Player Matchup

Ishtar
Ishtar
SaltYXavieR
Ishtar
Level 49
God Stats
3W - 0L
1,604 SR
Queue Stats
54W - 50L
1,566 Elo+
Party 1
Hades
Hades
StrifeXVI
Hades
Level 66
God Stats
7W - 2L
1,628 SR
Queue Stats
82W - 69L
1,592 Elo+
Party 1
Mulan
Mulan
TJBoy13
Mulan
Level 80
God Stats
2W - 2L
1,503 SR
Queue Stats
12W - 8L
1,500 Elo+
Solo
Team Averages
Level 65
1,579 SR
1,553 Elo+

VS

Team Averages
Level 66
1,409 SR
1,324 Elo+
Ishtar
Ishtar
 
Ishtar
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
B3SS0
Cthulhu
Level 26
God Stats
9W - 12L
1,378 SR
Queue Stats
11W - 26L
1,225 Elo+
Party 2
Nu Wa
Nu Wa
joforget5
Nu Wa
Level 43
God Stats
4W - 7L
1,350 SR
Queue Stats
21W - 45L
1,246 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
13
12 / 0 / 5
8,988
899
13,943
9,845
4,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hades
StrifeXVI
Hades
13
3 / 2 / 7
7,898
790
8,920
9,528
5,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
TJBoy13
Mulan
12
3 / 0 / 13
8,879
888
7,091
12,636
11,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cudgel

Cudgel

+10
Physical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
0 / 5 / 2
6,295
630
7,802
10,254
4,417
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
B3SS0
Cthulhu
9
0 / 6 / 0
6,102
610
6,848
13,420
10,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Nu Wa
joforget5
Nu Wa
11
2 / 7 / 0
6,521
652
7,018
10,309
3,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
18
Kills
2
2
Deaths
18
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
5
2
0.2
L
Cthulhu
B3SS0
Cthulhu
0
6
0
0
W
Ishtar
12
0
5
14.5
W
Hades
StrifeXVI
Hades
3
2
7
3.25
W
Mulan
TJBoy13
Mulan
3
0
13
9.5
L
Nu Wa
joforget5
Nu Wa
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,954
Damage
21,668
32,009
Taken
33,983
20,862
Mitigated
18,762
14,193
Healing
3,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
7,802
3,989
0
872
10,254
4,417
0
4,201
6,053
0
19,735
L
Cthulhu
B3SS0
Cthulhu
6,848
724
0
1,571
13,420
10,695
0
1,948
11,472
14,832
0
W
Ishtar
13,943
9,787
0
3,717
9,845
4,426
1,655
4,798
4,771
0
34,246
W
Hades
StrifeXVI
Hades
8,920
1,227
1,190
4,049
9,528
5,417
324
3,209
6,189
36,958
0
W
Mulan
TJBoy13
Mulan
7,091
1,635
0
5,237
12,636
11,019
585
6,259
6,047
0
14,560
L
Nu Wa
joforget5
Nu Wa
7,018
1,810
94
616
10,309
3,650
0
3,115
7,194
17,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,765
Gold Earned
18,918
119
Minions Killed
75
4
Camps Cleared
5
528,092
Distance Traveled
478,669
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,295
630
36
4
1
162,101
4
L
Cthulhu
6,102
610
10
1
2
169,351
1
W
Ishtar
8,988
899
42
4
2
173,722
1
W
Hades
7,898
790
69
7
2
181,652
2
W
Mulan
8,879
888
8
1
0
172,718
3
L
Nu Wa
6,521
652
29
3
2
147,217
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role