Player Matchup

Hades
Hades
 
Hades
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
MGEnumb
Sol
Level 59
God Stats
1W - 2L
1,535 SR
Queue Stats
80W - 74L
1,502 Elo+
Solo
Cernunnos
Cernunnos
PandorasActor7
Cernunnos
Level 59
God Stats
24W - 18L
1,653 SR
Queue Stats
289W - 258L
1,504 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Superspike27
Cu Chulainn
Level 113
God Stats
3W - 3L
1,306 SR
Queue Stats
68W - 81L
1,490 Elo+
Solo
Hun Batz
Hun Batz
vltno030
Hun Batz
Level 125
God Stats
2W - 6L
1,456 SR
Queue Stats
538W - 493L
1,531 Elo+
Party 3
Team Averages
Level 96
1,490 SR
1,505 Elo+

VS

Team Averages
Level 88
1,497 SR
1,460 Elo+
Heimdallr
Heimdallr
BenniBent
Heimdallr
Level 114
God Stats
3W - 2L
1,500 SR
Queue Stats
58W - 53L
1,529 Elo+
Party 2
Poseidon
Poseidon
Coreyy212
Poseidon
Level 64
God Stats
11W - 14L
1,499 SR
Queue Stats
169W - 191L
1,433 Elo+
Party 1
Vulcan
Vulcan
T1bsy
Vulcan
Level 102
God Stats
7W - 11L
1,389 SR
Queue Stats
228W - 256L
1,425 Elo+
Party 1
Achilles
Achilles
Tibsy15
Achilles
Level 66
God Stats
2W - 3L
1,396 SR
Queue Stats
236W - 256L
1,428 Elo+
Party 1
Yemoja
Yemoja
hellsfuryfire
Yemoja
Level 96
God Stats
2W - 0L
1,703 SR
Queue Stats
114W - 110L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
1
0 / 0 / 0
3,021
378
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sol
8
0 / 0 / 0
4,592
574
1,102
2,424
832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
PandorasActor7
Cernunnos
8
1 / 0 / 0
4,301
538
3,801
5,616
1,623
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
Superspike27
Cu Chulainn
8
1 / 4 / 0
4,499
562
4,136
8,024
3,793
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
vltno030
Hun Batz
8
1 / 2 / 1
4,541
568
2,550
6,188
2,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BenniBent
Heimdallr
6
0 / 1 / 1
3,961
495
2,951
7,321
2,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
Coreyy212
Poseidon
9
0 / 0 / 0
4,790
599
492
1,911
577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vulcan
T1bsy
Vulcan
9
3 / 2 / 1
5,573
697
5,305
5,594
1,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Tibsy15
Achilles
7
2 / 0 / 0
4,600
575
3,179
5,416
2,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
1 / 0 / 0
4,462
558
1,135
3,351
1,339
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
8
3
Kills
6
6
Deaths
3
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
0
0
0
W
Heimdallr
BenniBent
Heimdallr
0
1
1
0.5
W
Poseidon
Coreyy212
Poseidon
0
0
0
0
L
Sol
0
0
0
0
L
Cernunnos
PandorasActor7
Cernunnos
1
0
0
1
L
Cu Chulainn
Superspike27
Cu Chulainn
1
4
0
0.25
W
Vulcan
T1bsy
Vulcan
3
2
1
1.75
W
Achilles
Tibsy15
Achilles
2
0
0
2
W
1
0
0
1
L
Hun Batz
vltno030
Hun Batz
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,589
Damage
13,062
22,252
Taken
23,593
8,313
Mitigated
8,228
7,494
Healing
8,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
0
0
0
0
0
0
0
0
0
0
0
W
Heimdallr
BenniBent
Heimdallr
2,951
1,820
0
2,178
7,321
2,273
514
0
7,321
0
22,732
W
Poseidon
Coreyy212
Poseidon
492
126
0
420
1,911
577
0
557
1,354
28,973
0
L
Sol
1,102
422
0
1,005
2,424
832
0
416
2,008
25,287
4,021
L
Cernunnos
PandorasActor7
Cernunnos
3,801
1,326
0
2,552
5,616
1,623
0
1,005
4,611
0
26,802
L
Cu Chulainn
Superspike27
Cu Chulainn
4,136
588
0
1,758
8,024
3,793
0
5,203
2,821
0
27,763
W
Vulcan
T1bsy
Vulcan
5,305
1,484
0
2,230
5,594
1,923
0
0
5,594
32,245
0
W
Achilles
Tibsy15
Achilles
3,179
1,305
0
616
5,416
2,116
0
389
5,027
0
21,956
W
1,135
420
1,868
805
3,351
1,339
105
0
3,351
7,865
0
L
Hun Batz
vltno030
Hun Batz
2,550
1,136
0
2,179
6,188
2,065
0
308
5,880
0
24,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,954
Gold Earned
23,386
204
Minions Killed
216
0
Camps Cleared
0
632,960
Distance Traveled
786,570
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
3,021
378
0
0
0
6,173
0
W
Heimdallr
3,961
495
34
4
0
131,325
0
W
Poseidon
4,790
599
64
8
0
174,263
1
L
Sol
4,592
574
61
8
0
140,911
3
L
Cernunnos
4,301
538
44
6
0
168,429
2
L
Cu Chulainn
4,499
562
48
6
0
141,643
2
W
Vulcan
5,573
697
53
7
0
152,012
4
W
Achilles
4,600
575
50
6
0
182,213
0
W
Yemoja
4,462
558
15
2
0
146,757
2
L
Hun Batz
4,541
568
51
6
0
175,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role