Player Matchup

Ravana
Ravana
HuHuyaHuyawhooo
Ravana
Level 48
God Stats
5W - 3L
1,500 SR
Queue Stats
210W - 239L
1,347 Elo+
Party 3
Sol
Sol
ImgunnaBUST
Sol
Level 146
God Stats
15W - 15L
1,532 SR
Queue Stats
231W - 238L
1,441 Elo+
Party 3
Ishtar
Ishtar
Klevinho10
Ishtar
Level 143
God Stats
4W - 0L
1,907 SR
Queue Stats
75W - 56L
1,598 Elo+
Party 2
Ymir
Ymir
Ribeirou7
Ymir
Level 56
God Stats
4W - 3L
1,558 SR
Queue Stats
25W - 12L
1,623 Elo+
Party 2
Chronos
Chronos
miguelltm
Chronos
Level 33
God Stats
7W - 7L
1,477 SR
Queue Stats
55W - 40L
1,563 Elo+
Party 2
Team Averages
Level 85
1,595 SR
1,514 Elo+

VS

Team Averages
Level 68
1,488 SR
1,478 Elo+
Mercury
Mercury
Archer976
Mercury
Level 44
God Stats
0W - 3L
1,426 SR
Queue Stats
44W - 57L
1,409 Elo+
Party 4
Zhong Kui
Zhong Kui
ChoosyGorilla10
Zhong Kui
Level 102
God Stats
1W - 1L
1,506 SR
Queue Stats
76W - 69L
1,469 Elo+
Party 4
Ishtar
Ishtar
F6THEGAMEALREADY
Ishtar
Level 44
God Stats
0W - 2L
1,335 SR
Queue Stats
91W - 82L
1,495 Elo+
Party 1
Ravana
Ravana
LDLLastHope
Ravana
Level 120
God Stats
2W - 1L
1,874 SR
Queue Stats
56W - 55L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ShawtySnipes
Cu Chulainn
Level 29
God Stats
1W - 2L
1,300 SR
Queue Stats
36W - 36L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 1
5,671
567
3,573
4,126
1,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
3 / 0 / 0
6,435
644
4,734
6,305
1,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ishtar
Klevinho10
Ishtar
10
2 / 1 / 2
5,504
550
4,594
6,118
1,945
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
9
1 / 0 / 4
5,481
548
2,858
6,490
4,406
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos
miguelltm
Chronos
10
3 / 0 / 2
5,784
578
3,805
6,244
2,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Archer976
Mercury
7
0 / 3 / 0
4,538
454
1,401
5,937
1,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
ChoosyGorilla10
Zhong Kui
10
0 / 2 / 0
5,726
573
6,026
8,320
5,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 3 / 1
5,110
511
2,921
6,672
2,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Ravana
10
0 / 2 / 0
5,424
542
3,060
6,403
3,256
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
ShawtySnipes
Cu Chulainn
6
1 / 1 / 0
4,802
480
4,024
6,644
4,428
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
11
Kills
1
1
Deaths
11
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Mercury
Archer976
Mercury
0
3
0
0
L
Zhong Kui
ChoosyGorilla10
Zhong Kui
0
2
0
0
L
0
3
1
0.17
W
2
0
1
2.5
W
3
0
0
3
W
Ishtar
Klevinho10
Ishtar
2
1
2
3
L
Ravana
0
2
0
0
W
Ymir
1
0
4
3
L
Cu Chulainn
ShawtySnipes
Cu Chulainn
1
1
0
1
W
Chronos
miguelltm
Chronos
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,564
Damage
17,432
29,283
Taken
33,976
12,495
Mitigated
17,800
12,725
Healing
7,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Archer976
Mercury
1,401
1,005
0
10
5,937
1,824
0
748
5,179
0
22,627
L
Zhong Kui
ChoosyGorilla10
Zhong Kui
6,026
797
0
2,955
8,320
5,979
0
3,802
4,518
48,320
0
L
2,921
1,865
0
1,870
6,672
2,313
0
1,318
5,354
0
34,375
W
3,573
1,760
0
2,799
4,126
1,890
0
772
3,354
0
33,808
W
4,734
1,446
0
3,432
6,305
1,830
246
0
6,305
42,636
0
W
Ishtar
Klevinho10
Ishtar
4,594
3,039
0
2,058
6,118
1,945
0
225
5,893
0
38,584
L
Ravana
3,060
1,106
0
1,830
6,403
3,256
0
4,159
2,007
0
36,378
W
Ymir
2,858
1,757
0
2,151
6,490
4,406
0
1,531
4,959
9,731
0
L
Cu Chulainn
ShawtySnipes
Cu Chulainn
4,024
1,156
97
1,137
6,644
4,428
33
1,123
5,521
0
16,062
W
Chronos
miguelltm
Chronos
3,805
772
0
2,285
6,244
2,424
0
3,498
2,746
31,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,875
Gold Earned
25,600
325
Minions Killed
293
0
Camps Cleared
0
1,049,928
Distance Traveled
967,543
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,538
454
47
5
0
207,133
0
L
Zhong Kui
5,726
573
88
9
0
176,798
4
L
Ishtar
5,110
511
70
7
0
166,116
1
W
Ravana
5,671
567
74
7
0
226,415
2
W
Sol
6,435
644
88
9
0
201,799
2
W
Ishtar
5,504
550
82
8
0
191,572
2
L
Ravana
5,424
542
66
7
0
205,051
3
W
Ymir
5,481
548
16
2
0
223,247
2
L
Cu Chulainn
4,802
480
22
2
0
212,445
6
W
Chronos
5,784
578
65
7
0
206,895
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role