Player Matchup

Anubis
Anubis
Awesomeguy951
Anubis
Level 36
God Stats
8W - 3L
1,533 SR
Queue Stats
111W - 70L
1,633 Elo+
Party 2
Anhur
Anhur
BoostedBoiGG
Anhur
Level 100
God Stats
6W - 7L
1,311 SR
Queue Stats
114W - 70L
1,582 Elo+
Party 2
Baron Samedi
Baron Samedi
KumgusKhan
Baron Samedi
Level 127
God Stats
3W - 3L
1,348 SR
Queue Stats
145W - 90L
1,622 Elo+
Party 2
Bellona
Bellona
Smitehater420
Bellona
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 8L
1,290 Elo+
Party 2
Atlas
Atlas
standbythec4b
Atlas
Level 109
God Stats
13W - 12L
1,586 SR
Queue Stats
118W - 76L
1,614 Elo+
Party 2
Team Averages
Level 75
1,456 SR
1,548 Elo+

VS

Team Averages
Level 33
1,461 SR
1,413 Elo+
Rama
Rama
Dudley1533
Rama
Level 29
God Stats
0W - 1L
1,307 SR
Queue Stats
42W - 52L
1,424 Elo+
Solo
Ra
Ra
MrPoppaWheelie
Ra
Level 20
God Stats
1W - 2L
1,473 SR
Queue Stats
7W - 21L
1,339 Elo+
Party 1
Gilgamesh
Gilgamesh
Munkyinatux
Gilgamesh
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,486 Elo+
Party 3
Artio
Artio
chrisbalkin12
Artio
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,403 Elo+
Party 3
Thanatos
Thanatos
skinnywhitepimp6
Thanatos
Level 29
God Stats
5W - 12L
1,525 SR
Queue Stats
7W - 16L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 12
7,801
709
6,150
7,236
3,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
7 / 1 / 13
8,852
805
12,901
8,029
3,292
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
KumgusKhan
Baron Samedi
15
3 / 1 / 18
8,233
748
13,612
7,836
5,887
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
15
8 / 1 / 12
9,014
819
7,660
6,343
5,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
5 / 0 / 10
9,198
836
14,571
12,501
7,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 2
6,679
607
5,133
11,680
4,427
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 6 / 5
7,001
636
3,092
7,952
3,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Munkyinatux
Gilgamesh
13
3 / 4 / 2
8,083
735
5,381
14,897
14,091
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 3 / 0
7,065
642
2,024
14,330
10,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 8 / 2
7,015
638
8,378
14,327
7,202
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
17
25
Kills
6
6
Deaths
26
65
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
3
12
2.67
W
7
1
13
13.5
L
0
5
2
0.2
W
Baron Samedi
KumgusKhan
Baron Samedi
3
1
18
12
L
0
6
5
0.42
L
Gilgamesh
Munkyinatux
Gilgamesh
3
4
2
1
W
Bellona
8
1
12
14
L
0
3
0
0
L
3
8
2
0.5
W
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,894
Damage
24,008
41,945
Taken
63,186
25,664
Mitigated
39,094
17,414
Healing
11,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,150
498
0
1,675
7,236
3,289
407
1,416
5,820
21,069
0
W
12,901
7,690
0
2,549
8,029
3,292
1,071
209
7,820
0
32,742
L
5,133
3,674
0
894
11,680
4,427
170
6,483
5,197
0
14,967
W
Baron Samedi
KumgusKhan
Baron Samedi
13,612
2,156
3,063
4,715
7,836
5,887
1,110
1,369
6,467
25,433
0
L
3,092
304
303
472
7,952
3,290
0
4,911
3,041
10,776
0
L
Gilgamesh
Munkyinatux
Gilgamesh
5,381
613
1,278
1,231
14,897
14,091
0
7,024
7,873
0
14,710
W
Bellona
7,660
1,740
0
1,024
6,343
5,608
175
841
5,502
0
14,676
L
2,024
226
258
2,203
14,330
10,084
0
9,265
5,065
10,732
0
L
8,378
2,579
0
4,585
14,327
7,202
0
6,650
7,677
0
11,580
W
14,571
4,978
0
4,388
12,501
7,588
69
1,281
11,220
43,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,098
Gold Earned
35,843
198
Minions Killed
78
0
Camps Cleared
0
1,122,137
Distance Traveled
956,536
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,801
709
28
3
0
199,324
2
W
Anhur
8,852
805
51
5
0
219,721
0
L
Rama
6,679
607
17
2
0
176,643
0
W
Baron Samedi
8,233
748
27
2
0
221,295
0
L
Ra
7,001
636
18
2
0
152,927
0
L
Gilgamesh
8,083
735
22
2
0
230,525
1
W
Bellona
9,014
819
25
2
0
241,252
0
L
Artio
7,065
642
15
1
0
202,351
0
L
Thanatos
7,015
638
6
1
0
194,090
0
W
Atlas
9,198
836
67
6
0
240,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role