Player Matchup

Aphrodite
Aphrodite
BadLadyPatra
Aphrodite
Level 27
God Stats
1W - 1L
1,719 SR
Queue Stats
4W - 5L
1,396 Elo+
Party 2
Ah Puch
Ah Puch
EesDee
Ah Puch
Level 122
God Stats
21W - 27L
1,465 SR
Queue Stats
266W - 292L
1,476 Elo+
Solo
Artemis
Artemis
Ramadactylus
Artemis
Level 29
God Stats
1W - 4L
1,159 SR
Queue Stats
6W - 16L
1,232 Elo+
Party 2
Terra
Terra
TaintHamerJones
Terra
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,250 Elo+
Party 2
Hou Yi
Hou Yi
Zakarius222
Hou Yi
Level 83
God Stats
14W - 18L
1,406 SR
Queue Stats
596W - 686L
1,433 Elo+
Solo
Team Averages
Level 64
1,450 SR
1,358 Elo+

VS

Team Averages
Level 42
1,444 SR
1,246 Elo+
Bacchus
Bacchus
ANTSISPR
Bacchus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,141 Elo+
Party 1
Zeus
Zeus
Deybys93
Zeus
Level 57
God Stats
84W - 82L
1,513 SR
Queue Stats
395W - 430L
1,532 Elo+
Solo
Cernunnos
Cernunnos
Razielsic
Cernunnos
Level 44
God Stats
1W - 2L
1,206 SR
Queue Stats
2W - 10L
1,180 Elo+
Party 1
Thor
Thor
SenorFuria
Thor
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 38L
1,357 Elo+
Party 1
Hou Yi
Hou Yi
bigpayco
Hou Yi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 10L
1,023 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BadLadyPatra
Aphrodite
20
3 / 3 / 16
15,175
948
4,740
13,076
13,639
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ah Puch
EesDee
Ah Puch
20
5 / 4 / 19
17,190
1,074
27,427
18,510
8,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Ramadactylus
Artemis
20
14 / 11 / 13
18,664
1,167
43,899
33,288
14,381
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
2 / 11 / 11
14,530
908
7,367
28,644
33,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
20
5 / 3 / 15
16,107
1,007
19,222
22,111
9,741
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

31

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ANTSISPR
Bacchus
20
2 / 10 / 21
16,564
1,035
13,702
32,675
64,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
20
8 / 3 / 12
17,263
1,079
29,131
7,947
3,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
Razielsic
Cernunnos
20
18 / 6 / 11
19,148
1,197
40,936
25,773
12,853
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
3 / 4 / 17
15,806
988
19,385
21,539
11,495
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hou Yi
bigpayco
Hou Yi
20
1 / 6 / 12
14,288
893
5,570
19,475
10,561
Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
105
29
Kills
32
32
Deaths
29
74
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ANTSISPR
Bacchus
2
10
21
1.25
L
Aphrodite
BadLadyPatra
Aphrodite
3
3
16
3.67
W
Zeus
8
3
12
4.67
L
Ah Puch
EesDee
Ah Puch
5
4
19
3.63
L
Artemis
Ramadactylus
Artemis
14
11
13
1.86
W
Cernunnos
Razielsic
Cernunnos
18
6
11
3.92
W
3
4
17
2.88
L
2
11
11
0.68
L
Hou Yi
5
3
15
4.17
W
Hou Yi
bigpayco
Hou Yi
1
6
12
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,655
Damage
108,724
115,629
Taken
107,409
79,778
Mitigated
103,315
19,083
Healing
7,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ANTSISPR
Bacchus
13,702
2,581
0
1,190
32,675
64,763
0
10,872
21,803
23,210
0
L
Aphrodite
BadLadyPatra
Aphrodite
4,740
1,148
3,624
4,613
13,076
13,639
0
4,711
8,365
18,743
0
W
Zeus
29,131
512
0
181
7,947
3,643
0
3,820
4,127
84,626
0
L
Ah Puch
EesDee
Ah Puch
27,427
1,078
0
2,855
18,510
8,533
0
6,040
12,470
83,233
0
L
Artemis
Ramadactylus
Artemis
43,899
30,571
276
3,267
33,288
14,381
0
11,625
21,663
0
79,313
W
Cernunnos
Razielsic
Cernunnos
40,936
31,513
0
4,818
25,773
12,853
0
9,857
15,916
0
87,550
W
19,385
6,165
0
0
21,539
11,495
0
7,718
13,821
0
40,085
L
7,367
2,761
2,411
1,919
28,644
33,484
0
9,964
18,680
11,832
0
L
Hou Yi
19,222
9,093
0
118
22,111
9,741
0
10,493
11,618
0
42,546
W
Hou Yi
bigpayco
Hou Yi
5,570
1,741
0
1,082
19,475
10,561
0
7,267
12,208
0
12,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,666
Gold Earned
83,069
301
Minions Killed
372
6
Camps Cleared
10
1,262,048
Distance Traveled
1,256,924
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
16,564
1,035
15
1
0
205,224
1
L
Aphrodite
15,175
948
39
2
0
238,460
0
W
Zeus
17,263
1,079
152
10
1
311,663
3
L
Ah Puch
17,190
1,074
130
8
2
271,915
0
L
Artemis
18,664
1,167
69
4
4
239,809
0
W
Cernunnos
19,148
1,197
127
8
1
231,580
0
W
Thor
15,806
988
48
3
7
264,179
0
L
Terra
14,530
908
8
1
0
230,276
0
L
Hou Yi
16,107
1,007
55
3
0
281,588
0
W
Hou Yi
14,288
893
30
2
1
244,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role