Player Matchup

Atlas
Atlas
SGTSubster
Atlas
Level 134
God Stats
1W - 2L
1,343 SR
Queue Stats
48W - 61L
1,426 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SuLLy_sTePzz
Morgan Le Fay
Level 48
God Stats
91W - 76L
1,438 SR
Queue Stats
187W - 197L
1,394 Elo+
Party 2
Xbalanque
Xbalanque
davidsilva_13
Xbalanque
Level 27
God Stats
17W - 16L
1,405 SR
Queue Stats
55W - 86L
1,378 Elo+
Party 2
Loki
Loki
epolemi
Loki
Level 43
God Stats
0W - 2L
1,330 SR
Queue Stats
8W - 21L
1,335 Elo+
Party 3
Ishtar
Ishtar
franxu_kanio
Ishtar
Level 69
God Stats
2W - 5L
1,500 SR
Queue Stats
8W - 23L
1,295 Elo+
Party 3
Team Averages
Level 64
1,403 SR
1,366 Elo+

VS

Team Averages
Level 63
1,458 SR
1,452 Elo+
Izanami
Izanami
DeftGG
Izanami
Level 69
God Stats
98W - 77L
1,532 SR
Queue Stats
396W - 364L
1,466 Elo+
Party 1
Guan Yu
Guan Yu
HarrC
Guan Yu
Level 49
God Stats
22W - 11L
1,481 SR
Queue Stats
263W - 227L
1,492 Elo+
Party 1
Scylla
Scylla
Jodss
Scylla
Level 49
God Stats
21W - 18L
1,465 SR
Queue Stats
328W - 299L
1,454 Elo+
Party 1
Hades
Hades
MaXBroKer
Hades
Level 65
God Stats
2W - 0L
1,248 SR
Queue Stats
14W - 12L
1,431 Elo+
Solo
Bastet
Bastet
nyah_08
Bastet
Level 83
God Stats
23W - 17L
1,560 SR
Queue Stats
107W - 96L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
16
0 / 4 / 2
11,216
935
9,250
16,629
16,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
SuLLy_sTePzz
Morgan Le Fay
17
1 / 3 / 2
11,310
943
14,130
14,605
5,959
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
davidsilva_13
Xbalanque
16
1 / 10 / 1
10,699
892
11,238
23,999
9,221
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
epolemi
Loki
17
1 / 8 / 2
11,538
962
15,379
26,511
9,591
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
16
0 / 10 / 2
10,978
915
10,796
25,299
9,303
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DeftGG
Izanami
20
15 / 0 / 17
15,168
1,264
34,293
15,153
7,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
HarrC
Guan Yu
19
6 / 1 / 20
12,983
1,082
14,680
18,679
25,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
Jodss
Scylla
20
8 / 0 / 21
13,049
1,087
22,436
7,567
3,435
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
MaXBroKer
Hades
19
3 / 2 / 20
12,164
1,014
20,078
15,185
12,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
nyah_08
Bastet
19
3 / 0 / 20
12,481
1,040
10,918
10,139
5,327
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
133
3
Kills
35
35
Deaths
3
9
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Izanami
DeftGG
Izanami
15
0
17
23.5
W
Guan Yu
HarrC
Guan Yu
6
1
20
16
W
Scylla
Jodss
Scylla
8
0
21
18.5
W
Hades
MaXBroKer
Hades
3
2
20
6.5
L
Atlas
0
4
2
0.25
L
Morgan Le Fay
SuLLy_sTePzz
Morgan Le Fay
1
3
2
0.67
L
Xbalanque
davidsilva_13
Xbalanque
1
10
1
0.15
L
Loki
epolemi
Loki
1
8
2
0.25
L
Ishtar
0
10
2
0.1
W
Bastet
nyah_08
Bastet
3
0
20
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,793
Damage
102,405
107,043
Taken
66,723
50,585
Mitigated
53,705
3,585
Healing
31,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DeftGG
Izanami
34,293
24,081
0
7,584
15,153
7,063
0
4,704
10,449
0
83,042
W
Guan Yu
HarrC
Guan Yu
14,680
603
5,591
7,828
18,679
25,514
0
6,968
11,711
0
20,436
W
Scylla
Jodss
Scylla
22,436
1,127
0
2,159
7,567
3,435
0
1,794
5,773
31,280
0
W
Hades
MaXBroKer
Hades
20,078
1,076
664
4,254
15,185
12,366
0
6,770
8,415
40,856
0
L
Atlas
9,250
2,280
0
1,986
16,629
16,511
0
6,475
9,926
21,402
0
L
Morgan Le Fay
SuLLy_sTePzz
Morgan Le Fay
14,130
596
266
493
14,605
5,959
0
5,059
9,546
30,788
0
L
Xbalanque
davidsilva_13
Xbalanque
11,238
4,878
0
0
23,999
9,221
0
12,187
11,498
0
18,909
L
Loki
epolemi
Loki
15,379
697
0
152
26,511
9,591
0
9,933
16,281
0
41,162
L
Ishtar
10,796
5,759
0
688
25,299
9,303
0
9,031
15,984
0
37,557
W
Bastet
nyah_08
Bastet
10,918
1,548
530
2,472
10,139
5,327
0
3,144
6,995
171
26,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,741
Gold Earned
65,845
205
Minions Killed
252
6
Camps Cleared
7
1,028,655
Distance Traveled
1,143,497
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,168
1,264
136
11
3
217,566
0
W
Guan Yu
12,983
1,082
12
1
1
241,443
0
W
Scylla
13,049
1,087
25
2
0
230,300
0
W
Hades
12,164
1,014
41
3
0
224,872
0
L
Atlas
11,216
935
22
2
1
210,472
3
L
Morgan Le Fay
11,310
943
34
3
0
230,527
0
L
Xbalanque
10,699
892
21
2
0
173,143
0
L
Loki
11,538
962
52
4
3
228,799
0
L
Ishtar
10,978
915
76
6
2
185,714
0
W
Bastet
12,481
1,040
38
3
3
229,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role