Player Matchup

Chang'e
Chang'e
FreeSpeech2020
Chang'e
Level 87
God Stats
7W - 6L
1,508 SR
Queue Stats
111W - 79L
1,539 Elo+
Party 2
Cthulhu
Cthulhu
TrbTimes
Cthulhu
Level 99
God Stats
12W - 8L
1,622 SR
Queue Stats
101W - 73L
1,606 Elo+
Party 2
Tyr
Tyr
tandysummers
Tyr
Level 80
God Stats
6W - 6L
1,489 SR
Queue Stats
118W - 95L
1,559 Elo+
Party 2
Team Averages
Level 89
1,540 SR
1,568 Elo+

VS

Team Averages
Level 85
1,592 SR
1,333 Elo+
Ishtar
Ishtar
Chigga0210
Ishtar
Level 88
God Stats
0W - 2L
1,577 SR
Queue Stats
2W - 3L
1,367 Elo+
Party 1
Hades
Hades
LEMEAIN
Hades
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,367 Elo+
Party 1
Gilgamesh
Gilgamesh
bla5id
Gilgamesh
Level 141
God Stats
0W - 1L
1,700 SR
Queue Stats
3W - 5L
1,266 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 2 / 7
10,415
868
15,920
12,833
5,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
TrbTimes
Cthulhu
13
1 / 2 / 15
8,789
732
10,417
12,679
12,507
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
7 / 1 / 9
9,709
809
13,574
12,498
8,013
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Chigga0210
Ishtar
11
4 / 8 / 1
8,066
672
7,810
12,840
6,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
LEMEAIN
Hades
11
1 / 4 / 3
7,173
598
7,186
14,681
11,801
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Gilgamesh
bla5id
Gilgamesh
11
0 / 6 / 5
7,213
601
11,073
17,729
9,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
18
Kills
5
5
Deaths
18
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Chigga0210
Ishtar
4
8
1
0.56
W
10
2
7
6.75
L
Hades
LEMEAIN
Hades
1
4
3
0.63
W
Cthulhu
TrbTimes
Cthulhu
1
2
15
4.25
L
Gilgamesh
bla5id
Gilgamesh
0
6
5
0.42
W
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,911
Damage
26,069
38,010
Taken
45,250
26,251
Mitigated
27,126
19,752
Healing
6,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Chigga0210
Ishtar
7,810
3,970
0
150
12,840
6,105
265
8,519
4,321
0
23,428
W
15,920
1,987
5,616
6,524
12,833
5,731
0
3,254
9,579
41,797
0
L
Hades
LEMEAIN
Hades
7,186
1,456
605
3,765
14,681
11,801
0
8,456
6,225
15,665
0
W
Cthulhu
TrbTimes
Cthulhu
10,417
1,078
1,629
2,021
12,679
12,507
0
2,104
10,575
25,616
0
L
Gilgamesh
bla5id
Gilgamesh
11,073
4,315
0
1,904
17,729
9,220
0
9,488
8,241
0
27,757
W
13,574
3,155
0
3,962
12,498
8,013
908
2,753
9,745
0
36,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,913
Gold Earned
22,452
128
Minions Killed
100
9
Camps Cleared
2
734,309
Distance Traveled
557,899
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,066
672
49
4
0
170,315
3
W
Chang'e
10,415
868
65
5
2
241,323
3
L
Hades
7,173
598
19
2
0
194,699
1
W
Cthulhu
8,789
732
29
2
0
237,847
4
L
Gilgamesh
7,213
601
32
3
2
192,885
3
W
Tyr
9,709
809
34
3
7
255,139
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role