Player Matchup

Morgan Le Fay
Morgan Le Fay
HiMomLuvU
Morgan Le Fay
Level 141
God Stats
13W - 6L
1,583 SR
Queue Stats
115W - 90L
1,560 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Xainy
Tsukuyomi
Level 87
God Stats
3W - 3L
1,379 SR
Queue Stats
14W - 14L
1,526 Elo+
Party 1
Achilles
Achilles
mariusKatt
Achilles
Level 154
God Stats
4W - 2L
1,609 SR
Queue Stats
58W - 55L
1,509 Elo+
Party 1
Team Averages
Level 127
1,524 SR
1,531 Elo+

VS

Team Averages
Level 102
1,639 SR
1,489 Elo+
Baron Samedi
Baron Samedi
Aoimanto
Baron Samedi
Level 106
God Stats
30W - 22L
1,620 SR
Queue Stats
126W - 108L
1,541 Elo+
Party 2
Da Ji
Da Ji
GodS_Moosey
Da Ji
Level 110
God Stats
1W - 3L
1,552 SR
Queue Stats
124W - 102L
1,569 Elo+
Party 2
Skadi
Skadi
Sc_mbone
Skadi
Level 89
God Stats
5W - 1L
1,744 SR
Queue Stats
49W - 62L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HiMomLuvU
Morgan Le Fay
18
11 / 2 / 7
13,016
814
21,928
16,284
8,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Xainy
Tsukuyomi
17
4 / 7 / 12
11,676
730
10,819
17,570
9,176
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
mariusKatt
Achilles
17
5 / 7 / 12
12,021
751
14,365
27,969
43,208
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aoimanto
Baron Samedi
16
4 / 6 / 10
11,603
725
15,015
14,887
7,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 9 / 10
11,458
716
14,610
19,025
10,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Skadi
Sc_mbone
Skadi
17
8 / 5 / 8
12,889
806
22,033
18,594
7,382
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
44
20
Kills
16
16
Deaths
20
31
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Aoimanto
Baron Samedi
4
6
10
1.5
L
4
9
10
1
W
Morgan Le Fay
HiMomLuvU
Morgan Le Fay
11
2
7
7.25
L
Skadi
Sc_mbone
Skadi
8
5
8
2.4
W
Tsukuyomi
Xainy
Tsukuyomi
4
7
12
1.43
W
Achilles
mariusKatt
Achilles
5
7
12
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,112
Damage
51,658
61,823
Taken
52,506
60,717
Mitigated
25,699
9,210
Healing
11,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Aoimanto
Baron Samedi
15,015
484
1,051
4,180
14,887
7,943
62
6,582
7,955
39,090
0
L
14,610
3,998
0
2,029
19,025
10,374
427
7,998
10,617
0
32,721
W
Morgan Le Fay
HiMomLuvU
Morgan Le Fay
21,928
1,228
135
4,070
16,284
8,333
649
3,945
12,166
56,971
0
L
Skadi
Sc_mbone
Skadi
22,033
11,368
418
3,381
18,594
7,382
1,086
6,903
11,343
0
61,732
W
Tsukuyomi
Xainy
Tsukuyomi
10,819
1,583
0
602
17,570
9,176
0
4,263
13,019
0
37,473
W
Achilles
mariusKatt
Achilles
14,365
2,064
670
3,733
27,969
43,208
0
7,075
20,394
0
24,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,713
Gold Earned
35,950
167
Minions Killed
164
10
Camps Cleared
4
838,774
Distance Traveled
775,111
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,603
725
41
3
1
265,286
1
L
Da Ji
11,458
716
38
2
3
252,225
1
W
Morgan Le Fay
13,016
814
96
6
3
295,631
7
L
Skadi
12,889
806
85
5
0
257,600
0
W
Tsukuyomi
11,676
730
52
3
5
268,505
1
W
Achilles
12,021
751
19
1
2
274,638
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role