Player Matchup

Osiris
Osiris
 
Osiris
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
HotXxmanxX420
Heimdallr
Level 119
God Stats
5W - 7L
1,429 SR
Queue Stats
299W - 319L
1,398 Elo+
Solo
Kukulkan
Kukulkan
SCOT_-WOLVESZ
Kukulkan
Level 82
God Stats
0W - 2L
1,607 SR
Queue Stats
244W - 260L
1,420 Elo+
Solo
Nemesis
Nemesis
adamkrestt
Nemesis
Level 54
God Stats
1W - 2L
1,533 SR
Queue Stats
137W - 127L
1,535 Elo+
Solo
King Arthur
King Arthur
rexboi122
King Arthur
Level 108
God Stats
1W - 2L
1,630 SR
Queue Stats
93W - 102L
1,482 Elo+
Solo
Team Averages
Level 96
1,540 SR
1,467 Elo+

VS

Team Averages
Level 112
1,506 SR
1,453 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
CookieOG
Ullr
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,460 Elo+
Solo
Ao Kuang
Ao Kuang
TheMoneyyy
Ao Kuang
Level 143
God Stats
4W - 4L
1,281 SR
Queue Stats
531W - 523L
1,484 Elo+
Party 1
Kuzenbo
Kuzenbo
WetLizardGuy
Kuzenbo
Level 94
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 101L
1,445 Elo+
Solo
Horus
Horus
mepstien
Horus
Level 124
God Stats
2W - 0L
1,747 SR
Queue Stats
111W - 148L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
5 / 7 / 2
11,034
502
18,548
27,256
24,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
HotXxmanxX420
Heimdallr
15
2 / 2 / 3
9,822
446
16,815
15,001
7,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
SCOT_-WOLVESZ
Kukulkan
13
1 / 5 / 4
9,344
425
16,108
15,165
7,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nemesis
adamkrestt
Nemesis
15
1 / 3 / 4
9,558
434
8,687
17,885
8,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
rexboi122
King Arthur
14
1 / 5 / 4
9,158
416
13,853
26,052
20,562
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
19
8 / 1 / 3
11,709
532
14,738
13,163
5,986
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
17
4 / 1 / 6
10,519
478
16,016
15,667
9,102
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
TheMoneyyy
Ao Kuang
19
6 / 0 / 5
11,753
534
15,276
22,476
13,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
WetLizardGuy
Kuzenbo
14
0 / 3 / 10
9,606
437
8,612
31,053
47,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Horus
mepstien
Horus
16
4 / 5 / 5
10,827
492
17,913
22,442
20,792
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
51
10
Kills
22
22
Deaths
10
17
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
5
7
2
0.86
W
Xbalanque
 
Xbalanque
8
1
3
9.5
W
Ullr
4
1
6
7
L
Heimdallr
HotXxmanxX420
Heimdallr
2
2
3
1.75
L
Kukulkan
SCOT_-WOLVESZ
Kukulkan
1
5
4
0.6
W
Ao Kuang
TheMoneyyy
Ao Kuang
6
0
5
8.5
W
Kuzenbo
WetLizardGuy
Kuzenbo
0
3
10
1.67
L
Nemesis
adamkrestt
Nemesis
1
3
4
1
W
Horus
mepstien
Horus
4
5
5
1.3
L
King Arthur
rexboi122
King Arthur
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,011
Damage
72,555
101,359
Taken
104,801
68,521
Mitigated
96,540
17,935
Healing
34,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
18,548
8,885
0
8,204
27,256
24,878
268
3,649
23,607
0
82,834
W
Xbalanque
 
Xbalanque
14,738
7,893
0
4,788
13,163
5,986
3,179
1,655
11,508
0
112,880
W
Ullr
16,016
6,149
0
2,359
15,667
9,102
718
5,711
9,956
0
78,416
L
Heimdallr
HotXxmanxX420
Heimdallr
16,815
9,122
0
3,825
15,001
7,066
1,247
3,196
11,805
0
70,641
L
Kukulkan
SCOT_-WOLVESZ
Kukulkan
16,108
1,139
0
500
15,165
7,426
61
3,918
11,247
59,888
0
W
Ao Kuang
TheMoneyyy
Ao Kuang
15,276
4,395
0
11,818
22,476
13,038
936
2,148
20,328
111,995
0
W
Kuzenbo
WetLizardGuy
Kuzenbo
8,612
3,236
0
6,647
31,053
47,622
299
5,107
25,946
35,765
0
L
Nemesis
adamkrestt
Nemesis
8,687
3,358
0
891
17,885
8,589
176
5,086
12,799
0
81,128
W
Horus
mepstien
Horus
17,913
7,596
1,376
7,185
22,442
20,792
358
1,487
20,955
0
72,483
L
King Arthur
rexboi122
King Arthur
13,853
2,254
1,379
3,136
26,052
20,562
75
8,860
17,192
0
55,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,916
Gold Earned
54,414
508
Minions Killed
599
0
Camps Cleared
0
2,079,251
Distance Traveled
2,114,774
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,034
502
115
5
0
408,570
3
W
Xbalanque
11,709
532
163
7
0
415,021
3
W
Ullr
10,519
478
130
6
0
420,104
6
L
Heimdallr
9,822
446
99
5
0
406,218
7
L
Kukulkan
9,344
425
111
5
0
400,102
4
W
Ao Kuang
11,753
534
155
7
0
473,997
4
W
Kuzenbo
9,606
437
36
2
0
403,454
2
L
Nemesis
9,558
434
115
5
0
462,653
2
W
Horus
10,827
492
115
5
0
402,198
1
L
King Arthur
9,158
416
68
3
0
401,708
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role