Player Matchup

Fenrir
Fenrir
Platinum V
HONORABL3 Z3US
Fenrir
Platinum V
Level 148
God Stats
27W - 46L
1,550 SR
Queue Stats
423W - 563L
1,704 MMR
Solo
Nox
Nox
Gold I
Kingjustice_1
Nox
Gold I
Level 73
God Stats
1W - 0L
1,249 SR
Queue Stats
28W - 38L
1,773 MMR
Party 1
Chaac
Chaac
Silver I
TrainerRojo
Chaac
Silver I
Level 59
God Stats
4W - 5L
1,666 SR
Queue Stats
6W - 10L
1,440 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 93
1,488 SR
1,639 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 108
1,528 SR
1,579 MMR
Anhur
Anhur
Gold II
HeatedCorn39953
Anhur
Gold II
Level 106
God Stats
0W - 1L
1,328 SR
Queue Stats
147W - 171L
1,698 MMR
Party 2
Jormungandr
Jormungandr
Gold IV
Odoruku TTV
Jormungandr
Gold IV
Level 116
God Stats
8W - 7L
1,623 SR
Queue Stats
624W - 842L
1,388 MMR
Solo
Scylla
Scylla
Gold II
WezSlay
Scylla
Gold II
Level 101
God Stats
31W - 36L
1,635 SR
Queue Stats
94W - 105L
1,653 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 4
17,744
657
22,226
41,949
36,109
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
4 / 5 / 11
18,537
687
25,942
24,175
11,936
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
6 / 2 / 9
18,518
686
21,940
43,467
39,979
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
Baron SamediAh Muzen CabHorusAchillesPele

VS

Bans
AtlasCthulhuGaneshaSylvanusAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 9 / 6
15,906
589
23,270
27,818
13,106
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Odoruku TTV
Jormungandr
20
1 / 3 / 6
16,488
611
30,648
37,289
39,983
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Scylla
WezSlay
Scylla
20
9 / 6 / 3
19,421
719
33,296
22,604
11,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
27
18
Kills
12
12
Deaths
18
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
8
5
4
2
L
2
9
6
0.56
W
4
5
11
1.9
L
Jormungandr
Odoruku TTV
Jormungandr
1
3
6
1.33
W
6
2
9
5.25
L
Scylla
WezSlay
Scylla
9
6
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,108
Damage
87,214
109,591
Taken
87,711
88,024
Mitigated
64,358
35,688
Healing
15,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,226
6,300
636
13,944
41,949
36,109
1,453
23,687
17,794
0
80,442
L
23,270
16,214
0
5,228
27,818
13,106
0
6,924
20,894
0
57,986
W
25,942
2,249
0
1,082
24,175
11,936
1,271
14,495
9,402
80,797
0
L
Jormungandr
Odoruku TTV
Jormungandr
30,648
10,776
277
9,238
37,289
39,983
0
9,420
27,869
107,178
0
W
21,940
6,531
499
19,527
43,467
39,979
1,133
25,790
17,061
0
71,426
L
Scylla
WezSlay
Scylla
33,296
953
0
930
22,604
11,269
0
10,217
12,387
93,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,799
Gold Earned
51,815
273
Minions Killed
260
17
Camps Cleared
7
1,487,936
Distance Traveled
1,372,100
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
17,744
657
80
3
9
476,484
3
L
Anhur
15,906
589
58
2
3
423,005
3
W
Nox
18,537
687
120
4
4
460,190
3
L
Jormungandr
16,488
611
106
4
4
454,946
2
W
Chaac
18,518
686
73
3
4
551,262
2
L
Scylla
19,421
719
96
4
0
494,149
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role