Player Matchup

Merlin
Merlin
ChameleonKid
Merlin
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,542 Elo+
Party 2
Rama
Rama
HenriieSW
Rama
Level 147
God Stats
2W - 3L
1,555 SR
Queue Stats
193W - 200L
1,470 Elo+
Solo
Loki
Loki
Koopaking279
Loki
Level 141
God Stats
3W - 6L
1,402 SR
Queue Stats
354W - 375L
1,520 Elo+
Solo
Bacchus
Bacchus
aBadGamer93
Bacchus
Level 115
God Stats
0W - 1L
1,727 SR
Queue Stats
22W - 19L
1,422 Elo+
Party 2
Sobek
Sobek
xBUDDHAx9847
Sobek
Level 66
God Stats
1W - 2L
1,714 SR
Queue Stats
55W - 64L
1,477 Elo+
Solo
Team Averages
Level 126
1,580 SR
1,486 Elo+

VS

Team Averages
Level 119
1,402 SR
1,479 Elo+
Loki
Loki
Flpsupaman
Loki
Level 154
God Stats
4W - 7L
1,417 SR
Queue Stats
546W - 493L
1,542 Elo+
Party 1
Sol
Sol
GodessEtro
Sol
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,408 Elo+
Solo
Thoth
Thoth
Hellsin1545
Thoth
Level 117
God Stats
1W - 2L
1,433 SR
Queue Stats
73W - 70L
1,515 Elo+
Solo
Achilles
Achilles
OverblownQuasar
Achilles
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 112L
1,501 Elo+
Party 1
Ares
Ares
Vangertz
Ares
Level 92
God Stats
4W - 1L
1,158 SR
Queue Stats
170W - 174L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
0 / 4 / 6
9,416
673
14,152
11,886
5,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
16
2 / 4 / 4
9,357
668
9,046
10,606
5,109
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
4 / 5 / 3
9,392
671
11,470
13,226
6,126
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
aBadGamer93
Bacchus
15
2 / 3 / 4
9,398
671
9,402
14,501
10,298
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 2 / 4
9,923
709
8,505
17,161
23,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 6
9,906
708
13,102
12,325
6,674
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
2 / 1 / 12
9,750
696
15,706
10,482
5,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
3 / 1 / 12
11,653
832
13,478
8,532
4,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
17
6 / 1 / 10
10,187
728
6,732
15,203
16,352
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ares
16
3 / 2 / 15
10,719
766
13,599
15,200
16,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
73
9
Kills
18
18
Deaths
9
21
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
4
6
0.75
W
4
4
6
1.75
W
2
1
12
8
W
3
1
12
9
L
Rama
2
4
4
1
L
4
5
3
1.1
W
Achilles
6
1
10
11
W
Ares
3
2
15
5.25
L
Bacchus
aBadGamer93
Bacchus
2
3
4
1.33
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,575
Damage
62,617
67,380
Taken
61,742
50,682
Mitigated
49,811
23,283
Healing
18,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
14,152
407
979
3,256
11,886
5,822
0
6,920
4,846
38,983
0
W
13,102
1,656
1,263
2,022
12,325
6,674
1,003
5,725
6,600
0
30,240
W
15,706
3,279
1,611
2,921
10,482
5,365
1,979
4,925
5,557
27,580
0
W
13,478
1,187
141
637
8,532
4,797
1,205
3,628
4,904
41,932
0
L
Rama
9,046
6,989
756
1,430
10,606
5,109
228
7,353
3,114
0
27,358
L
11,470
1,668
902
2,679
13,226
6,126
0
6,925
6,228
0
22,003
W
Achilles
6,732
1,417
1,975
2,360
15,203
16,352
218
8,871
6,332
0
9,983
W
Ares
13,599
660
1,845
3,381
15,200
16,623
270
8,910
6,290
14,727
0
L
Bacchus
aBadGamer93
Bacchus
9,402
880
1,853
4,375
14,501
10,298
0
9,408
4,911
11,994
0
L
8,505
0
1,418
5,635
17,161
23,327
0
12,177
4,691
15,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,486
Gold Earned
52,215
139
Minions Killed
152
0
Camps Cleared
0
1,313,576
Distance Traveled
1,424,560
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,416
673
52
4
0
255,363
0
W
Loki
9,906
708
31
2
0
270,057
2
W
Sol
9,750
696
32
2
0
261,342
0
W
Thoth
11,653
832
77
6
0
300,282
11
L
Rama
9,357
668
46
3
0
242,998
2
L
Loki
9,392
671
20
1
0
272,707
2
W
Achilles
10,187
728
6
0
0
304,772
0
W
Ares
10,719
766
6
0
0
288,107
3
L
Bacchus
9,398
671
11
1
0
260,012
1
L
Sobek
9,923
709
10
1
0
282,496
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role