Player Matchup

King Arthur
King Arthur
ChasedTangent12
King Arthur
Level 26
God Stats
0W - 2L
1,306 SR
Queue Stats
15W - 24L
1,360 Elo+
Party 2
Serqet
Serqet
Phoenix505
Serqet
Level 45
God Stats
7W - 10L
1,500 SR
Queue Stats
15W - 24L
1,360 Elo+
Party 2
Khepri
Khepri
dielhama
Khepri
Level 119
God Stats
12W - 15L
1,470 SR
Queue Stats
723W - 819L
1,380 Elo+
Party 1
Charybdis
Charybdis
lairazkd
Charybdis
Level 48
God Stats
5W - 4L
1,492 SR
Queue Stats
208W - 278L
1,350 Elo+
Party 1
Eset
Eset
xeramodess
Eset
Level 121
God Stats
31W - 33L
1,512 SR
Queue Stats
600W - 667L
1,366 Elo+
Party 1
Team Averages
Level 72
1,456 SR
1,363 Elo+

VS

Team Averages
Level 98
1,392 SR
1,439 Elo+
Cthulhu
Cthulhu
KobraCope
Cthulhu
Level 129
God Stats
6W - 4L
1,427 SR
Queue Stats
22W - 28L
1,421 Elo+
Party 3
Raijin
Raijin
MagorLaza
Raijin
Level 129
God Stats
6W - 4L
1,500 SR
Queue Stats
264W - 248L
1,547 Elo+
Party 4
Sobek
Sobek
MoukDawg
Sobek
Level 73
God Stats
14W - 12L
1,454 SR
Queue Stats
140W - 149L
1,375 Elo+
Solo
Neith
Neith
MsCope
Neith
Level 5
God Stats
4W - 6L
1,248 SR
Queue Stats
7W - 10L
1,301 Elo+
Party 3
Bellona
Bellona
acedakidd23
Bellona
Level 155
God Stats
76W - 76L
1,332 SR
Queue Stats
330W - 318L
1,550 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChasedTangent12
King Arthur
15
0 / 1 / 2
9,035
904
5,197
10,721
6,752
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

Serqet
Phoenix505
Serqet
15
1 / 2 / 1
9,581
958
7,259
8,895
7,124
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
dielhama
Khepri
15
0 / 2 / 3
10,679
1,068
5,261
18,499
25,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
lairazkd
Charybdis
15
2 / 0 / 1
9,966
997
12,444
11,621
6,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

15
0 / 5 / 2
9,597
960
19,258
12,731
7,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

228

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KobraCope
Cthulhu
16
3 / 1 / 4
10,378
1,038
14,592
14,570
17,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
MagorLaza
Raijin
16
2 / 0 / 8
10,231
1,023
18,684
6,120
3,221
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
MoukDawg
Sobek
16
3 / 0 / 6
11,219
1,122
9,089
15,080
15,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
MsCope
Neith
16
2 / 0 / 5
10,100
1,010
6,182
5,917
3,048
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
acedakidd23
Bellona
16
0 / 2 / 9
10,418
1,042
10,880
12,536
10,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
3
Kills
10
10
Deaths
3
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ChasedTangent12
King Arthur
0
1
2
1
W
Cthulhu
KobraCope
Cthulhu
3
1
4
5
W
Raijin
MagorLaza
Raijin
2
0
8
6
W
Sobek
MoukDawg
Sobek
3
0
6
6
W
Neith
MsCope
Neith
2
0
5
4.5
L
Serqet
Phoenix505
Serqet
1
2
1
0.75
W
Bellona
acedakidd23
Bellona
0
2
9
2.25
L
Khepri
dielhama
Khepri
0
2
3
0.75
L
Charybdis
lairazkd
Charybdis
2
0
1
2.5
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,419
Damage
59,427
62,467
Taken
54,223
53,990
Mitigated
49,446
7,274
Healing
12,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ChasedTangent12
King Arthur
5,197
474
0
277
10,721
6,752
0
7,157
3,488
0
21,884
W
Cthulhu
KobraCope
Cthulhu
14,592
485
1,665
952
14,570
17,104
0
6,374
8,196
36,498
0
W
Raijin
MagorLaza
Raijin
18,684
1,719
166
820
6,120
3,221
0
2,679
3,441
42,723
0
W
Sobek
MoukDawg
Sobek
9,089
341
38
2,880
15,080
15,772
0
7,312
7,360
20,833
0
W
Neith
MsCope
Neith
6,182
3,515
0
788
5,917
3,048
0
4,360
1,557
0
21,755
L
Serqet
Phoenix505
Serqet
7,259
1,190
0
100
8,895
7,124
0
5,478
3,308
0
11,176
W
Bellona
acedakidd23
Bellona
10,880
3,207
2,189
3,368
12,536
10,301
0
3,794
8,207
0
18,346
L
Khepri
dielhama
Khepri
5,261
932
0
881
18,499
25,447
0
11,518
6,692
14,947
0
L
Charybdis
lairazkd
Charybdis
12,444
5,515
0
1,477
11,621
6,975
0
8,816
2,693
0
33,321
L
19,258
1,216
2,692
1,847
12,731
7,692
0
8,691
3,921
47,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,858
Gold Earned
52,346
204
Minions Killed
208
6
Camps Cleared
7
961,510
Distance Traveled
933,901
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,035
904
39
4
0
182,628
2
W
Cthulhu
10,378
1,038
62
6
1
211,402
0
W
Raijin
10,231
1,023
64
6
1
173,245
0
W
Sobek
11,219
1,122
27
3
0
195,099
0
W
Neith
10,100
1,010
44
4
5
164,339
0
L
Serqet
9,581
958
10
1
2
215,808
0
W
Bellona
10,418
1,042
11
1
0
189,816
0
L
Khepri
10,679
1,068
16
2
1
198,775
1
L
Charybdis
9,966
997
54
5
3
178,304
2
L
Eset
9,597
960
85
9
0
185,995
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role