
2
0
0
2
W
King Arthur
RedTedBundy
King Arthur
0
1
0
0
W
Bacchus
SherlonB
Bacchus
1
0
4
3
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,562
Damage
18,406
29,647
Taken
27,195
13,839
Mitigated
14,305
11,262
Healing
9,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
AJH The Legend
Xbalanque
8,137
2,568
0
1,250
6,364
2,361
937
970
5,318
0
42,858
L
Mulan
Add Chi
Mulan
1,705
383
0
1,337
7,170
5,637
0
1,946
5,224
163
15,001
W
Ishtar
Jflo95
Ishtar
2,749
1,586
0
1,791
4,890
2,160
0
605
4,239
0
45,314
L
1,238
520
0
923
5,247
2,161
0
1,023
4,224
0
26,393
L
Sylvanus
MrSubmissive
Sylvanus
1,020
281
229
1,445
4,117
1,840
0
1,381
2,736
19,319
0
L
Charybdis
Naytoh
Charybdis
4,096
1,935
0
3,730
8,398
2,683
0
1,039
7,359
0
31,598
W
Poseidon
ParadoxDj
Poseidon
1,943
481
0
2,970
5,139
1,487
39
1,022
4,013
36,415
0
W
King Arthur
RedTedBundy
King Arthur
1,659
136
0
500
5,099
3,009
171
2,182
2,778
0
31,924
W
Bacchus
SherlonB
Bacchus
3,918
596
404
2,736
5,703
5,288
41
511
5,161
11,748
0
L
4,503
591
260
3,338
4,715
1,518
0
472
4,243
29,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,421
Gold Earned
27,887
209
Minions Killed
314
0
Camps Cleared
0
815,297
Distance Traveled
937,662
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
5,684
568
74
7
0
177,894
2
L
Mulan
4,501
450
29
3
0
180,181
2
W
Ishtar
5,641
564
85
9
0
165,797
4
L
Neith
4,493
449
43
4
0
156,220
1
L
Sylvanus
4,529
453
29
3
0
114,506
3
L
Charybdis
4,762
476
53
5
0
164,304
2
W
Poseidon
5,509
551
69
7
0
205,199
1
W
King Arthur
5,452
545
71
7
0
203,881
2
W
Bacchus
5,601
560
15
2
0
184,891
4
L
Hel
5,136
514
55
6
0
200,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role