Player Matchup

Osiris
Osiris
Elifhantz
Osiris
Level 66
God Stats
4W - 1L
1,772 SR
Queue Stats
73W - 52L
1,548 Elo+
Party 1
Bacchus
Bacchus
FunKnee
Bacchus
Level 23
God Stats
4W - 2L
1,512 SR
Queue Stats
60W - 40L
1,542 Elo+
Party 1
Janus
Janus
itootd
Janus
Level 80
God Stats
4W - 4L
1,291 SR
Queue Stats
55W - 30L
1,650 Elo+
Party 1
Team Averages
Level 56
1,525 SR
1,580 Elo+

VS

Team Averages
Level 28
1,434 SR
1,215 Elo+
Chernobog
Chernobog
TRUMPizKING
Chernobog
Level 44
God Stats
21W - 42L
1,411 SR
Queue Stats
25W - 49L
1,251 Elo+
Party 2
Janus
Janus
daledoingit
Janus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,169 Elo+
Party 2
Thor
Thor
drag1327
Thor
Level 16
God Stats
1W - 2L
1,391 SR
Queue Stats
1W - 4L
1,224 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Elifhantz
Osiris
13
5 / 1 / 5
8,233
823
5,614
6,649
3,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
FunKnee
Bacchus
12
2 / 0 / 6
8,371
837
3,031
6,142
6,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Janus
itootd
Janus
14
4 / 2 / 7
8,931
893
10,235
6,021
2,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
TRUMPizKING
Chernobog
11
1 / 3 / 2
6,792
679
3,040
6,590
2,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
1 / 5 / 1
6,200
620
2,550
5,297
1,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thor
9
0 / 3 / 3
6,324
632
2,587
8,487
2,791
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
11
Kills
2
3
Deaths
11
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Osiris
Elifhantz
Osiris
5
1
5
7.5
W
Bacchus
FunKnee
Bacchus
2
0
6
5
L
Chernobog
TRUMPizKING
Chernobog
1
3
2
0.67
L
1
5
1
0.3
L
Thor
0
3
3
0.5
W
Janus
itootd
Janus
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,880
Damage
8,177
18,812
Taken
20,374
13,090
Mitigated
7,155
4,519
Healing
1,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Elifhantz
Osiris
5,614
1,565
0
1,309
6,649
3,824
488
1,914
4,113
0
20,874
W
Bacchus
FunKnee
Bacchus
3,031
238
0
2,367
6,142
6,766
246
1,456
4,637
24,357
0
L
Chernobog
TRUMPizKING
Chernobog
3,040
1,029
0
1,064
6,590
2,582
0
3,523
2,951
0
15,666
L
2,550
388
0
10
5,297
1,782
87
3,546
1,583
7,671
0
L
Thor
2,587
192
0
250
8,487
2,791
0
5,755
2,474
0
6,913
W
Janus
itootd
Janus
10,235
1,322
0
843
6,021
2,500
1,253
418
5,593
38,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,535
Gold Earned
19,316
139
Minions Killed
57
9
Camps Cleared
1
583,245
Distance Traveled
334,855
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,233
823
34
3
5
196,243
1
W
Bacchus
8,371
837
39
4
3
222,567
1
L
Chernobog
6,792
679
24
2
0
123,579
0
L
Janus
6,200
620
17
2
1
85,404
0
L
Thor
6,324
632
16
2
0
125,872
0
W
Janus
8,931
893
66
7
1
164,435
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role