Player Matchup

Zeus
Zeus
Dwightx23
Zeus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,645 Elo+
Party 2
Achilles
Achilles
Mugetsu90
Achilles
Level 160
God Stats
0W - 2L
1,594 SR
Queue Stats
115W - 113L
1,510 Elo+
Party 1
Izanami
Izanami
Nomad4202039
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,544 Elo+
Party 1
Hera
Hera
RicanVibez
Hera
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,645 Elo+
Party 2
Thanatos
Thanatos
RicanWolfez
Thanatos
Level 100
God Stats
1W - 1L
1,786 SR
Queue Stats
1W - 1L
1,645 Elo+
Party 2
Team Averages
Level 75
1,576 SR
1,598 Elo+

VS

Team Averages
Level 80
1,550 SR
1,553 Elo+
Chaac
Chaac
Exotic Blitzz
Chaac
Level 101
God Stats
16W - 6L
1,714 SR
Queue Stats
138W - 93L
1,602 Elo+
Party 3
Geb
Geb
Fxcusd
Geb
Level 78
God Stats
25W - 14L
1,619 SR
Queue Stats
302W - 231L
1,519 Elo+
Party 3
Mulan
Mulan
Imposter Yosh
Mulan
Level 43
God Stats
32W - 22L
1,480 SR
Queue Stats
197W - 167L
1,459 Elo+
Party 3
Merlin
Merlin
Jf Mero
Merlin
Level 47
God Stats
56W - 50L
1,633 SR
Queue Stats
427W - 443L
1,521 Elo+
Solo
Atlas
Atlas
Novax
Atlas
Level 133
God Stats
2W - 4L
1,302 SR
Queue Stats
175W - 107L
1,663 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
1 / 12 / 3
9,919
992
5,438
17,731
7,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Mugetsu90
Achilles
17
5 / 7 / 3
11,986
1,199
16,013
24,919
28,044
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Izanami
Nomad4202039
Izanami
15
0 / 8 / 5
9,754
975
7,206
20,244
9,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 7 / 5
9,841
984
13,803
13,439
6,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
RicanWolfez
Thanatos
15
2 / 5 / 4
10,239
1,024
12,137
14,987
7,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

77

VS

Team 2 Tickets

320

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 17
12,796
1,280
25,706
17,845
20,407
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Geb
Fxcusd
Geb
18
4 / 2 / 30
12,887
1,289
11,333
15,034
22,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
11 / 0 / 17
12,486
1,249
14,791
10,918
11,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Merlin
Jf Mero
Merlin
18
5 / 3 / 24
11,326
1,133
16,941
7,751
3,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Atlas
Novax
Atlas
19
10 / 1 / 21
12,698
1,270
16,936
12,115
13,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
148
8
Kills
39
39
Deaths
8
20
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Zeus
1
12
3
0.21
W
9
2
17
8.75
W
Geb
Fxcusd
Geb
4
2
30
9.5
W
11
0
17
19.5
W
Merlin
Jf Mero
Merlin
5
3
24
5.67
L
Achilles
Mugetsu90
Achilles
5
7
3
0.93
L
Izanami
Nomad4202039
Izanami
0
8
5
0.31
W
Atlas
Novax
Atlas
10
1
21
20.5
L
0
7
5
0.36
L
Thanatos
RicanWolfez
Thanatos
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,597
Damage
85,707
91,320
Taken
63,663
58,180
Mitigated
71,240
10,149
Healing
9,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
5,438
1,836
47
476
17,731
7,764
0
6,907
10,292
19,336
0
W
25,706
3,979
0
4,382
17,845
20,407
0
6,456
11,389
171
55,901
W
Geb
Fxcusd
Geb
11,333
1,670
0
996
15,034
22,152
0
5,008
10,026
20,402
0
W
14,791
1,426
0
3,772
10,918
11,974
0
3,183
7,735
41
19,804
W
Merlin
Jf Mero
Merlin
16,941
1,504
0
0
7,751
3,573
0
982
6,769
30,494
0
L
Achilles
Mugetsu90
Achilles
16,013
3,542
0
1,256
24,919
28,044
0
11,098
13,268
0
28,367
L
Izanami
Nomad4202039
Izanami
7,206
5,372
0
2,670
20,244
9,098
0
11,651
8,290
0
30,111
W
Atlas
Novax
Atlas
16,936
5,053
0
0
12,115
13,134
0
3,612
8,503
30,669
0
L
13,803
3,832
0
780
13,439
6,168
0
7,495
5,594
25,691
0
L
Thanatos
RicanWolfez
Thanatos
12,137
2,254
0
4,920
14,987
7,106
0
6,960
7,624
0
18,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,739
Gold Earned
62,193
126
Minions Killed
178
3
Camps Cleared
5
885,972
Distance Traveled
1,000,352
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,919
992
22
2
0
144,949
0
W
Chaac
12,796
1,280
67
7
1
217,871
0
W
Geb
12,887
1,289
13
1
1
206,914
0
W
Mulan
12,486
1,249
15
2
0
204,908
0
W
Merlin
11,326
1,133
34
3
1
184,658
3
L
Achilles
11,986
1,199
22
2
0
197,136
0
L
Izanami
9,754
975
47
5
2
153,097
1
W
Atlas
12,698
1,270
49
5
2
186,001
0
L
Hera
9,841
984
26
3
0
176,918
0
L
Thanatos
10,239
1,024
9
1
1
213,872
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role