Player Matchup

King Arthur
King Arthur
CRIS-_-15-04
King Arthur
Level 122
God Stats
6W - 10L
1,437 SR
Queue Stats
249W - 220L
1,588 Elo+
Party 2
Ao Kuang
Ao Kuang
Enzod783
Ao Kuang
Level 124
God Stats
0W - 2L
1,338 SR
Queue Stats
261W - 238L
1,582 Elo+
Party 2
Scylla
Scylla
Serraa_5
Scylla
Level 63
God Stats
3W - 4L
1,572 SR
Queue Stats
16W - 24L
1,467 Elo+
Party 2
Arachne
Arachne
VisionnHG
Arachne
Level 97
God Stats
2W - 1L
1,840 SR
Queue Stats
203W - 202L
1,485 Elo+
Solo
Ishtar
Ishtar
oierpro2004
Ishtar
Level 125
God Stats
6W - 5L
1,689 SR
Queue Stats
227W - 194L
1,561 Elo+
Party 2
Team Averages
Level 106
1,575 SR
1,537 Elo+

VS

Team Averages
Level 125
1,517 SR
1,527 Elo+
Loki
Loki
 
Loki
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
ArTz_-BliZard
Anubis
Level 120
God Stats
27W - 8L
1,681 SR
Queue Stats
588W - 559L
1,519 Elo+
Solo
Mulan
Mulan
AxAeerdn4
Mulan
Level 68
God Stats
9W - 7L
1,515 SR
Queue Stats
491W - 508L
1,581 Elo+
Solo
Ganesha
Ganesha
Flippo1807
Ganesha
Level 157
God Stats
23W - 13L
1,391 SR
Queue Stats
296W - 244L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CRIS-_-15-04
King Arthur
17
1 / 6 / 5
10,433
497
14,996
25,006
30,237
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
Enzod783
Ao Kuang
15
1 / 5 / 5
8,363
398
4,569
21,439
18,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
Serraa_5
Scylla
15
0 / 3 / 3
8,794
419
6,859
8,415
3,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
VisionnHG
Arachne
19
11 / 3 / 1
12,123
577
15,028
21,104
10,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ishtar
17
0 / 2 / 3
10,453
498
10,438
13,238
6,114
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
19
8 / 3 / 3
11,769
560
12,720
16,837
7,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
 
Charybdis
19
4 / 1 / 0
11,728
558
8,319
15,619
6,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
2 / 3 / 3
11,622
553
13,948
16,870
10,514
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mulan
AxAeerdn4
Mulan
19
5 / 4 / 8
12,696
605
23,026
29,212
28,140
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
Flippo1807
Ganesha
16
0 / 2 / 15
10,618
506
7,319
13,042
15,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
48
13
Kills
19
19
Deaths
13
17
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
8
3
3
3.17
W
Charybdis
 
Charybdis
4
1
0
4
W
2
3
3
1.17
W
Mulan
AxAeerdn4
Mulan
5
4
8
2.25
L
King Arthur
CRIS-_-15-04
King Arthur
1
6
5
0.58
L
Ao Kuang
Enzod783
Ao Kuang
1
5
5
0.7
W
Ganesha
Flippo1807
Ganesha
0
2
15
3.75
L
Scylla
Serraa_5
Scylla
0
3
3
0.5
L
Arachne
VisionnHG
Arachne
11
3
1
3.83
L
Ishtar
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,890
Damage
65,332
89,202
Taken
91,580
68,193
Mitigated
68,732
22,407
Healing
45,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
12,720
4,443
0
8,330
16,837
7,233
174
1,306
15,531
0
108,415
W
Charybdis
 
Charybdis
8,319
4,458
0
8,360
15,619
6,868
658
1,328
14,291
0
112,201
W
13,948
167
0
9,819
16,870
10,514
363
6,393
10,477
109,072
0
W
Mulan
AxAeerdn4
Mulan
23,026
3,541
0
16,770
29,212
28,140
0
1,003
28,209
0
108,744
L
King Arthur
CRIS-_-15-04
King Arthur
14,996
1,844
0
2,124
25,006
30,237
0
2,447
22,559
0
84,738
L
Ao Kuang
Enzod783
Ao Kuang
4,569
940
66
6,498
21,439
18,513
0
7,556
13,883
30,055
8,149
W
Ganesha
Flippo1807
Ganesha
7,319
1,124
0
1,856
13,042
15,977
235
1,901
11,141
35,876
0
L
Scylla
Serraa_5
Scylla
6,859
437
0
1,135
8,415
3,259
174
3,658
4,757
66,141
0
L
Arachne
VisionnHG
Arachne
15,028
9,689
0
7,144
21,104
10,070
0
5,987
15,117
0
99,354
L
Ishtar
10,438
6,799
0
5,440
13,238
6,114
0
1,619
11,619
0
111,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,166
Gold Earned
58,433
643
Minions Killed
784
0
Camps Cleared
0
1,956,175
Distance Traveled
1,976,633
20
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,769
560
157
7
0
473,190
13
W
Charybdis
11,728
558
214
10
0
375,429
7
W
Anubis
11,622
553
187
9
0
335,539
5
W
Mulan
12,696
605
199
9
0
378,278
6
L
King Arthur
10,433
497
165
8
0
399,101
5
L
Ao Kuang
8,363
398
60
3
0
387,582
7
W
Ganesha
10,618
506
27
1
0
414,197
6
L
Scylla
8,794
419
112
5
0
377,982
2
L
Arachne
12,123
577
116
6
0
447,759
4
L
Ishtar
10,453
498
190
9
0
343,751
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role