Player Matchup

Achilles
Achilles
DaraNijagara147
Achilles
Level 29
God Stats
1W - 6L
1,498 SR
Queue Stats
32W - 83L
1,358 Elo+
Party 1
Bellona
Bellona
GEEKDUDE
Bellona
Level 95
God Stats
8W - 26L
1,291 SR
Queue Stats
17W - 53L
1,291 Elo+
Party 1
Neith
Neith
Karisall93
Neith
Level 41
God Stats
3W - 4L
1,499 SR
Queue Stats
21W - 30L
1,409 Elo+
Solo
Kali
Kali
kristijanFTW
Kali
Level 84
God Stats
0W - 1L
1,657 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Anubis
Anubis
notwbeastfreak
Anubis
Level 63
God Stats
1W - 1L
1,376 SR
Queue Stats
34W - 71L
1,382 Elo+
Party 1
Team Averages
Level 62
1,464 SR
1,388 Elo+

VS

Team Averages
Level 58
1,443 SR
1,404 Elo+
Skadi
Skadi
Bryanj262001
Skadi
Level 76
God Stats
9W - 11L
1,450 SR
Queue Stats
50W - 79L
1,431 Elo+
Solo
Hou Yi
Hou Yi
Corazaun
Hou Yi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
224W - 272L
1,467 Elo+
Solo
Anubis
Anubis
Lancerenum
Anubis
Level 126
God Stats
6W - 7L
1,317 SR
Queue Stats
141W - 186L
1,432 Elo+
Party 2
Ymir
Ymir
ShankPapi043
Ymir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,269 Elo+
Solo
Nu Wa
Nu Wa
orionblind
Nu Wa
Level 44
God Stats
67W - 87L
1,448 SR
Queue Stats
138W - 188L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
4 / 6 / 1
8,804
677
7,351
19,628
17,979
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
GEEKDUDE
Bellona
16
1 / 3 / 3
8,708
670
4,899
14,863
8,279
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
15
0 / 5 / 3
8,648
665
7,019
12,432
5,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 4 / 4
9,099
700
9,574
15,076
7,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 2 / 3
8,940
688
9,261
9,415
5,353
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 11
9,334
718
10,977
9,521
4,619
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hou Yi
Corazaun
Hou Yi
18
7 / 0 / 4
10,594
815
13,962
6,653
3,426
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Lancerenum
Anubis
18
7 / 3 / 10
10,859
835
22,149
14,970
8,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
2 / 2 / 13
10,755
827
5,498
15,248
17,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nu Wa
18
3 / 2 / 9
10,663
820
9,422
8,400
3,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
67
8
Kills
20
20
Deaths
8
14
Assists
47
Player
Kills
Deaths
Assists
KDA
W
1
1
11
6.5
W
Hou Yi
Corazaun
Hou Yi
7
0
4
9
L
Achilles
4
6
1
0.75
L
Bellona
GEEKDUDE
Bellona
1
3
3
0.83
L
Neith
0
5
3
0.3
W
Anubis
Lancerenum
Anubis
7
3
10
4
W
2
2
13
4.25
L
2
4
4
1
L
1
2
3
1.25
W
Nu Wa
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,104
Damage
62,008
71,414
Taken
54,792
44,342
Mitigated
38,184
12,233
Healing
9,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,977
2,768
0
0
9,521
4,619
1,685
1,767
7,754
0
24,528
W
Hou Yi
Corazaun
Hou Yi
13,962
5,395
0
985
6,653
3,426
2,003
613
6,040
0
43,459
L
Achilles
7,351
974
0
1,245
19,628
17,979
0
8,574
11,054
0
19,300
L
Bellona
GEEKDUDE
Bellona
4,899
1,072
0
2,358
14,863
8,279
0
9,226
5,637
0
24,208
L
Neith
7,019
1,058
0
1,817
12,432
5,561
0
6,187
6,245
0
29,243
W
Anubis
Lancerenum
Anubis
22,149
1,084
0
5,133
14,970
8,497
467
2,426
12,544
60,351
0
W
5,498
816
0
2,348
15,248
17,902
0
4,455
10,793
17,385
0
L
9,574
4,163
0
3,048
15,076
7,170
0
7,685
7,391
0
22,005
L
9,261
263
0
3,765
9,415
5,353
0
5,397
4,018
42,718
0
W
Nu Wa
9,422
2,709
145
421
8,400
3,740
2,388
0
8,400
51,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,199
Gold Earned
52,205
199
Minions Killed
294
0
Camps Cleared
0
1,285,642
Distance Traveled
1,335,328
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,334
718
32
2
0
277,162
2
W
Hou Yi
10,594
815
56
4
0
285,845
4
L
Achilles
8,804
677
27
2
0
258,676
0
L
Bellona
8,708
670
41
3
0
269,393
4
L
Neith
8,648
665
47
4
0
240,887
3
W
Anubis
10,859
835
89
7
0
242,584
3
W
Ymir
10,755
827
21
2
0
270,876
5
L
Kali
9,099
700
24
2
0
276,311
0
L
Anubis
8,940
688
60
5
0
240,375
6
W
Nu Wa
10,663
820
96
7
0
258,861
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role