Player Matchup

Sol
Sol
Platinum V
BaryFGC
Sol
Platinum V
Level 103
God Stats
33W - 38L
1,487 SR
Queue Stats
156W - 176L
1,687 MMR
Party 2
Achilles
Achilles
Gold III
Goatalogy
Achilles
Gold III
Level 107
God Stats
94W - 94L
1,493 SR
Queue Stats
150W - 171L
1,453 MMR
Party 2
Ymir
Ymir
Bronze III
TactPharaoh7
Ymir
Bronze III
Level 81
God Stats
0W - 1L
1,580 SR
Queue Stats
3W - 2L
1,591 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 97
1,520 SR
1,577 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 134
1,718 SR
1,567 MMR
Cerberus
Cerberus
Gold V
Catcherbeast41
Cerberus
Gold V
Level 125
God Stats
16W - 3L
1,850 SR
Queue Stats
26W - 23L
1,516 MMR
Party 1
Scylla
Scylla
Silver I
Noswaddd
Scylla
Silver I
Level 120
God Stats
4W - 3L
1,719 SR
Queue Stats
22W - 18L
1,356 MMR
Party 1
Bastet
Bastet
Gold IV
lxTryMeOnGODxl
Bastet
Gold IV
Level 156
God Stats
8W - 2L
1,585 SR
Queue Stats
17W - 13L
1,828 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
11
1 / 2 / 3
6,512
651
10,596
10,374
3,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Goatalogy
Achilles
10
2 / 3 / 3
7,324
732
3,840
10,446
8,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 4 / 3
7,015
702
4,764
11,951
9,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
GilgameshAphroditeAh Muzen CabZeusAtlas

VS

Bans
LancelotHadesYu HuangBaba YagaPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
1 / 2 / 8
7,987
799
5,394
10,196
8,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Scylla
Noswaddd
Scylla
13
3 / 1 / 6
7,846
785
10,530
6,740
2,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
5 / 2 / 4
7,997
800
12,174
9,641
4,260
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
5
Kills
9
9
Deaths
5
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sol
1
2
3
1.25
W
Cerberus
1
2
8
2.5
L
Achilles
Goatalogy
Achilles
2
3
3
1.17
W
Scylla
Noswaddd
Scylla
3
1
6
6
L
2
4
3
0.88
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,200
Damage
28,098
32,771
Taken
26,577
22,470
Mitigated
15,311
7,830
Healing
8,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
10,596
4,066
0
4,591
10,374
3,746
141
4,585
5,789
29,270
2,787
W
Cerberus
5,394
648
0
3,192
10,196
8,224
314
6,764
3,432
13,031
0
L
Achilles
Goatalogy
Achilles
3,840
862
0
1,469
10,446
8,828
0
5,767
4,679
0
9,806
W
Scylla
Noswaddd
Scylla
10,530
2,054
0
2,445
6,740
2,827
501
3,819
2,921
39,925
0
L
4,764
883
339
1,431
11,951
9,896
0
5,621
6,330
10,593
0
W
12,174
2,967
0
2,954
9,641
4,260
740
4,219
5,422
0
23,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,851
Gold Earned
23,830
93
Minions Killed
120
2
Camps Cleared
6
500,692
Distance Traveled
558,922
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,512
651
59
6
2
166,685
0
W
Cerberus
7,987
799
18
2
1
174,991
2
L
Achilles
7,324
732
17
2
0
171,457
1
W
Scylla
7,846
785
80
8
4
179,697
1
L
Ymir
7,015
702
17
2
0
162,550
4
W
Bastet
7,997
800
22
2
1
204,234
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role