Player Matchup

Hachiman
Hachiman
Commit To Sin
Hachiman
Level 129
God Stats
0W - 1L
1,548 SR
Queue Stats
2W - 4L
1,512 Elo+
Party 3
Cabrakan
Cabrakan
ObligatedLeach
Cabrakan
Level 41
God Stats
3W - 2L
1,790 SR
Queue Stats
19W - 30L
1,359 Elo+
Party 1
Anhur
Anhur
OhhhSuits
Anhur
Level 95
God Stats
5W - 4L
1,653 SR
Queue Stats
31W - 38L
1,448 Elo+
Party 1
Olorun
Olorun
PreStoNeDStrucK
Olorun
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Athena
Athena
Soggybred420
Athena
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Team Averages
Level 64
1,598 SR
1,464 Elo+

VS

Team Averages
Level 72
1,596 SR
1,471 Elo+
Athena
Athena
Alex Anguian0
Athena
Level 89
God Stats
2W - 0L
1,716 SR
Queue Stats
196W - 190L
1,406 Elo+
Party 2
Medusa
Medusa
N0v4_Aguila271
Medusa
Level 107
God Stats
15W - 19L
1,464 SR
Queue Stats
297W - 296L
1,494 Elo+
Party 2
Danzaburou
Danzaburou
NoSoyLuis33
Danzaburou
Level 85
God Stats
12W - 7L
1,691 SR
Queue Stats
185W - 183L
1,517 Elo+
Party 2
Tyr
Tyr
guythatmakesulie
Tyr
Level 44
God Stats
2W - 1L
1,354 SR
Queue Stats
93W - 103L
1,450 Elo+
Solo
Hades
Hades
yololol938-PV
Hades
Level 33
God Stats
7W - 6L
1,753 SR
Queue Stats
89W - 104L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Commit To Sin
Hachiman
10
0 / 8 / 0
7,062
353
3,268
10,922
2,880
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
17
6 / 2 / 3
11,502
575
18,885
17,193
13,948
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Anhur
OhhhSuits
Anhur
14
3 / 4 / 2
9,398
470
6,375
18,268
9,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 5 / 1
8,789
439
6,281
15,208
6,828
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Athena
12
1 / 3 / 3
8,743
437
4,782
16,835
18,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 12
10,069
503
5,751
15,783
19,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
13 / 2 / 4
11,661
583
19,399
14,941
7,526
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
NoSoyLuis33
Danzaburou
16
3 / 2 / 6
10,281
514
12,261
15,050
6,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 4 / 3
9,660
483
7,208
18,882
15,269
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 4 / 4
10,409
520
14,847
15,911
10,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
51
12
Kills
22
22
Deaths
13
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
3
1
12
9
L
Hachiman
Commit To Sin
Hachiman
0
8
0
0
W
13
2
4
7.5
W
Danzaburou
NoSoyLuis33
Danzaburou
3
2
6
3
L
Cabrakan
6
2
3
3.75
L
Anhur
OhhhSuits
Anhur
3
4
2
1
L
2
5
1
0.5
L
Athena
1
3
3
0.83
W
0
4
3
0.38
W
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,591
Damage
59,466
78,426
Taken
80,567
51,312
Mitigated
58,451
17,549
Healing
28,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,751
2,204
0
2,162
15,783
19,241
174
5,784
9,999
25,475
0
L
Hachiman
Commit To Sin
Hachiman
3,268
1,616
0
1,339
10,922
2,880
583
1,726
9,196
0
29,407
W
19,399
9,482
0
5,913
14,941
7,526
4,116
4,314
10,627
0
107,635
W
Danzaburou
NoSoyLuis33
Danzaburou
12,261
4,544
0
9,427
15,050
6,319
403
2,895
12,155
0
83,446
L
Cabrakan
18,885
2,697
0
7,765
17,193
13,948
222
4,168
12,941
81,696
0
L
Anhur
OhhhSuits
Anhur
6,375
3,136
0
2,065
18,268
9,377
0
4,222
14,046
0
59,679
L
6,281
2,694
0
3,156
15,208
6,828
1,096
5,687
9,521
52,260
0
L
Athena
4,782
1,697
0
3,224
16,835
18,279
911
4,795
12,015
20,870
0
W
7,208
1,083
0
4,292
18,882
15,269
269
10,116
8,766
0
57,753
W
14,847
1,413
902
5,917
15,911
10,096
558
7,952
7,959
79,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,494
Gold Earned
52,080
399
Minions Killed
534
0
Camps Cleared
0
1,532,677
Distance Traveled
1,937,216
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,069
503
39
2
0
425,637
1
L
Hachiman
7,062
353
47
2
0
218,966
2
W
Medusa
11,661
583
149
7
0
366,707
7
W
Danzaburou
10,281
514
110
6
0
395,115
3
L
Cabrakan
11,502
575
157
8
0
336,329
5
L
Anhur
9,398
470
85
4
0
393,203
1
L
Olorun
8,789
439
87
4
0
256,771
2
L
Athena
8,743
437
23
1
0
327,408
2
W
Tyr
9,660
483
110
6
0
399,334
3
W
Hades
10,409
520
126
6
0
350,423
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role