Player Matchup

Merlin
Merlin
KinqLeo
Merlin
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
107W - 71L
1,598 Elo+
Party 2
Mercury
Mercury
Larz009
Mercury
Level 38
God Stats
1W - 3L
1,500 SR
Queue Stats
50W - 69L
1,423 Elo+
Solo
Aphrodite
Aphrodite
LoIichan
Aphrodite
Level 113
God Stats
13W - 7L
1,602 SR
Queue Stats
303W - 240L
1,561 Elo+
Party 2
Xbalanque
Xbalanque
TeoVoa
Xbalanque
Level 42
God Stats
21W - 18L
1,504 SR
Queue Stats
152W - 186L
1,391 Elo+
Solo
Baron Samedi
Baron Samedi
thankyouunclebbb
Baron Samedi
Level 143
God Stats
8W - 5L
1,751 SR
Queue Stats
237W - 171L
1,577 Elo+
Party 2
Team Averages
Level 75
1,572 SR
1,510 Elo+

VS

Team Averages
Level 80
1,518 SR
1,505 Elo+
Charybdis
Charybdis
T alv pto
Charybdis
Level 28
God Stats
2W - 1L
1,338 SR
Queue Stats
24W - 21L
1,463 Elo+
Party 1
Tiamat
Tiamat
angelic demon21
Tiamat
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 91L
1,612 Elo+
Party 1
Achilles
Achilles
iFrxggss z
Achilles
Level 67
God Stats
19W - 10L
1,649 SR
Queue Stats
241W - 236L
1,572 Elo+
Party 1
Sylvanus
Sylvanus
josueara124
Sylvanus
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 20L
1,263 Elo+
Solo
Bakasura
Bakasura
lil VEGETABLE
Bakasura
Level 145
God Stats
4W - 4L
1,601 SR
Queue Stats
209W - 171L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
KinqLeo
Merlin
14
1 / 3 / 1
8,494
472
12,409
12,481
4,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
Larz009
Mercury
14
0 / 2 / 1
8,393
466
7,865
16,114
6,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
LoIichan
Aphrodite
17
2 / 1 / 0
10,697
594
9,791
18,019
9,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
TeoVoa
Xbalanque
13
0 / 5 / 0
7,799
433
8,513
12,617
4,337
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
thankyouunclebbb
Baron Samedi
12
0 / 2 / 2
8,229
457
9,255
17,761
16,909
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
T alv pto
Charybdis
17
4 / 0 / 2
10,024
557
11,232
15,089
6,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 1 / 1
9,053
503
12,261
12,203
9,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
iFrxggss z
Achilles
16
0 / 1 / 0
9,476
526
12,058
15,768
13,618
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sylvanus
josueara124
Sylvanus
13
0 / 0 / 5
8,572
476
4,391
17,297
17,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
lil VEGETABLE
Bakasura
17
8 / 1 / 2
10,026
557
15,032
18,688
9,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
3
Kills
13
13
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Merlin
KinqLeo
Merlin
1
3
1
0.5
L
Mercury
Larz009
Mercury
0
2
1
0.25
L
Aphrodite
LoIichan
Aphrodite
2
1
0
2
W
Charybdis
T alv pto
Charybdis
4
0
2
5
L
Xbalanque
TeoVoa
Xbalanque
0
5
0
0
W
1
1
1
1.5
W
Achilles
iFrxggss z
Achilles
0
1
0
0
W
Sylvanus
josueara124
Sylvanus
0
0
5
2.5
W
Bakasura
lil VEGETABLE
Bakasura
8
1
2
9
L
Baron Samedi
thankyouunclebbb
Baron Samedi
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,833
Damage
54,974
76,992
Taken
79,045
41,760
Mitigated
56,504
30,509
Healing
29,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
KinqLeo
Merlin
12,409
539
0
1,319
12,481
4,997
93
5,808
5,620
71,875
0
L
Mercury
Larz009
Mercury
7,865
3,606
0
1,739
16,114
6,091
0
4,032
11,602
0
83,663
L
Aphrodite
LoIichan
Aphrodite
9,791
1,118
467
13,118
18,019
9,426
174
952
17,067
81,640
0
W
Charybdis
T alv pto
Charybdis
11,232
4,726
0
6,591
15,089
6,259
3,483
2,165
12,924
0
99,172
L
Xbalanque
TeoVoa
Xbalanque
8,513
3,787
0
1,794
12,617
4,337
1,548
580
11,937
0
55,010
W
12,261
1,454
222
4,131
12,203
9,129
334
6,385
5,759
76,646
0
W
Achilles
iFrxggss z
Achilles
12,058
1,509
0
7,218
15,768
13,618
262
7,407
7,881
0
84,563
W
Sylvanus
josueara124
Sylvanus
4,391
2,615
1,900
5,835
17,297
17,972
229
10,323
6,894
19,779
0
W
Bakasura
lil VEGETABLE
Bakasura
15,032
9,845
0
3,835
18,688
9,526
153
4,490
14,132
0
86,696
L
Baron Samedi
thankyouunclebbb
Baron Samedi
9,255
994
3,454
8,618
17,761
16,909
50
5,280
11,320
30,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,612
Gold Earned
47,151
583
Minions Killed
581
0
Camps Cleared
0
1,711,689
Distance Traveled
1,797,852
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,494
472
121
7
0
325,422
1
L
Mercury
8,393
466
125
7
0
436,867
6
L
Aphrodite
10,697
594
192
11
0
325,191
5
W
Charybdis
10,024
557
155
9
0
330,725
1
L
Xbalanque
7,799
433
103
6
0
283,389
3
W
Tiamat
9,053
503
131
7
0
359,252
0
W
Achilles
9,476
526
133
7
0
333,244
3
W
Sylvanus
8,572
476
26
1
0
319,834
5
W
Bakasura
10,026
557
136
8
0
454,797
3
L
Baron Samedi
8,229
457
42
2
0
340,820
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role