Player Matchup

Ymir
Ymir
I Ezpk U
Ymir
Level 63
God Stats
13W - 25L
1,388 SR
Queue Stats
63W - 72L
1,451 Elo+
Solo
Awilix
Awilix
UnsnaggedWall48
Awilix
Level 86
God Stats
34W - 25L
1,546 SR
Queue Stats
291W - 304L
1,474 Elo+
Solo
Anhur
Anhur
anwabuk
Anhur
Level 121
God Stats
5W - 9L
1,378 SR
Queue Stats
566W - 595L
1,382 Elo+
Solo
Shiva
Shiva
coolking094
Shiva
Level 67
God Stats
0W - 2L
1,275 SR
Queue Stats
137W - 153L
1,403 Elo+
Party 2
Scylla
Scylla
snakeatrex
Scylla
Level 94
God Stats
6W - 12L
1,293 SR
Queue Stats
489W - 517L
1,436 Elo+
Party 2
Team Averages
Level 86
1,376 SR
1,429 Elo+

VS

Team Averages
Level 122
1,453 SR
1,458 Elo+
Chiron
Chiron
Blaqk Daddy
Chiron
Level 154
God Stats
1W - 0L
1,278 SR
Queue Stats
163W - 180L
1,432 Elo+
Party 1
Vulcan
Vulcan
ENVY316LEGEND
Vulcan
Level 158
God Stats
3W - 0L
1,500 SR
Queue Stats
241W - 228L
1,436 Elo+
Party 1
Horus
Horus
Froppy5680
Horus
Level 87
God Stats
1W - 2L
1,418 SR
Queue Stats
23W - 25L
1,430 Elo+
Party 3
Geb
Geb
Kingpin Squid
Geb
Level 147
God Stats
2W - 4L
1,588 SR
Queue Stats
60W - 59L
1,531 Elo+
Party 3
Bellona
Bellona
Utahraptor7
Bellona
Level 65
God Stats
21W - 24L
1,482 SR
Queue Stats
287W - 307L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 4 / 1
7,610
423
2,972
13,591
10,556
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 11 / 2
7,339
408
12,783
18,136
7,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
anwabuk
Anhur
12
0 / 3 / 1
7,351
408
6,576
11,287
3,870
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 5 / 1
7,035
391
8,326
19,491
13,755
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
snakeatrex
Scylla
12
2 / 8 / 0
7,992
444
4,110
14,237
5,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
16
5 / 0 / 3
10,024
557
9,742
9,697
3,769
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

16
7 / 2 / 8
10,432
580
18,063
10,013
5,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
15
10 / 1 / 4
9,992
555
10,279
12,249
6,518
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 0 / 9
9,391
522
5,602
16,024
14,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
Utahraptor7
Bellona
15
7 / 2 / 7
9,766
543
12,122
15,956
15,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
61
5
Kills
30
31
Deaths
5
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chiron
5
0
3
6.5
W
7
2
8
5.5
W
Horus
10
1
4
12
L
Ymir
1
4
1
0.38
W
1
0
9
5.5
L
1
11
2
0.18
W
Bellona
Utahraptor7
Bellona
7
2
7
5.25
L
Anhur
anwabuk
Anhur
0
3
1
0.17
L
1
5
1
0.3
L
Scylla
snakeatrex
Scylla
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,767
Damage
55,808
76,742
Taken
63,939
40,803
Mitigated
45,351
6,495
Healing
20,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
9,742
4,728
911
4,071
9,697
3,769
2,306
544
9,153
0
79,799
W
18,063
3,248
0
2,171
10,013
5,018
2,538
1,956
8,057
82,733
0
W
Horus
10,279
3,988
606
2,887
12,249
6,518
83
1,785
10,464
0
61,221
L
Ymir
2,972
829
338
966
13,591
10,556
0
5,196
8,263
38,477
0
W
5,602
1,216
458
4,149
16,024
14,916
216
2,543
13,481
38,416
0
L
12,783
6,714
0
650
18,136
7,111
0
3,768
14,161
0
49,520
W
Bellona
Utahraptor7
Bellona
12,122
4,877
0
4,831
15,956
15,130
544
926
15,030
0
56,392
L
Anhur
anwabuk
Anhur
6,576
5,137
0
1,663
11,287
3,870
0
1,813
9,474
0
53,953
L
8,326
2,023
0
2,600
19,491
13,755
0
6,345
12,884
0
41,338
L
Scylla
snakeatrex
Scylla
4,110
420
0
278
14,237
5,511
0
5,657
8,295
39,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,327
Gold Earned
49,605
337
Minions Killed
504
0
Camps Cleared
0
1,529,414
Distance Traveled
1,669,451
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,024
557
130
7
0
316,134
2
W
Vulcan
10,432
580
135
8
0
333,800
5
W
Horus
9,992
555
76
4
0
360,718
2
L
Ymir
7,610
423
65
4
0
277,669
5
W
Geb
9,391
522
63
4
0
332,121
4
L
Awilix
7,339
408
56
3
0
290,690
0
W
Bellona
9,766
543
100
6
0
326,678
2
L
Anhur
7,351
408
92
5
0
306,585
2
L
Shiva
7,035
391
55
3
0
353,808
1
L
Scylla
7,992
444
69
4
0
300,662
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role