Player Matchup

Izanami
Izanami
BigOrc01
Izanami
Level 126
God Stats
3W - 2L
1,688 SR
Queue Stats
413W - 414L
1,558 Elo+
Solo
Nike
Nike
PortalOfI
Nike
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 110L
1,583 Elo+
Party 2
Zeus
Zeus
ProQCTDBeast
Zeus
Level 96
God Stats
2W - 1L
1,747 SR
Queue Stats
109W - 91L
1,550 Elo+
Party 2
He Bo
He Bo
TotalTomatoTime
He Bo
Level 142
God Stats
0W - 1L
1,734 SR
Queue Stats
153W - 180L
1,528 Elo+
Party 1
Achilles
Achilles
lvlonecrook
Achilles
Level 60
God Stats
1W - 3L
1,473 SR
Queue Stats
186W - 191L
1,572 Elo+
Party 1
Team Averages
Level 113
1,628 SR
1,558 Elo+

VS

Team Averages
Level 132
1,629 SR
1,567 Elo+
Izanami
Izanami
Ipay4wins
Izanami
Level 160
God Stats
1W - 0L
1,718 SR
Queue Stats
3W - 1L
1,822 Elo+
Party 3
Sobek
Sobek
Papa Rabi 96
Sobek
Level 103
God Stats
1W - 2L
1,336 SR
Queue Stats
72W - 77L
1,547 Elo+
Solo
Eset
Eset
SaintViceroy
Eset
Level 157
God Stats
8W - 4L
1,686 SR
Queue Stats
442W - 471L
1,522 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
replaysz
Ah Muzen Cab
Level 107
God Stats
1W - 0L
1,903 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
sr_fajardo115
Zeus
Level 132
God Stats
3W - 1L
1,500 SR
Queue Stats
84W - 84L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BigOrc01
Izanami
15
2 / 6 / 6
8,832
679
7,368
12,409
5,559
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nike
17
3 / 4 / 8
10,122
779
10,225
21,233
20,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
4 / 5 / 4
9,204
708
15,231
11,335
5,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 4 / 9
8,460
651
10,680
9,193
3,512
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
lvlonecrook
Achilles
16
4 / 5 / 7
9,185
707
7,837
17,481
17,485
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ipay4wins
Izanami
17
3 / 6 / 17
10,126
779
9,284
19,641
17,020
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
2 / 2 / 12
10,005
770
5,224
17,954
23,038
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 3 / 16
9,405
723
10,121
10,286
5,045
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
replaysz
Ah Muzen Cab
20
13 / 1 / 10
12,124
933
24,678
14,407
8,674
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
5 / 3 / 10
9,847
757
14,338
8,366
4,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
89
15
Kills
24
24
Deaths
15
34
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Izanami
BigOrc01
Izanami
2
6
6
0.83
W
Izanami
Ipay4wins
Izanami
3
6
17
1.92
W
2
2
12
4
L
Nike
3
4
8
1.75
L
4
5
4
1.2
W
1
3
16
3
L
2
4
9
1.63
L
Achilles
lvlonecrook
Achilles
4
5
7
1.5
W
Ah Muzen Cab
replaysz
Ah Muzen Cab
13
1
10
18
W
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,341
Damage
63,645
71,651
Taken
70,654
52,594
Mitigated
58,067
17,751
Healing
26,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BigOrc01
Izanami
7,368
3,101
900
791
12,409
5,559
1,252
5,068
7,189
0
17,849
W
Izanami
Ipay4wins
Izanami
9,284
3,975
0
3,111
19,641
17,020
709
5,716
13,925
0
28,816
W
5,224
263
2,133
5,833
17,954
23,038
351
6,429
11,525
12,227
0
L
Nike
10,225
371
1,713
6,663
21,233
20,932
24
7,104
13,618
0
18,970
L
15,231
1,183
1,223
719
11,335
5,106
460
4,586
6,441
40,256
0
W
10,121
388
2,715
2,390
10,286
5,045
908
4,286
6,000
15,177
0
L
10,680
518
1,705
1,623
9,193
3,512
123
3,498
5,549
15,738
0
L
Achilles
lvlonecrook
Achilles
7,837
1,094
273
2,141
17,481
17,485
185
7,628
9,171
0
11,919
W
Ah Muzen Cab
replaysz
Ah Muzen Cab
24,678
9,001
773
6,538
14,407
8,674
2,964
5,350
9,057
0
47,317
W
14,338
785
1,623
1,634
8,366
4,290
959
4,130
4,236
21,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,803
Gold Earned
51,507
158
Minions Killed
149
0
Camps Cleared
0
1,129,928
Distance Traveled
1,114,692
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,832
679
38
3
0
214,145
0
W
Izanami
10,126
779
27
2
0
178,876
2
W
Sobek
10,005
770
24
2
0
235,818
1
L
Nike
10,122
779
19
1
0
236,659
0
L
Zeus
9,204
708
55
4
0
235,170
1
W
Eset
9,405
723
12
1
0
243,173
3
L
He Bo
8,460
651
28
2
0
215,773
0
L
Achilles
9,185
707
18
1
0
228,181
0
W
Ah Muzen Cab
12,124
933
57
4
0
265,738
0
W
Zeus
9,847
757
29
2
0
191,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role